Mesa 7.10.1 Release Notes / TBD
Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10 release.
Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 2.1.
See the Compiling/Installing page for prerequisites
for DRI hardware acceleration.
MD5 checksums
TBD
New features
None.
Bug fixes
This list is likely incomplete.
- Fix an off-by-one bug in a vsplit assertion.
- Fix incorrect handling of layout qualifier
with in, out, attribute, and varying.
- Fix an error in uniform arrays in row calculating.
- Bug 29164 - [GLSL 1.20] invariant variable shouldn't be used before declaration
- Bug 31923 - [GLSL 1.20] allowing inconsistent centroid declaration between two vertex shaders
- Bug 31925 - [GLSL 1.20] "#pragma STDGL invariant(all)" fail
- Bug 32695 - [glsl] SIGSEGV glcpp/glcpp-parse.y:833
- Bug 32831 - [glsl] division by zero crashes GLSL compiler
- Bug 32910 - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
- Bug 30156 - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage
Changes
The full set of changes can be viewed by using the following GIT command:
git log mesa-7.10..origin/7.10