/* * Copyright 2003 VMware, Inc. * Copyright © 2006 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file intel_debug.c * * Support for the INTEL_DEBUG environment variable, along with other * miscellaneous debugging code. */ #include #include #include #include "dev/intel_debug.h" #include "util/macros.h" #include "util/u_debug.h" #include "util/u_math.h" #include "c11/threads.h" BITSET_WORD intel_debug[BITSET_WORDS(INTEL_DEBUG_MAX)] = {0}; struct debug_control_bitset { const char *string; uint32_t range[2]; }; static const struct debug_control_bitset debug_control[] = { #define OPT1(name, bit) \ { .string = name, .range = { bit, bit }, } #define OPT2(name, start, end) \ { .string = name, .range = { start, end }, } OPT1("tex", DEBUG_TEXTURE), OPT1("blit", DEBUG_BLIT), OPT1("fall", DEBUG_PERF), OPT1("perf", DEBUG_PERF), OPT1("perfmon", DEBUG_PERFMON), OPT1("bat", DEBUG_BATCH), OPT1("buf", DEBUG_BUFMGR), OPT1("fs", DEBUG_WM), OPT1("gs", DEBUG_GS), OPT1("sync", DEBUG_SYNC), OPT1("sf", DEBUG_SF), OPT1("submit", DEBUG_SUBMIT), OPT1("wm", DEBUG_WM), OPT1("urb", DEBUG_URB), OPT1("vs", DEBUG_VS), OPT1("clip", DEBUG_CLIP), OPT1("no16", DEBUG_NO16), OPT1("blorp", DEBUG_BLORP), OPT1("nodualobj", DEBUG_NO_DUAL_OBJECT_GS), OPT1("optimizer", DEBUG_OPTIMIZER), OPT1("mda", DEBUG_MDA), OPT1("ann", DEBUG_ANNOTATION), OPT1("no8", DEBUG_NO8), OPT1("no-oaconfig", DEBUG_NO_OACONFIG), OPT1("no-fill-opt", DEBUG_NO_FILL_OPT), OPT1("spill_fs", DEBUG_SPILL_FS), OPT1("spill_vec4", DEBUG_SPILL_VEC4), OPT1("cs", DEBUG_CS), OPT1("hex", DEBUG_HEX), OPT1("nocompact", DEBUG_NO_COMPACTION), OPT1("hs", DEBUG_TCS), OPT1("tcs", DEBUG_TCS), OPT1("ds", DEBUG_TES), OPT1("tes", DEBUG_TES), OPT1("l3", DEBUG_L3), OPT1("do32", DEBUG_DO32), OPT1("norbc", DEBUG_NO_CCS), OPT1("noccs", DEBUG_NO_CCS), OPT1("noccs-modifier", DEBUG_NO_CCS_MODIFIER), OPT1("nohiz", DEBUG_NO_HIZ), OPT1("color", DEBUG_COLOR), OPT1("reemit", DEBUG_REEMIT), OPT1("soft64", DEBUG_SOFT64), OPT1("bt", DEBUG_BT), OPT1("pc", DEBUG_PIPE_CONTROL), OPT1("nofc", DEBUG_NO_FAST_CLEAR), OPT1("no32", DEBUG_NO32), OPT2("shaders", DEBUG_VS, DEBUG_RT), OPT1("rt", DEBUG_RT), OPT1("rt_notrace", DEBUG_RT_NO_TRACE), OPT1("bvh_blas", DEBUG_BVH_BLAS), OPT1("bvh_tlas", DEBUG_BVH_TLAS), OPT1("bvh_blas_ir_hdr", DEBUG_BVH_BLAS_IR_HDR), OPT1("bvh_tlas_ir_hdr", DEBUG_BVH_TLAS_IR_HDR), OPT1("bvh_blas_ir_as", DEBUG_BVH_BLAS_IR_AS), OPT1("bvh_tlas_ir_as", DEBUG_BVH_TLAS_IR_AS), OPT1("bvh_no_build", DEBUG_BVH_NO_BUILD), OPT1("task", DEBUG_TASK), OPT1("mesh", DEBUG_MESH), OPT1("stall", DEBUG_STALL), OPT1("capture-all", DEBUG_CAPTURE_ALL), OPT1("perf-symbol-names", DEBUG_PERF_SYMBOL_NAMES), OPT1("swsb-stall", DEBUG_SWSB_STALL), OPT1("heaps", DEBUG_HEAPS), OPT1("isl", DEBUG_ISL), OPT1("sparse", DEBUG_SPARSE), OPT1("draw_bkp", DEBUG_DRAW_BKP), OPT1("dispatch_bkp", DEBUG_DISPATCH_BKP), OPT1("bat-stats", DEBUG_BATCH_STATS), OPT1("reg-pressure", DEBUG_REG_PRESSURE), OPT1("shader-print", DEBUG_SHADER_PRINT), OPT1("cl-quiet", DEBUG_CL_QUIET), OPT1("no-send-gather", DEBUG_NO_SEND_GATHER), OPT1("no-vrt", DEBUG_NO_VRT), OPT1("shaders-lineno", DEBUG_SHADERS_LINENO), OPT1("show_shader_stage", DEBUG_SHOW_SHADER_STAGE), { NULL, } #undef OPT1 #undef OPT2 }; uint64_t intel_simd = 0; static const struct debug_control simd_control[] = { { "fs8", DEBUG_FS_SIMD8 }, { "fs16", DEBUG_FS_SIMD16 }, { "fs32", DEBUG_FS_SIMD32 }, { "fs2x8", DEBUG_FS_SIMD2X8 }, { "fs4x8", DEBUG_FS_SIMD4X8 }, { "fs2x16", DEBUG_FS_SIMD2X16 }, { "cs8", DEBUG_CS_SIMD8 }, { "cs16", DEBUG_CS_SIMD16 }, { "cs32", DEBUG_CS_SIMD32 }, { "ts8", DEBUG_TS_SIMD8 }, { "ts16", DEBUG_TS_SIMD16 }, { "ts32", DEBUG_TS_SIMD32 }, { "ms8", DEBUG_MS_SIMD8 }, { "ms16", DEBUG_MS_SIMD16 }, { "ms32", DEBUG_MS_SIMD32 }, { "rt8", DEBUG_RT_SIMD8 }, { "rt16", DEBUG_RT_SIMD16 }, { "rt32", DEBUG_RT_SIMD32 }, { NULL, 0 } }; uint64_t intel_debug_flag_for_shader_stage(mesa_shader_stage stage) { uint64_t flags[] = { [MESA_SHADER_VERTEX] = DEBUG_VS, [MESA_SHADER_TESS_CTRL] = DEBUG_TCS, [MESA_SHADER_TESS_EVAL] = DEBUG_TES, [MESA_SHADER_GEOMETRY] = DEBUG_GS, [MESA_SHADER_FRAGMENT] = DEBUG_WM, [MESA_SHADER_COMPUTE] = DEBUG_CS, [MESA_SHADER_KERNEL] = DEBUG_CS, [MESA_SHADER_TASK] = DEBUG_TASK, [MESA_SHADER_MESH] = DEBUG_MESH, [MESA_SHADER_RAYGEN] = DEBUG_RT, [MESA_SHADER_ANY_HIT] = DEBUG_RT, [MESA_SHADER_CLOSEST_HIT] = DEBUG_RT, [MESA_SHADER_MISS] = DEBUG_RT, [MESA_SHADER_INTERSECTION] = DEBUG_RT, [MESA_SHADER_CALLABLE] = DEBUG_RT, }; return flags[stage]; } #define DEBUG_FS_SIMD (DEBUG_FS_SIMD8 | DEBUG_FS_SIMD16 | \ DEBUG_FS_SIMD32) #define DEBUG_CS_SIMD (DEBUG_CS_SIMD8 | DEBUG_CS_SIMD16 | DEBUG_CS_SIMD32) #define DEBUG_TS_SIMD (DEBUG_TS_SIMD8 | DEBUG_TS_SIMD16 | DEBUG_TS_SIMD32) #define DEBUG_MS_SIMD (DEBUG_MS_SIMD8 | DEBUG_MS_SIMD16 | DEBUG_MS_SIMD32) #define DEBUG_RT_SIMD (DEBUG_RT_SIMD8 | DEBUG_RT_SIMD16 | DEBUG_RT_SIMD32) #define DEBUG_SIMD8_ALL \ (DEBUG_FS_SIMD8 | \ DEBUG_CS_SIMD8 | \ DEBUG_TS_SIMD8 | \ DEBUG_MS_SIMD8 | \ DEBUG_RT_SIMD8) #define DEBUG_SIMD16_ALL \ (DEBUG_FS_SIMD16 | \ DEBUG_CS_SIMD16 | \ DEBUG_TS_SIMD16 | \ DEBUG_MS_SIMD16 | \ DEBUG_RT_SIMD16) #define DEBUG_SIMD32_ALL \ (DEBUG_FS_SIMD32 | \ DEBUG_CS_SIMD32 | \ DEBUG_TS_SIMD32 | \ DEBUG_MS_SIMD32 | \ DEBUG_RT_SIMD32) uint64_t intel_debug_batch_frame_start = 0; uint64_t intel_debug_batch_frame_stop = -1; uint32_t intel_debug_bkp_before_draw_count = 0; uint32_t intel_debug_bkp_after_draw_count = 0; uint32_t intel_shader_dump_filter = 0; uint32_t intel_debug_bkp_before_dispatch_count = 0; uint32_t intel_debug_bkp_after_dispatch_count = 0; static void parse_debug_bitset(const char *env, const struct debug_control_bitset *tbl) { /* Check if env is NULL or empty */ if (!env || !*env) return; char *copy = strdup(env); if (!copy) return; /* Tokenize the string by space or comma */ for (char *tok = strtok(copy, ", "); tok; tok = strtok(NULL, ", ")) { /* Check for negation prefix, useful if user would like to disable certian flags */ bool negate = (*tok == '~' || *tok == '-'); if (negate) tok++; for (unsigned i = 0; tbl[i].string; i++) { if (strcasecmp(tok, tbl[i].string) != 0) continue; for (unsigned bit = tbl[i].range[0]; bit <= tbl[i].range[1]; bit++) { if (negate) BITSET_CLEAR(intel_debug, bit); else BITSET_SET(intel_debug, bit); } break; } } free(copy); } static void process_intel_debug_variable_once(void) { BITSET_ZERO(intel_debug); parse_debug_bitset(os_get_option("INTEL_DEBUG"), debug_control); intel_simd = parse_debug_string(os_get_option("INTEL_SIMD_DEBUG"), simd_control); intel_debug_batch_frame_start = debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_START", 0); intel_debug_batch_frame_stop = debug_get_num_option("INTEL_DEBUG_BATCH_FRAME_STOP", -1); intel_debug_bkp_before_draw_count = debug_get_num_option("INTEL_DEBUG_BKP_BEFORE_DRAW_COUNT", 0); intel_debug_bkp_after_draw_count = debug_get_num_option("INTEL_DEBUG_BKP_AFTER_DRAW_COUNT", 0); intel_shader_dump_filter = debug_get_num_option("INTEL_SHADER_DUMP_FILTER", 0); intel_debug_bkp_before_dispatch_count = debug_get_num_option("INTEL_DEBUG_BKP_BEFORE_DISPATCH_COUNT", 0); intel_debug_bkp_after_dispatch_count = debug_get_num_option("INTEL_DEBUG_BKP_AFTER_DISPATCH_COUNT", 0); if (!(intel_simd & DEBUG_FS_SIMD)) intel_simd |= DEBUG_FS_SIMD; if (!(intel_simd & DEBUG_CS_SIMD)) intel_simd |= DEBUG_CS_SIMD; if (!(intel_simd & DEBUG_TS_SIMD)) intel_simd |= DEBUG_TS_SIMD; if (!(intel_simd & DEBUG_MS_SIMD)) intel_simd |= DEBUG_MS_SIMD; if (!(intel_simd & DEBUG_RT_SIMD)) intel_simd |= DEBUG_RT_SIMD; if (BITSET_TEST(intel_debug, DEBUG_NO8)) intel_simd &= ~DEBUG_SIMD8_ALL; if (BITSET_TEST(intel_debug, DEBUG_NO16)) intel_simd &= ~DEBUG_SIMD16_ALL; if (BITSET_TEST(intel_debug, DEBUG_NO32)) intel_simd &= ~DEBUG_SIMD32_ALL; BITSET_CLEAR(intel_debug, DEBUG_NO8); BITSET_CLEAR(intel_debug, DEBUG_NO16); BITSET_CLEAR(intel_debug, DEBUG_NO32); } void process_intel_debug_variable(void) { static once_flag process_intel_debug_variable_flag = ONCE_FLAG_INIT; call_once(&process_intel_debug_variable_flag, process_intel_debug_variable_once); }