/* * Copyright © 2022 Imagination Technologies Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include "compiler/shader_enums.h" #include "hwdef/rogue_hw_utils.h" #include "pvr_device_info.h" #include "pvr_hardcode.h" #include "pvr_private.h" #include "util/macros.h" #include "util/u_dynarray.h" #include "util/u_process.h" /** * \file pvr_hardcode.c * * \brief Contains hard coding functions. * This should eventually be deleted as the compiler becomes more capable. */ #define util_dynarray_append_mem(buf, size, mem) \ memcpy(util_dynarray_grow_bytes((buf), 1, size), mem, size) void pvr_hard_code_get_idfwdf_program( const struct pvr_device_info *const dev_info, struct util_dynarray *program_out, uint32_t *usc_shareds_out, uint32_t *usc_temps_out) { static const uint8_t shader[] = { 0, 0, 0, 0, 0, 0, 0, 0 }; mesa_loge("No hard coded idfwdf program. Returning empty program."); util_dynarray_append_mem(program_out, ARRAY_SIZE(shader), &shader[0]); *usc_shareds_out = 12U; *usc_temps_out = 4U; } void pvr_hard_code_get_passthrough_vertex_shader( const struct pvr_device_info *const dev_info, struct util_dynarray *program_out) { static const uint8_t shader[] = { 0, 0, 0, 0, 0, 0, 0, 0 }; mesa_loge( "No hard coded passthrough vertex shader. Returning empty shader."); util_dynarray_append_mem(program_out, ARRAY_SIZE(shader), &shader[0]); }; /* Render target array (RTA). */ void pvr_hard_code_get_passthrough_rta_vertex_shader( const struct pvr_device_info *const dev_info, struct util_dynarray *program_out) { uint32_t shader[] = { 0, 0, 0, 0, 0, 0, 0, 0 }; util_dynarray_append_mem(program_out, ARRAY_SIZE(shader), &shader); mesa_loge("No hard coded passthrough rta vertex shader. Returning " "empty shader."); } void pvr_hard_code_get_zero_wgmem_program( UNUSED const struct pvr_device_info *const dev_info, UNUSED unsigned start, UNUSED unsigned count, struct util_dynarray *program_out, uint32_t *usc_temps_out) { uint32_t shader[] = { 0, 0, 0, 0, 0, 0, 0, 0 }; mesa_loge("No hard coded zero wg memory program. Returning empty program."); util_dynarray_append_mem(program_out, sizeof(shader), &shader[0]); *usc_temps_out = 2; }