/* * Copyright © 2018 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "brw_nir.h" #include "compiler/nir/nir_builder.h" static nir_rounding_mode get_opcode_rounding_mode(nir_op op, nir_alu_type dst_type, unsigned execution_mode) { switch (op) { case nir_op_f2f16_rtz: return nir_rounding_mode_rtz; case nir_op_f2f16_rtne: return nir_rounding_mode_rtne; default: return nir_get_rounding_mode_from_float_controls(execution_mode, dst_type); } } static void split_conversion(nir_builder *b, nir_alu_instr *alu, nir_alu_type src_type, nir_alu_type tmp_type, nir_alu_type dst_type, nir_rounding_mode rnd) { b->cursor = nir_before_instr(&alu->instr); nir_def *src = nir_ssa_for_alu_src(b, alu, 0); nir_def *tmp = nir_type_convert(b, src, src_type, tmp_type, nir_rounding_mode_undef); if (dst_type == nir_type_float16 && rnd == nir_rounding_mode_rtne) { /* We round down from double to half float by going through float in * between, but this can give us inaccurate results in some cases. One * such case is 0x40ee6a0000000001, which should round to 0x7b9b, but * going through float first turns into 0x7b9a instead. This is because * the first non-fitting bit is set, so we get a tie, but with the least * significant bit of the original number set, the tie should break * rounding up. The cast to float, however, turns into 0x47735000, which * when going to half still ties, but now we lost the tie-up bit, and * instead we round to the nearest even, which in this case is down. * * To fix this, we check if the original would have tied, and if the tie * would have rounded up, and if both are true, set the least * significant bit of the intermediate float to 1, so that a tie on the * next cast rounds up as well. If the rounding already got rid of the * tie, that set bit will just be truncated anyway and the end result * doesn't change. * * Another failing case is 0x40effdffffffffff. This one doesn't have the * tie from double to half, so it just rounds down to 0x7bff (65504.0), * but going through float first, it turns into 0x477ff000, which does * have the tie bit for half set, and when that one gets rounded it * turns into 0x7c00 (Infinity). * The fix for that one is to make sure the intermediate float does not * have the tie bit set if the original didn't have it. * * For the RTZ case, we don't need to do anything, as the intermediate * float should be ok already. */ int significand_bits16 = 10; int significand_bits32 = 23; int significand_bits64 = 52; int f64_to_16_tie_bit = significand_bits64 - significand_bits16 - 1; int f32_to_16_tie_bit = significand_bits32 - significand_bits16 - 1; uint64_t f64_rounds_up_mask = ((1ULL << f64_to_16_tie_bit) - 1); nir_def *would_tie = nir_iand_imm(b, src, 1ULL << f64_to_16_tie_bit); nir_def *would_rnd_up = nir_iand_imm(b, src, f64_rounds_up_mask); nir_def *tie_up = nir_b2i32(b, nir_ine_imm(b, would_rnd_up, 0)); nir_def *break_tie = nir_bcsel(b, nir_ine_imm(b, would_tie, 0), nir_imm_int(b, ~0), nir_imm_int(b, ~(1U << f32_to_16_tie_bit))); tmp = nir_ior(b, tmp, tie_up); tmp = nir_iand(b, tmp, break_tie); } nir_def *res = nir_type_convert(b, tmp, tmp_type, dst_type, rnd); nir_def_rewrite_uses(&alu->def, res); nir_instr_remove(&alu->instr); } static bool lower_alu_instr(nir_builder *b, nir_alu_instr *alu) { unsigned src_bit_size = nir_src_bit_size(alu->src[0].src); nir_alu_type src_type = nir_op_infos[alu->op].input_types[0]; nir_alu_type src_full_type = (nir_alu_type) (src_type | src_bit_size); unsigned dst_bit_size = alu->def.bit_size; nir_alu_type dst_full_type = nir_op_infos[alu->op].output_type; nir_alu_type dst_type = nir_alu_type_get_base_type(dst_full_type); /* BDW PRM, vol02, Command Reference Instructions, mov - MOVE: * * "There is no direct conversion from HF to DF or DF to HF. * Use two instructions and F (Float) as an intermediate type. * * There is no direct conversion from HF to Q/UQ or Q/UQ to HF. * Use two instructions and F (Float) or a word integer type * or a DWord integer type as an intermediate type." * * It is important that the intermediate conversion happens through a * 32-bit float type so we don't lose range when we convert from * a 64-bit integer. */ if ((src_full_type == nir_type_float16 && dst_bit_size == 64) || (src_bit_size == 64 && dst_full_type == nir_type_float16)) { split_conversion(b, alu, src_type, nir_type_float | 32, dst_type | dst_bit_size, get_opcode_rounding_mode(alu->op, dst_full_type, b->shader->info.float_controls_execution_mode)); return true; } /* SKL PRM, vol 02a, Command Reference: Instructions, Move: * * "There is no direct conversion from B/UB to DF or DF to B/UB. Use * two instructions and a word or DWord intermediate type." * * "There is no direct conversion from B/UB to Q/UQ or Q/UQ to B/UB. * Use two instructions and a word or DWord intermediate integer * type." * * It is important that we use a 32-bit integer matching the sign of the * destination as the intermediate type so we avoid any chance of rtne * rounding happening before the conversion to integer (which is expected * to round towards zero) in double to byte conversions. */ if ((src_bit_size == 8 && dst_bit_size == 64) || (src_bit_size == 64 && dst_bit_size == 8)) { split_conversion(b, alu, src_type, dst_type | 32, dst_type | dst_bit_size, nir_rounding_mode_undef); return true; } return false; } static bool lower_instr(nir_builder *b, nir_instr *instr, UNUSED void *cb_data) { if (instr->type != nir_instr_type_alu) return false; nir_alu_instr *alu = nir_instr_as_alu(instr); if (!nir_op_infos[alu->op].is_conversion) return false; return lower_alu_instr(b, alu); } bool brw_nir_lower_conversions(nir_shader *shader) { return nir_shader_instructions_pass(shader, lower_instr, nir_metadata_block_index | nir_metadata_dominance, NULL); }