/* * Copyright © 2022 Konstantin Seurer * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #version 460 #extension GL_GOOGLE_include_directive : require #extension GL_EXT_shader_explicit_arithmetic_types_int8 : require #extension GL_EXT_shader_explicit_arithmetic_types_int16 : require #extension GL_EXT_shader_explicit_arithmetic_types_int32 : require #extension GL_EXT_shader_explicit_arithmetic_types_int64 : require #extension GL_EXT_shader_explicit_arithmetic_types_float16 : require #extension GL_EXT_scalar_block_layout : require #extension GL_EXT_buffer_reference : require #extension GL_EXT_buffer_reference2 : require #extension GL_KHR_shader_subgroup_vote : require #extension GL_KHR_shader_subgroup_arithmetic : require #extension GL_KHR_shader_subgroup_ballot : require layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in; #include "build_interface.h" layout(push_constant) uniform CONSTS { leaf_args args; }; /* Just a wrapper for 3 uints. */ struct triangle_indices { uint32_t index[3]; }; triangle_indices load_indices(VOID_REF indices, uint32_t index_format, uint32_t global_id) { triangle_indices result; uint32_t index_base = global_id * 3; switch (index_format) { case VK_INDEX_TYPE_UINT16: { result.index[0] = DEREF(INDEX(uint16_t, indices, index_base + 0)); result.index[1] = DEREF(INDEX(uint16_t, indices, index_base + 1)); result.index[2] = DEREF(INDEX(uint16_t, indices, index_base + 2)); break; } case VK_INDEX_TYPE_UINT32: { result.index[0] = DEREF(INDEX(uint32_t, indices, index_base + 0)); result.index[1] = DEREF(INDEX(uint32_t, indices, index_base + 1)); result.index[2] = DEREF(INDEX(uint32_t, indices, index_base + 2)); break; } case VK_INDEX_TYPE_NONE_KHR: { result.index[0] = index_base + 0; result.index[1] = index_base + 1; result.index[2] = index_base + 2; break; } case VK_INDEX_TYPE_UINT8_EXT: { result.index[0] = DEREF(INDEX(uint8_t, indices, index_base + 0)); result.index[1] = DEREF(INDEX(uint8_t, indices, index_base + 1)); result.index[2] = DEREF(INDEX(uint8_t, indices, index_base + 2)); break; } } return result; } /* Just a wrapper for 3 vec4s. */ struct triangle_vertices { vec4 vertex[3]; }; TYPE(float16_t, 2); triangle_vertices load_vertices(VOID_REF vertices, triangle_indices indices, uint32_t vertex_format, uint32_t stride) { triangle_vertices result; for (uint32_t i = 0; i < 3; i++) { VOID_REF vertex_ptr = OFFSET(vertices, indices.index[i] * stride); vec4 vertex = vec4(0.0, 0.0, 0.0, 1.0); switch (vertex_format) { case VK_FORMAT_R32G32_SFLOAT: vertex.x = DEREF(INDEX(float, vertex_ptr, 0)); vertex.y = DEREF(INDEX(float, vertex_ptr, 1)); break; case VK_FORMAT_R32G32B32_SFLOAT: case VK_FORMAT_R32G32B32A32_SFLOAT: vertex.x = DEREF(INDEX(float, vertex_ptr, 0)); vertex.y = DEREF(INDEX(float, vertex_ptr, 1)); vertex.z = DEREF(INDEX(float, vertex_ptr, 2)); break; case VK_FORMAT_R16G16_SFLOAT: vertex.x = DEREF(INDEX(float16_t, vertex_ptr, 0)); vertex.y = DEREF(INDEX(float16_t, vertex_ptr, 1)); break; case VK_FORMAT_R16G16B16_SFLOAT: case VK_FORMAT_R16G16B16A16_SFLOAT: vertex.x = DEREF(INDEX(float16_t, vertex_ptr, 0)); vertex.y = DEREF(INDEX(float16_t, vertex_ptr, 1)); vertex.z = DEREF(INDEX(float16_t, vertex_ptr, 2)); break; case VK_FORMAT_R16G16_SNORM: vertex.x = max(-1.0, DEREF(INDEX(int16_t, vertex_ptr, 0)) / float(0x7FFF)); vertex.y = max(-1.0, DEREF(INDEX(int16_t, vertex_ptr, 1)) / float(0x7FFF)); break; case VK_FORMAT_R16G16B16A16_SNORM: vertex.x = max(-1.0, DEREF(INDEX(int16_t, vertex_ptr, 0)) / float(0x7FFF)); vertex.y = max(-1.0, DEREF(INDEX(int16_t, vertex_ptr, 1)) / float(0x7FFF)); vertex.z = max(-1.0, DEREF(INDEX(int16_t, vertex_ptr, 2)) / float(0x7FFF)); break; case VK_FORMAT_R8G8_SNORM: vertex.x = max(-1.0, DEREF(INDEX(int8_t, vertex_ptr, 0)) / float(0x7F)); vertex.y = max(-1.0, DEREF(INDEX(int8_t, vertex_ptr, 1)) / float(0x7F)); break; case VK_FORMAT_R8G8B8A8_SNORM: vertex.x = max(-1.0, DEREF(INDEX(int8_t, vertex_ptr, 0)) / float(0x7F)); vertex.y = max(-1.0, DEREF(INDEX(int8_t, vertex_ptr, 1)) / float(0x7F)); vertex.z = max(-1.0, DEREF(INDEX(int8_t, vertex_ptr, 2)) / float(0x7F)); break; case VK_FORMAT_R16G16_UNORM: vertex.x = DEREF(INDEX(uint16_t, vertex_ptr, 0)) / float(0xFFFF); vertex.y = DEREF(INDEX(uint16_t, vertex_ptr, 1)) / float(0xFFFF); break; case VK_FORMAT_R16G16B16A16_UNORM: vertex.x = DEREF(INDEX(uint16_t, vertex_ptr, 0)) / float(0xFFFF); vertex.y = DEREF(INDEX(uint16_t, vertex_ptr, 1)) / float(0xFFFF); vertex.z = DEREF(INDEX(uint16_t, vertex_ptr, 2)) / float(0xFFFF); break; case VK_FORMAT_R8G8_UNORM: vertex.x = DEREF(INDEX(uint8_t, vertex_ptr, 0)) / float(0xFF); vertex.y = DEREF(INDEX(uint8_t, vertex_ptr, 1)) / float(0xFF); break; case VK_FORMAT_R8G8B8A8_UNORM: vertex.x = DEREF(INDEX(uint8_t, vertex_ptr, 0)) / float(0xFF); vertex.y = DEREF(INDEX(uint8_t, vertex_ptr, 1)) / float(0xFF); vertex.z = DEREF(INDEX(uint8_t, vertex_ptr, 2)) / float(0xFF); break; case VK_FORMAT_A2B10G10R10_UNORM_PACK32: { uint32_t data = DEREF(REF(uint32_t)(vertex_ptr)); vertex.x = float(data & 0x3FF) / 0x3FF; vertex.y = float((data >> 10) & 0x3FF) / 0x3FF; vertex.z = float((data >> 20) & 0x3FF) / 0x3FF; break; } } result.vertex[i] = vertex; } return result; } /* A GLSL-adapted copy of VkAccelerationStructureInstanceKHR. */ struct AccelerationStructureInstance { mat3x4 transform; uint32_t custom_instance_and_mask; uint32_t sbt_offset_and_flags; uint64_t accelerationStructureReference; }; TYPE(AccelerationStructureInstance, 8); /* Returns whether the instance is active. */ bool build_instance(inout radv_aabb bounds, VOID_REF src_ptr, VOID_REF dst_ptr, uint32_t global_id) { REF(radv_ir_instance_node) node = REF(radv_ir_instance_node)(dst_ptr); AccelerationStructureInstance instance = DEREF(REF(AccelerationStructureInstance)(src_ptr)); DEREF(node).base_ptr = instance.accelerationStructureReference; if (instance.accelerationStructureReference == 0) return false; DEREF(node).otw_matrix = instance.transform; radv_accel_struct_header instance_header = DEREF(REF(radv_accel_struct_header)(instance.accelerationStructureReference)); bounds = calculate_instance_node_bounds(DEREF(node).base_ptr, DEREF(node).otw_matrix); DEREF(node).custom_instance_and_mask = instance.custom_instance_and_mask; DEREF(node).sbt_offset_and_flags = instance.sbt_offset_and_flags; DEREF(node).instance_id = global_id; DEREF(node).base.aabb = bounds; return true; } void main(void) { uint32_t global_id = gl_GlobalInvocationID.x; REF(key_id_pair) id_ptr = INDEX(key_id_pair, args.ids, args.first_id + global_id); uint32_t src_offset = global_id * args.stride; uint32_t dst_stride; uint32_t node_type; if (args.geometry_type == VK_GEOMETRY_TYPE_TRIANGLES_KHR) { dst_stride = SIZEOF(radv_ir_triangle_node); node_type = radv_ir_node_triangle; } else if (args.geometry_type == VK_GEOMETRY_TYPE_AABBS_KHR) { dst_stride = SIZEOF(radv_ir_aabb_node); node_type = radv_ir_node_aabb; } else { dst_stride = SIZEOF(radv_ir_instance_node); node_type = radv_ir_node_instance; } uint32_t dst_offset = args.dst_offset + global_id * dst_stride; VOID_REF dst_ptr = OFFSET(args.bvh, dst_offset); radv_aabb bounds; bool is_active = true; if (args.geometry_type == VK_GEOMETRY_TYPE_TRIANGLES_KHR) { triangle_indices indices = load_indices(args.indices, args.index_format, global_id); triangle_vertices vertices = load_vertices(args.data, indices, args.vertex_format, args.stride); if (args.transform != NULL) { mat4 transform = mat4(1.0); for (uint32_t col = 0; col < 4; col++) for (uint32_t row = 0; row < 3; row++) transform[col][row] = DEREF(INDEX(float, args.transform, col + row * 4)); for (uint32_t i = 0; i < 3; i++) vertices.vertex[i] = transform * vertices.vertex[i]; } REF(radv_ir_triangle_node) node = REF(radv_ir_triangle_node)(dst_ptr); bounds.min = vec3(INFINITY); bounds.max = vec3(-INFINITY); for (uint32_t coord = 0; coord < 3; coord++) for (uint32_t comp = 0; comp < 3; comp++) { DEREF(node).coords[coord][comp] = vertices.vertex[coord][comp]; bounds.min[comp] = min(bounds.min[comp], vertices.vertex[coord][comp]); bounds.max[comp] = max(bounds.max[comp], vertices.vertex[coord][comp]); } DEREF(node).base.aabb = bounds; DEREF(node).triangle_id = global_id; DEREF(node).geometry_id_and_flags = args.geometry_id; DEREF(node).id = 9; } else if (args.geometry_type == VK_GEOMETRY_TYPE_AABBS_KHR) { VOID_REF src_ptr = OFFSET(args.data, src_offset); REF(radv_ir_aabb_node) node = REF(radv_ir_aabb_node)(dst_ptr); for (uint32_t vec = 0; vec < 2; vec++) for (uint32_t comp = 0; comp < 3; comp++) { float coord = DEREF(INDEX(float, src_ptr, comp + vec * 3)); if (vec == 0) bounds.min[comp] = coord; else bounds.max[comp] = coord; } DEREF(node).base.aabb = bounds; DEREF(node).primitive_id = global_id; DEREF(node).geometry_id_and_flags = args.geometry_id; } else { VOID_REF src_ptr = OFFSET(args.data, src_offset); /* arrayOfPointers */ if (args.stride == 8) { src_ptr = DEREF(REF(VOID_REF)(src_ptr)); } is_active = build_instance(bounds, src_ptr, dst_ptr, global_id); } DEREF(id_ptr).id = is_active ? pack_ir_node_id(dst_offset, node_type) : RADV_BVH_INVALID_NODE; uvec4 ballot = subgroupBallot(is_active); if (subgroupElect()) atomicAdd(DEREF(args.header).active_leaf_count, subgroupBallotBitCount(ballot)); atomicMin(DEREF(args.header).min_bounds[0], to_emulated_float(bounds.min.x)); atomicMin(DEREF(args.header).min_bounds[1], to_emulated_float(bounds.min.y)); atomicMin(DEREF(args.header).min_bounds[2], to_emulated_float(bounds.min.z)); atomicMax(DEREF(args.header).max_bounds[0], to_emulated_float(bounds.max.x)); atomicMax(DEREF(args.header).max_bounds[1], to_emulated_float(bounds.max.y)); atomicMax(DEREF(args.header).max_bounds[2], to_emulated_float(bounds.max.z)); }