/* * Copyright © 2010 Intel Corporation * SPDX-License-Identifier: MIT */ #include "brw_eu.h" #include "brw_cfg.h" #include "brw_compiler.h" #include "brw_inst.h" #include "brw_isa_info.h" static void initialize_sources(brw_inst *inst, const brw_reg src[], uint8_t num_sources); void brw_inst::init(enum opcode opcode, uint8_t exec_size, const brw_reg &dst, const brw_reg *src, unsigned sources) { memset((void*)this, 0, sizeof(*this)); initialize_sources(this, src, sources); for (unsigned i = 0; i < sources; i++) this->src[i] = src[i]; this->opcode = opcode; this->dst = dst; this->exec_size = exec_size; assert(dst.file != IMM && dst.file != UNIFORM); assert(this->exec_size != 0); this->conditional_mod = BRW_CONDITIONAL_NONE; /* This will be the case for almost all instructions. */ switch (dst.file) { case VGRF: case ADDRESS: case ARF: case FIXED_GRF: case ATTR: this->size_written = dst.component_size(exec_size); break; case BAD_FILE: this->size_written = 0; break; case IMM: case UNIFORM: unreachable("Invalid destination register file"); } this->writes_accumulator = false; } brw_inst::brw_inst() { init(BRW_OPCODE_NOP, 8, dst, NULL, 0); } brw_inst::brw_inst(enum opcode opcode, uint8_t exec_size) { init(opcode, exec_size, reg_undef, NULL, 0); } brw_inst::brw_inst(enum opcode opcode, uint8_t exec_size, const brw_reg &dst) { init(opcode, exec_size, dst, NULL, 0); } brw_inst::brw_inst(enum opcode opcode, uint8_t exec_size, const brw_reg &dst, const brw_reg &src0) { const brw_reg src[1] = { src0 }; init(opcode, exec_size, dst, src, 1); } brw_inst::brw_inst(enum opcode opcode, uint8_t exec_size, const brw_reg &dst, const brw_reg &src0, const brw_reg &src1) { const brw_reg src[2] = { src0, src1 }; init(opcode, exec_size, dst, src, 2); } brw_inst::brw_inst(enum opcode opcode, uint8_t exec_size, const brw_reg &dst, const brw_reg &src0, const brw_reg &src1, const brw_reg &src2) { const brw_reg src[3] = { src0, src1, src2 }; init(opcode, exec_size, dst, src, 3); } brw_inst::brw_inst(enum opcode opcode, uint8_t exec_width, const brw_reg &dst, const brw_reg src[], unsigned sources) { init(opcode, exec_width, dst, src, sources); } brw_inst::brw_inst(const brw_inst &that) { memcpy((void*)this, &that, sizeof(that)); initialize_sources(this, that.src, that.sources); } brw_inst::~brw_inst() { if (this->src != this->builtin_src) delete[] this->src; } static void initialize_sources(brw_inst *inst, const brw_reg src[], uint8_t num_sources) { if (num_sources > ARRAY_SIZE(inst->builtin_src)) inst->src = new brw_reg[num_sources]; else inst->src = inst->builtin_src; for (unsigned i = 0; i < num_sources; i++) inst->src[i] = src[i]; inst->sources = num_sources; } void brw_inst::resize_sources(uint8_t num_sources) { if (this->sources == num_sources) return; brw_reg *old_src = this->src; brw_reg *new_src; const unsigned builtin_size = ARRAY_SIZE(this->builtin_src); if (old_src == this->builtin_src) { if (num_sources > builtin_size) { new_src = new brw_reg[num_sources]; for (unsigned i = 0; i < this->sources; i++) new_src[i] = old_src[i]; } else { new_src = old_src; } } else { if (num_sources <= builtin_size) { new_src = this->builtin_src; assert(this->sources > num_sources); for (unsigned i = 0; i < num_sources; i++) new_src[i] = old_src[i]; } else if (num_sources < this->sources) { new_src = old_src; } else { new_src = new brw_reg[num_sources]; for (unsigned i = 0; i < this->sources; i++) new_src[i] = old_src[i]; } if (old_src != new_src) delete[] old_src; } this->sources = num_sources; this->src = new_src; } bool brw_inst::is_send_from_grf() const { switch (opcode) { case SHADER_OPCODE_SEND: case SHADER_OPCODE_SEND_GATHER: case FS_OPCODE_INTERPOLATE_AT_SAMPLE: case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET: case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: case SHADER_OPCODE_INTERLOCK: case SHADER_OPCODE_MEMORY_FENCE: case SHADER_OPCODE_BARRIER: return true; case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD: return src[1].file == VGRF; default: return false; } } bool brw_inst::is_control_source(unsigned arg) const { switch (opcode) { case FS_OPCODE_UNIFORM_PULL_CONSTANT_LOAD: return arg == 0; case SHADER_OPCODE_BROADCAST: case SHADER_OPCODE_SHUFFLE: case SHADER_OPCODE_QUAD_SWIZZLE: case FS_OPCODE_INTERPOLATE_AT_SAMPLE: case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET: case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: return arg == 1; case SHADER_OPCODE_MOV_INDIRECT: case SHADER_OPCODE_CLUSTER_BROADCAST: return arg == 1 || arg == 2; case SHADER_OPCODE_SEND: case SHADER_OPCODE_SEND_GATHER: return arg == 0 || arg == 1; case SHADER_OPCODE_MEMORY_LOAD_LOGICAL: case SHADER_OPCODE_MEMORY_STORE_LOGICAL: case SHADER_OPCODE_MEMORY_ATOMIC_LOGICAL: return arg != MEMORY_LOGICAL_BINDING && arg != MEMORY_LOGICAL_ADDRESS && arg != MEMORY_LOGICAL_DATA0 && arg != MEMORY_LOGICAL_DATA1; case SHADER_OPCODE_QUAD_SWAP: case SHADER_OPCODE_INCLUSIVE_SCAN: case SHADER_OPCODE_EXCLUSIVE_SCAN: case SHADER_OPCODE_VOTE_ANY: case SHADER_OPCODE_VOTE_ALL: case SHADER_OPCODE_REDUCE: return arg != 0; default: return false; } } bool brw_inst::is_payload(unsigned arg) const { switch (opcode) { case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: case FS_OPCODE_INTERPOLATE_AT_SAMPLE: case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET: case SHADER_OPCODE_INTERLOCK: case SHADER_OPCODE_MEMORY_FENCE: case SHADER_OPCODE_BARRIER: return arg == 0; case SHADER_OPCODE_SEND: return arg == 2 || arg == 3; case SHADER_OPCODE_SEND_GATHER: return arg >= 2; default: return false; } } bool brw_inst::can_do_source_mods(const struct intel_device_info *devinfo) const { if (is_send_from_grf()) return false; /* From TGL PRM Vol 2a Pg. 1053 and Pg. 1069 MAD and MUL Instructions: * * "When multiplying a DW and any lower precision integer, source modifier * is not supported." */ if (devinfo->ver >= 12 && (opcode == BRW_OPCODE_MUL || opcode == BRW_OPCODE_MAD)) { const brw_reg_type exec_type = get_exec_type(this); const unsigned min_brw_type_size_bytes = opcode == BRW_OPCODE_MAD ? MIN2(brw_type_size_bytes(src[1].type), brw_type_size_bytes(src[2].type)) : MIN2(brw_type_size_bytes(src[0].type), brw_type_size_bytes(src[1].type)); if (brw_type_is_int(exec_type) && brw_type_size_bytes(exec_type) >= 4 && brw_type_size_bytes(exec_type) != min_brw_type_size_bytes) return false; } switch (opcode) { case BRW_OPCODE_ADDC: case BRW_OPCODE_BFE: case BRW_OPCODE_BFI1: case BRW_OPCODE_BFI2: case BRW_OPCODE_BFREV: case BRW_OPCODE_CBIT: case BRW_OPCODE_FBH: case BRW_OPCODE_FBL: case BRW_OPCODE_ROL: case BRW_OPCODE_ROR: case BRW_OPCODE_SUBB: case BRW_OPCODE_DP4A: case BRW_OPCODE_DPAS: case SHADER_OPCODE_BROADCAST: case SHADER_OPCODE_CLUSTER_BROADCAST: case SHADER_OPCODE_MOV_INDIRECT: case SHADER_OPCODE_SHUFFLE: case SHADER_OPCODE_INT_QUOTIENT: case SHADER_OPCODE_INT_REMAINDER: case SHADER_OPCODE_REDUCE: case SHADER_OPCODE_INCLUSIVE_SCAN: case SHADER_OPCODE_EXCLUSIVE_SCAN: case SHADER_OPCODE_VOTE_ANY: case SHADER_OPCODE_VOTE_ALL: case SHADER_OPCODE_VOTE_EQUAL: case SHADER_OPCODE_BALLOT: case SHADER_OPCODE_QUAD_SWAP: case SHADER_OPCODE_READ_FROM_LIVE_CHANNEL: case SHADER_OPCODE_READ_FROM_CHANNEL: return false; default: return true; } } bool brw_inst::can_do_cmod() const { switch (opcode) { case BRW_OPCODE_ADD: case BRW_OPCODE_ADD3: case BRW_OPCODE_ADDC: case BRW_OPCODE_AND: case BRW_OPCODE_ASR: case BRW_OPCODE_AVG: case BRW_OPCODE_CMP: case BRW_OPCODE_CMPN: case BRW_OPCODE_DP2: case BRW_OPCODE_DP3: case BRW_OPCODE_DP4: case BRW_OPCODE_DPH: case BRW_OPCODE_FRC: case BRW_OPCODE_LINE: case BRW_OPCODE_LRP: case BRW_OPCODE_LZD: case BRW_OPCODE_MAC: case BRW_OPCODE_MACH: case BRW_OPCODE_MAD: case BRW_OPCODE_MOV: case BRW_OPCODE_MUL: case BRW_OPCODE_NOT: case BRW_OPCODE_OR: case BRW_OPCODE_PLN: case BRW_OPCODE_RNDD: case BRW_OPCODE_RNDE: case BRW_OPCODE_RNDU: case BRW_OPCODE_RNDZ: case BRW_OPCODE_SHL: case BRW_OPCODE_SHR: case BRW_OPCODE_SUBB: case BRW_OPCODE_XOR: break; default: return false; } /* The accumulator result appears to get used for the conditional modifier * generation. When negating a UD value, there is a 33rd bit generated for * the sign in the accumulator value, so now you can't check, for example, * equality with a 32-bit value. See piglit fs-op-neg-uvec4. */ for (unsigned i = 0; i < sources; i++) { if (brw_type_is_uint(src[i].type) && src[i].negate) return false; } if (dst.file == ARF && dst.nr == BRW_ARF_SCALAR && src[0].file == IMM) return false; return true; } bool brw_inst::can_change_types() const { return dst.type == src[0].type && !src[0].abs && !src[0].negate && !saturate && src[0].file != ATTR && (opcode == BRW_OPCODE_MOV || (opcode == SHADER_OPCODE_LOAD_PAYLOAD && sources == 1) || (opcode == BRW_OPCODE_SEL && dst.type == src[1].type && predicate != BRW_PREDICATE_NONE && !src[1].abs && !src[1].negate && src[1].file != ATTR)); } /** * Returns true if the instruction has a flag that means it won't * update an entire destination register. * * For example, dead code elimination and live variable analysis want to know * when a write to a variable screens off any preceding values that were in * it. */ bool brw_inst::is_partial_write() const { if (this->predicate && !this->predicate_trivial && this->opcode != BRW_OPCODE_SEL) return true; if (!this->dst.is_contiguous()) return true; if (this->dst.offset % REG_SIZE != 0) return true; return this->size_written % REG_SIZE != 0; } unsigned brw_inst::components_read(unsigned i) const { /* Return zero if the source is not present. */ if (src[i].file == BAD_FILE) return 0; switch (opcode) { case BRW_OPCODE_PLN: return i == 0 ? 1 : 2; case FS_OPCODE_PIXEL_X: case FS_OPCODE_PIXEL_Y: assert(i < 2); if (i == 0) return 2; else return 1; case FS_OPCODE_FB_WRITE_LOGICAL: assert(src[FB_WRITE_LOGICAL_SRC_COMPONENTS].file == IMM); /* First/second FB write color. */ if (i < 2) return src[FB_WRITE_LOGICAL_SRC_COMPONENTS].ud; else return 1; case SHADER_OPCODE_TEX_LOGICAL: case SHADER_OPCODE_TXD_LOGICAL: case SHADER_OPCODE_TXF_LOGICAL: case SHADER_OPCODE_TXL_LOGICAL: case SHADER_OPCODE_TXS_LOGICAL: case SHADER_OPCODE_IMAGE_SIZE_LOGICAL: case FS_OPCODE_TXB_LOGICAL: case SHADER_OPCODE_TXF_CMS_W_LOGICAL: case SHADER_OPCODE_TXF_CMS_W_GFX12_LOGICAL: case SHADER_OPCODE_TXF_MCS_LOGICAL: case SHADER_OPCODE_LOD_LOGICAL: case SHADER_OPCODE_TG4_LOGICAL: case SHADER_OPCODE_TG4_OFFSET_LOGICAL: case SHADER_OPCODE_TG4_BIAS_LOGICAL: case SHADER_OPCODE_TG4_EXPLICIT_LOD_LOGICAL: case SHADER_OPCODE_TG4_IMPLICIT_LOD_LOGICAL: case SHADER_OPCODE_TG4_OFFSET_LOD_LOGICAL: case SHADER_OPCODE_TG4_OFFSET_BIAS_LOGICAL: case SHADER_OPCODE_SAMPLEINFO_LOGICAL: assert(src[TEX_LOGICAL_SRC_COORD_COMPONENTS].file == IMM && src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].file == IMM && src[TEX_LOGICAL_SRC_RESIDENCY].file == IMM); /* Texture coordinates. */ if (i == TEX_LOGICAL_SRC_COORDINATE) return src[TEX_LOGICAL_SRC_COORD_COMPONENTS].ud; /* Texture derivatives. */ else if ((i == TEX_LOGICAL_SRC_LOD || i == TEX_LOGICAL_SRC_LOD2) && opcode == SHADER_OPCODE_TXD_LOGICAL) return src[TEX_LOGICAL_SRC_GRAD_COMPONENTS].ud; /* Texture offset. */ else if (i == TEX_LOGICAL_SRC_TG4_OFFSET) return 2; /* MCS */ else if (i == TEX_LOGICAL_SRC_MCS) { if (opcode == SHADER_OPCODE_TXF_CMS_W_LOGICAL) return 2; else if (opcode == SHADER_OPCODE_TXF_CMS_W_GFX12_LOGICAL) return 4; else return 1; } else return 1; case SHADER_OPCODE_MEMORY_LOAD_LOGICAL: if (i == MEMORY_LOGICAL_DATA0 || i == MEMORY_LOGICAL_DATA0) return 0; /* fallthrough */ case SHADER_OPCODE_MEMORY_STORE_LOGICAL: if (i == MEMORY_LOGICAL_DATA1) return 0; /* fallthrough */ case SHADER_OPCODE_MEMORY_ATOMIC_LOGICAL: if (i == MEMORY_LOGICAL_DATA0 || i == MEMORY_LOGICAL_DATA1) return src[MEMORY_LOGICAL_COMPONENTS].ud; else if (i == MEMORY_LOGICAL_ADDRESS) return src[MEMORY_LOGICAL_COORD_COMPONENTS].ud; else return 1; case FS_OPCODE_INTERPOLATE_AT_PER_SLOT_OFFSET: return (i == 0 ? 2 : 1); case SHADER_OPCODE_URB_WRITE_LOGICAL: assert(src[URB_LOGICAL_SRC_COMPONENTS].file == IMM); if (i == URB_LOGICAL_SRC_DATA) return src[URB_LOGICAL_SRC_COMPONENTS].ud; else return 1; case BRW_OPCODE_DPAS: unreachable("Do not use components_read() for DPAS."); default: return 1; } } unsigned brw_inst::size_read(const struct intel_device_info *devinfo, int arg) const { switch (opcode) { case SHADER_OPCODE_SEND: if (arg == 2) { return mlen * REG_SIZE; } else if (arg == 3) { return ex_mlen * REG_SIZE; } break; case SHADER_OPCODE_SEND_GATHER: if (arg >= 3) { /* SEND_GATHER is Xe3+, so no need to pass devinfo around. */ const unsigned reg_unit = 2; return REG_SIZE * reg_unit; } break; case FS_OPCODE_INTERPOLATE_AT_SAMPLE: case FS_OPCODE_INTERPOLATE_AT_SHARED_OFFSET: if (arg == 0) return mlen * REG_SIZE; break; case BRW_OPCODE_PLN: if (arg == 0) return 16; break; case SHADER_OPCODE_LOAD_PAYLOAD: if (arg < this->header_size) return retype(src[arg], BRW_TYPE_UD).component_size(8); break; case SHADER_OPCODE_BARRIER: return REG_SIZE; case SHADER_OPCODE_MOV_INDIRECT: if (arg == 0) { assert(src[2].file == IMM); return src[2].ud; } break; case BRW_OPCODE_DPAS: { /* This is a little bit sketchy. There's no way to get at devinfo from * here, so the regular reg_unit() cannot be used. However, on * reg_unit() == 1 platforms, DPAS exec_size must be 8, and on known * reg_unit() == 2 platforms, DPAS exec_size must be 16. This is not a * coincidence, so this isn't so bad. */ const unsigned reg_unit = this->exec_size / 8; switch (arg) { case 0: if (src[0].type == BRW_TYPE_HF) { return rcount * reg_unit * REG_SIZE / 2; } else { return rcount * reg_unit * REG_SIZE; } case 1: return sdepth * reg_unit * REG_SIZE; case 2: /* This is simpler than the formula described in the Bspec, but it * covers all of the cases that we support. Each inner sdepth * iteration of the DPAS consumes a single dword for int8, uint8, or * float16 types. These are the one source types currently * supportable through Vulkan. This is independent of reg_unit. */ return rcount * sdepth * 4; default: unreachable("Invalid source number."); } break; } default: break; } switch (src[arg].file) { case UNIFORM: case IMM: return components_read(arg) * brw_type_size_bytes(src[arg].type); case BAD_FILE: case ADDRESS: case ARF: case FIXED_GRF: case VGRF: case ATTR: /* Regardless of exec_size, values marked as scalar are SIMD8. */ return components_read(arg) * src[arg].component_size(src[arg].is_scalar ? 8 * reg_unit(devinfo) : exec_size); } return 0; } namespace { unsigned predicate_width(const intel_device_info *devinfo, brw_predicate predicate) { if (devinfo->ver >= 20) { return 1; } else { switch (predicate) { case BRW_PREDICATE_NONE: return 1; case BRW_PREDICATE_NORMAL: return 1; case BRW_PREDICATE_ALIGN1_ANY2H: return 2; case BRW_PREDICATE_ALIGN1_ALL2H: return 2; case BRW_PREDICATE_ALIGN1_ANY4H: return 4; case BRW_PREDICATE_ALIGN1_ALL4H: return 4; case BRW_PREDICATE_ALIGN1_ANY8H: return 8; case BRW_PREDICATE_ALIGN1_ALL8H: return 8; case BRW_PREDICATE_ALIGN1_ANY16H: return 16; case BRW_PREDICATE_ALIGN1_ALL16H: return 16; case BRW_PREDICATE_ALIGN1_ANY32H: return 32; case BRW_PREDICATE_ALIGN1_ALL32H: return 32; default: unreachable("Unsupported predicate"); } } } } unsigned brw_inst::flags_read(const intel_device_info *devinfo) const { if (devinfo->ver < 20 && (predicate == BRW_PREDICATE_ALIGN1_ANYV || predicate == BRW_PREDICATE_ALIGN1_ALLV)) { /* The vertical predication modes combine corresponding bits from * f0.0 and f1.0 on Gfx7+. */ const unsigned shift = 4; return brw_fs_flag_mask(this, 1) << shift | brw_fs_flag_mask(this, 1); } else if (predicate) { return brw_fs_flag_mask(this, predicate_width(devinfo, predicate)); } else { unsigned mask = 0; for (int i = 0; i < sources; i++) { mask |= brw_fs_flag_mask(src[i], size_read(devinfo, i)); } return mask; } } unsigned brw_inst::flags_written(const intel_device_info *devinfo) const { if (conditional_mod && (opcode != BRW_OPCODE_SEL && opcode != BRW_OPCODE_CSEL && opcode != BRW_OPCODE_IF && opcode != BRW_OPCODE_WHILE)) { return brw_fs_flag_mask(this, 1); } else if (opcode == FS_OPCODE_LOAD_LIVE_CHANNELS || opcode == SHADER_OPCODE_BALLOT || opcode == SHADER_OPCODE_VOTE_ANY || opcode == SHADER_OPCODE_VOTE_ALL || opcode == SHADER_OPCODE_VOTE_EQUAL) { return brw_fs_flag_mask(this, 32); } else { return brw_fs_flag_mask(dst, size_written); } } bool brw_inst::has_sampler_residency() const { switch (opcode) { case SHADER_OPCODE_TEX_LOGICAL: case FS_OPCODE_TXB_LOGICAL: case SHADER_OPCODE_TXL_LOGICAL: case SHADER_OPCODE_TXD_LOGICAL: case SHADER_OPCODE_TXF_LOGICAL: case SHADER_OPCODE_TXF_CMS_W_GFX12_LOGICAL: case SHADER_OPCODE_TXF_CMS_W_LOGICAL: case SHADER_OPCODE_TXS_LOGICAL: case SHADER_OPCODE_TG4_OFFSET_LOGICAL: case SHADER_OPCODE_TG4_LOGICAL: case SHADER_OPCODE_TG4_BIAS_LOGICAL: case SHADER_OPCODE_TG4_EXPLICIT_LOD_LOGICAL: case SHADER_OPCODE_TG4_IMPLICIT_LOD_LOGICAL: case SHADER_OPCODE_TG4_OFFSET_LOD_LOGICAL: case SHADER_OPCODE_TG4_OFFSET_BIAS_LOGICAL: assert(src[TEX_LOGICAL_SRC_RESIDENCY].file == IMM); return src[TEX_LOGICAL_SRC_RESIDENCY].ud != 0; default: return false; } } /* \sa inst_is_raw_move in brw_eu_validate. */ bool brw_inst::is_raw_move() const { if (opcode != BRW_OPCODE_MOV) return false; if (src[0].file == IMM) { if (brw_type_is_vector_imm(src[0].type)) return false; } else if (src[0].negate || src[0].abs) { return false; } if (saturate) return false; return src[0].type == dst.type || (brw_type_is_int(src[0].type) && brw_type_is_int(dst.type) && brw_type_size_bits(src[0].type) == brw_type_size_bits(dst.type)); } bool brw_inst::uses_address_register_implicitly() const { switch (opcode) { case SHADER_OPCODE_BROADCAST: case SHADER_OPCODE_SHUFFLE: case SHADER_OPCODE_MOV_INDIRECT: return true; default: return false; } } bool brw_inst::is_commutative() const { switch (opcode) { case BRW_OPCODE_AND: case BRW_OPCODE_OR: case BRW_OPCODE_XOR: case BRW_OPCODE_ADD: case BRW_OPCODE_ADD3: case SHADER_OPCODE_MULH: return true; case BRW_OPCODE_MUL: /* Integer multiplication of dword and word sources is not actually * commutative. The DW source must be first. */ return !brw_type_is_int(src[0].type) || brw_type_size_bits(src[0].type) == brw_type_size_bits(src[1].type); case BRW_OPCODE_SEL: /* MIN and MAX are commutative. */ if (conditional_mod == BRW_CONDITIONAL_GE || conditional_mod == BRW_CONDITIONAL_L) { return true; } FALLTHROUGH; default: return false; } } bool brw_inst::is_3src(const struct brw_compiler *compiler) const { return ::is_3src(&compiler->isa, opcode); } bool brw_inst::is_math() const { return (opcode == SHADER_OPCODE_RCP || opcode == SHADER_OPCODE_RSQ || opcode == SHADER_OPCODE_SQRT || opcode == SHADER_OPCODE_EXP2 || opcode == SHADER_OPCODE_LOG2 || opcode == SHADER_OPCODE_SIN || opcode == SHADER_OPCODE_COS || opcode == SHADER_OPCODE_INT_QUOTIENT || opcode == SHADER_OPCODE_INT_REMAINDER || opcode == SHADER_OPCODE_POW); } bool brw_inst::is_control_flow_begin() const { switch (opcode) { case BRW_OPCODE_DO: case BRW_OPCODE_IF: case BRW_OPCODE_ELSE: return true; default: return false; } } bool brw_inst::is_control_flow_end() const { switch (opcode) { case BRW_OPCODE_ELSE: case BRW_OPCODE_WHILE: case BRW_OPCODE_ENDIF: return true; default: return false; } } bool brw_inst::is_control_flow() const { switch (opcode) { case BRW_OPCODE_DO: case BRW_OPCODE_WHILE: case BRW_OPCODE_IF: case BRW_OPCODE_ELSE: case BRW_OPCODE_ENDIF: case BRW_OPCODE_BREAK: case BRW_OPCODE_CONTINUE: return true; default: return false; } } bool brw_inst::uses_indirect_addressing() const { switch (opcode) { case SHADER_OPCODE_BROADCAST: case SHADER_OPCODE_CLUSTER_BROADCAST: case SHADER_OPCODE_MOV_INDIRECT: return true; default: return false; } } bool brw_inst::can_do_saturate() const { switch (opcode) { case BRW_OPCODE_ADD: case BRW_OPCODE_ADD3: case BRW_OPCODE_ASR: case BRW_OPCODE_AVG: case BRW_OPCODE_CSEL: case BRW_OPCODE_DP2: case BRW_OPCODE_DP3: case BRW_OPCODE_DP4: case BRW_OPCODE_DPH: case BRW_OPCODE_DP4A: case BRW_OPCODE_LINE: case BRW_OPCODE_LRP: case BRW_OPCODE_MAC: case BRW_OPCODE_MAD: case BRW_OPCODE_MATH: case BRW_OPCODE_MOV: case BRW_OPCODE_MUL: case SHADER_OPCODE_MULH: case BRW_OPCODE_PLN: case BRW_OPCODE_RNDD: case BRW_OPCODE_RNDE: case BRW_OPCODE_RNDU: case BRW_OPCODE_RNDZ: case BRW_OPCODE_SEL: case BRW_OPCODE_SHL: case BRW_OPCODE_SHR: case SHADER_OPCODE_COS: case SHADER_OPCODE_EXP2: case SHADER_OPCODE_LOG2: case SHADER_OPCODE_POW: case SHADER_OPCODE_RCP: case SHADER_OPCODE_RSQ: case SHADER_OPCODE_SIN: case SHADER_OPCODE_SQRT: return true; default: return false; } } bool brw_inst::reads_accumulator_implicitly() const { switch (opcode) { case BRW_OPCODE_MAC: case BRW_OPCODE_MACH: return true; default: return false; } } bool brw_inst::writes_accumulator_implicitly(const struct intel_device_info *devinfo) const { return writes_accumulator || (eot && intel_needs_workaround(devinfo, 14010017096)); } bool brw_inst::has_side_effects() const { switch (opcode) { case SHADER_OPCODE_SEND: case SHADER_OPCODE_SEND_GATHER: return send_has_side_effects; case BRW_OPCODE_SYNC: case SHADER_OPCODE_MEMORY_STORE_LOGICAL: case SHADER_OPCODE_MEMORY_ATOMIC_LOGICAL: case SHADER_OPCODE_MEMORY_FENCE: case SHADER_OPCODE_INTERLOCK: case SHADER_OPCODE_URB_WRITE_LOGICAL: case FS_OPCODE_FB_WRITE_LOGICAL: case SHADER_OPCODE_BARRIER: case SHADER_OPCODE_RND_MODE: case SHADER_OPCODE_FLOAT_CONTROL_MODE: case FS_OPCODE_SCHEDULING_FENCE: case SHADER_OPCODE_BTD_SPAWN_LOGICAL: case SHADER_OPCODE_BTD_RETIRE_LOGICAL: case RT_OPCODE_TRACE_RAY_LOGICAL: return true; default: return eot; } } bool brw_inst::is_volatile() const { return opcode == SHADER_OPCODE_MEMORY_LOAD_LOGICAL || ((opcode == SHADER_OPCODE_SEND || opcode == SHADER_OPCODE_SEND_GATHER) && send_is_volatile); } #ifndef NDEBUG static bool inst_is_in_block(const bblock_t *block, const brw_inst *inst) { const exec_node *n = inst; /* Find the tail sentinel. If the tail sentinel is the sentinel from the * list header in the bblock_t, then this instruction is in that basic * block. */ while (!n->is_tail_sentinel()) n = n->get_next(); return n == &block->instructions.tail_sentinel; } #endif static void adjust_later_block_ips(bblock_t *start_block, int ip_adjustment) { for (bblock_t *block_iter = start_block->next(); block_iter; block_iter = block_iter->next()) { block_iter->start_ip += ip_adjustment; block_iter->end_ip += ip_adjustment; } } void brw_inst::insert_after(bblock_t *block, brw_inst *inst) { assert(this != inst); assert(block->end_ip_delta == 0); if (!this->is_head_sentinel()) assert(inst_is_in_block(block, this) || !"Instruction not in block"); block->end_ip++; adjust_later_block_ips(block, 1); exec_node::insert_after(inst); } void brw_inst::insert_before(bblock_t *block, brw_inst *inst) { assert(this != inst); assert(block->end_ip_delta == 0); if (!this->is_tail_sentinel()) assert(inst_is_in_block(block, this) || !"Instruction not in block"); block->end_ip++; adjust_later_block_ips(block, 1); exec_node::insert_before(inst); } void brw_inst::remove(bblock_t *block, bool defer_later_block_ip_updates) { assert(inst_is_in_block(block, this) || !"Instruction not in block"); if (exec_list_is_singular(&block->instructions)) { this->opcode = BRW_OPCODE_NOP; this->resize_sources(0); this->dst = brw_reg(); this->size_written = 0; return; } if (defer_later_block_ip_updates) { block->end_ip_delta--; } else { assert(block->end_ip_delta == 0); adjust_later_block_ips(block, -1); } if (block->start_ip == block->end_ip) { if (block->end_ip_delta != 0) { adjust_later_block_ips(block, block->end_ip_delta); block->end_ip_delta = 0; } block->cfg->remove_block(block); } else { block->end_ip--; } exec_node::remove(); } enum brw_reg_type get_exec_type(const brw_inst *inst) { brw_reg_type exec_type = BRW_TYPE_B; for (int i = 0; i < inst->sources; i++) { if (inst->src[i].file != BAD_FILE && !inst->is_control_source(i)) { const brw_reg_type t = get_exec_type(inst->src[i].type); if (brw_type_size_bytes(t) > brw_type_size_bytes(exec_type)) exec_type = t; else if (brw_type_size_bytes(t) == brw_type_size_bytes(exec_type) && brw_type_is_float(t)) exec_type = t; } } if (exec_type == BRW_TYPE_B) exec_type = inst->dst.type; assert(exec_type != BRW_TYPE_B); /* Promotion of the execution type to 32-bit for conversions from or to * half-float seems to be consistent with the following text from the * Cherryview PRM Vol. 7, "Execution Data Type": * * "When single precision and half precision floats are mixed between * source operands or between source and destination operand [..] single * precision float is the execution datatype." * * and from "Register Region Restrictions": * * "Conversion between Integer and HF (Half Float) must be DWord aligned * and strided by a DWord on the destination." */ if (brw_type_size_bytes(exec_type) == 2 && inst->dst.type != exec_type) { if (exec_type == BRW_TYPE_HF) exec_type = BRW_TYPE_F; else if (inst->dst.type == BRW_TYPE_HF) exec_type = BRW_TYPE_D; } return exec_type; } /** * Return whether the following regioning restriction applies to the specified * instruction. From the Cherryview PRM Vol 7. "Register Region * Restrictions": * * "When source or destination datatype is 64b or operation is integer DWord * multiply, regioning in Align1 must follow these rules: * * 1. Source and Destination horizontal stride must be aligned to the same qword. * 2. Regioning must ensure Src.Vstride = Src.Width * Src.Hstride. * 3. Source and Destination offset must be the same, except the case of * scalar source." */ bool has_dst_aligned_region_restriction(const intel_device_info *devinfo, const brw_inst *inst, brw_reg_type dst_type) { const brw_reg_type exec_type = get_exec_type(inst); /* Even though the hardware spec claims that "integer DWord multiply" * operations are restricted, empirical evidence and the behavior of the * simulator suggest that only 32x32-bit integer multiplication is * restricted. */ const bool is_dword_multiply = !brw_type_is_float(exec_type) && ((inst->opcode == BRW_OPCODE_MUL && MIN2(brw_type_size_bytes(inst->src[0].type), brw_type_size_bytes(inst->src[1].type)) >= 4) || (inst->opcode == BRW_OPCODE_MAD && MIN2(brw_type_size_bytes(inst->src[1].type), brw_type_size_bytes(inst->src[2].type)) >= 4)); if (brw_type_size_bytes(dst_type) > 4 || brw_type_size_bytes(exec_type) > 4 || (brw_type_size_bytes(exec_type) == 4 && is_dword_multiply)) return intel_device_info_is_9lp(devinfo) || devinfo->verx10 >= 125; else if (brw_type_is_float(dst_type)) return devinfo->verx10 >= 125; else return false; } /** * Return true if the instruction can be potentially affected by the Xe2+ * regioning restrictions that apply to integer types smaller than a dword. * The restriction isn't quoted here due to its length, see BSpec #56640 for * details. */ bool has_subdword_integer_region_restriction(const intel_device_info *devinfo, const brw_inst *inst, const brw_reg *srcs, unsigned num_srcs) { if (devinfo->ver >= 20 && brw_type_is_int(inst->dst.type) && MAX2(byte_stride(inst->dst), brw_type_size_bytes(inst->dst.type)) < 4) { for (unsigned i = 0; i < num_srcs; i++) { if (brw_type_is_int(srcs[i].type) && ((brw_type_size_bytes(srcs[i].type) < 4 && byte_stride(srcs[i]) >= 4) || (MAX2(byte_stride(inst->dst), brw_type_size_bytes(inst->dst.type)) == 1 && brw_type_size_bytes(srcs[i].type) == 1 && byte_stride(srcs[i]) >= 2))) return true; } } return false; } /** * Return whether the LOAD_PAYLOAD instruction is a plain copy of bits from * the specified register file into a VGRF. * * This implies identity register regions without any source-destination * overlap, but otherwise has no implications on the location of sources and * destination in the register file: Gathering any number of portions from * multiple virtual registers in any order is allowed. */ static bool is_copy_payload(const struct intel_device_info *devinfo, brw_reg_file file, const brw_inst *inst) { if (inst->opcode != SHADER_OPCODE_LOAD_PAYLOAD || inst->is_partial_write() || inst->saturate || inst->dst.file != VGRF) return false; for (unsigned i = 0; i < inst->sources; i++) { if (inst->src[i].file != file || inst->src[i].abs || inst->src[i].negate) return false; if (!inst->src[i].is_contiguous()) return false; if (regions_overlap(inst->dst, inst->size_written, inst->src[i], inst->size_read(devinfo, i))) return false; } return true; } /** * Like is_copy_payload(), but the instruction is required to copy a single * contiguous block of registers from the given register file into the * destination without any reordering. */ bool is_identity_payload(const struct intel_device_info *devinfo, brw_reg_file file, const brw_inst *inst) { if (is_copy_payload(devinfo, file, inst)) { brw_reg reg = inst->src[0]; for (unsigned i = 0; i < inst->sources; i++) { reg.type = inst->src[i].type; if (!inst->src[i].equals(reg)) return false; reg = byte_offset(reg, inst->size_read(devinfo, i)); } return true; } else { return false; } } /** * Like is_copy_payload(), but the instruction is required to source data from * at least two disjoint VGRFs. * * This doesn't necessarily rule out the elimination of this instruction * through register coalescing, but due to limitations of the register * coalesce pass it might be impossible to do so directly until a later stage, * when the LOAD_PAYLOAD instruction is unrolled into a sequence of MOV * instructions. */ bool is_multi_copy_payload(const struct intel_device_info *devinfo, const brw_inst *inst) { if (is_copy_payload(devinfo, VGRF, inst)) { for (unsigned i = 0; i < inst->sources; i++) { if (inst->src[i].nr != inst->src[0].nr) return true; } } return false; } /** * Like is_identity_payload(), but the instruction is required to copy the * whole contents of a single VGRF into the destination. * * This means that there is a good chance that the instruction will be * eliminated through register coalescing, but it's neither a necessary nor a * sufficient condition for that to happen -- E.g. consider the case where * source and destination registers diverge due to other instructions in the * program overwriting part of their contents, which isn't something we can * predict up front based on a cheap strictly local test of the copy * instruction. */ bool is_coalescing_payload(const struct intel_device_info *devinfo, const brw::simple_allocator &alloc, const brw_inst *inst) { return is_identity_payload(devinfo, VGRF, inst) && inst->src[0].offset == 0 && alloc.sizes[inst->src[0].nr] * REG_SIZE == inst->size_written; }