/* * Copyright © 2019 Raspberry Pi * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "v3dv_private.h" #include "drm-uapi/v3d_drm.h" #include static VkResult queue_submit(struct v3dv_queue *queue, const VkSubmitInfo *pSubmit, VkFence fence) { /* FIXME */ assert(fence == 0); assert(pSubmit->waitSemaphoreCount == 0); assert(pSubmit->signalSemaphoreCount == 0); assert(pSubmit->commandBufferCount == 1); V3DV_FROM_HANDLE(v3dv_cmd_buffer, cmd_buffer, pSubmit->pCommandBuffers[0]); struct drm_v3d_submit_cl submit; /* While the RCL will implicitly depend on the last RCL to have finished, we * also need to block on any previous TFU job we may have dispatched. */ submit.in_sync_rcl = 0; /* FIXME */ /* Update the sync object for the last rendering by our context. */ submit.out_sync = 0; /* FIXME */ submit.bcl_start = cmd_buffer->bcl.bo->offset; submit.bcl_end = cmd_buffer->bcl.bo->offset + v3dv_cl_offset(&cmd_buffer->bcl); submit.rcl_start = cmd_buffer->rcl.bo->offset; submit.rcl_end = cmd_buffer->rcl.bo->offset + v3dv_cl_offset(&cmd_buffer->rcl); submit.flags = 0; /* FIXME: we already know that we support cache flush, as we only support * hw that supports that, but would be better to just DRM-ask it */ if (cmd_buffer->state.tmu_dirty_rcl) submit.flags |= DRM_V3D_SUBMIT_CL_FLUSH_CACHE; submit.qma = cmd_buffer->tile_alloc->offset; submit.qms = cmd_buffer->tile_alloc->size; submit.qts = cmd_buffer->tile_state->offset; submit.bo_handle_count = cmd_buffer->bo_count; uint32_t *bo_handles = (uint32_t *) malloc(sizeof(uint32_t) * MAX2(4, submit.bo_handle_count * 2)); uint32_t bo_idx = 0; set_foreach(cmd_buffer->bos, entry) { struct v3dv_bo *bo = (struct v3dv_bo *)entry->key; bo_handles[bo_idx++] = bo->handle; } assert(bo_idx == submit.bo_handle_count); submit.bo_handles = (uintptr_t)(void *)bo_handles; int ret = v3dv_ioctl(queue->device->fd, DRM_IOCTL_V3D_SUBMIT_CL, &submit); static bool warned = false; if (ret && !warned) { fprintf(stderr, "Draw call returned %s. Expect corruption.\n", strerror(errno)); warned = true; } free(bo_handles); if (ret) return VK_ERROR_DEVICE_LOST; return VK_SUCCESS; } VkResult v3dv_QueueSubmit(VkQueue _queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence) { V3DV_FROM_HANDLE(v3dv_queue, queue, _queue); VkResult result = VK_SUCCESS; for (uint32_t i = 0; i < submitCount; i++) { result = queue_submit(queue, &pSubmits[i], fence); if (result != VK_SUCCESS) break; } return result; }