Maximum number of simultaneous waves per core.
Total number of IR3 instructions in the final generated shader executable.
Total number of dwords in the final generated shader executable.
Number of NOP instructions in the final generated shader executable.
Number of MOV instructions in the final generated shader executable.
Number of COV instructions in the final generated shader executable.
Number of registers used in the final generated shader executable.
Number of half-registers used in the final generated shader executable.
The instruction where varying storage in Local Memory is released
The instruction where helper invocations are killed
SS bit is set for instructions which depend on a result of long instructions to prevent RAW hazard.
SY bit is set for instructions which depend on a result of loads from global memory to prevent RAW hazard.
A better metric to estimate the impact of SS syncs.
A better metric to estimate the impact of SY syncs.
Number of cat# instructions.
Number of STore Private instructions in the final generated shader executable.
Number of LoaD Private instructions in the final generated shader executable.
Total number of IR3 instructions in the preamble.
Whether the preamble will be executed early.
Instruction count
Estimated ALU cycle count
Estimated F16/F32/SCIB cycle count
Estimated IC cycle count
Binary size in bytes
Number of 16-bit GPRs
Number of 16-bit uniform registers
Scratch size per thread in bytes
Maximum number of threads in flight on a compute unit
Number of hardware loops
Number of spill (stack store) instructions
Number of fill (stack load) instructions
Instruction count
Instruction bundles
Register usage in vec4s
Maximum number of threads in flight on a compute unit
Binary size in quadwords
Number of hardware loops
Number of spill instructions
Number of fill instructions
Instruction count
Tuple count
Clause count
Estimated normalized cycles
Estimated normalized arithmetic cycles
Estimated normalized Texture cycles
Estimated normalized Load/Store cycles
Estimated normalized Varying cycles
Preload count
Maximum number of threads in flight on a compute unit
Binary size in bytes
Number of hardware loops
Number of spill instructions
Number of fill instructions
Instruction count
Estimated normalized cycles
Estimated normalized FMA (Fused Multiply-Add) cycles
Estimated normalized CVT (ConVerT) cycles
Estimated normalized SFU (Special Function Unit) cycles
Estimated normalized Varying cycles
Estimated normalized Texture cycles
Estimated normalized Load/Store cycles
Binary size in bytes
Maximum number of threads in flight on a compute unit
Number of hardware loops
Number of spill instructions
Number of fill instructions
Number of QPU instructions
Number of QPU threads dispatched
Size of the spill buffer in bytes
Number of times a register was spilled to memory
Number of times a register was filled from memory
Number of cycles the QPU stalls for a register read dependency