/* * Copyright 2020 Google, Inc. * SPDX-License-Identifier: MIT */ #include "nir.h" #include "nir_builder.h" /* * A pass to split memory stores with discontinuous writemasks into multiple * stores with contiguous writemasks starting with .x plus address arithmetic. * * nir_lower_mem_access_bit_sizes does this (and more). Drivers that use that * pass should not need this one. Drivers supporting OpenCL require that pass, * so this one is considered deprecated and should not be used by new drivers. */ static bool lower(nir_builder *b, nir_intrinsic_instr *intr, void *data) { switch (intr->intrinsic) { case nir_intrinsic_store_ssbo: case nir_intrinsic_store_shared: case nir_intrinsic_store_global: case nir_intrinsic_store_scratch: break; default: return false; } /* if wrmask is already contiguous, then nothing to do: */ if (nir_intrinsic_write_mask(intr) == BITFIELD_MASK(intr->num_components)) return false; const nir_intrinsic_info *info = &nir_intrinsic_infos[intr->intrinsic]; b->cursor = nir_before_instr(&intr->instr); unsigned num_srcs = info->num_srcs; unsigned wrmask = nir_intrinsic_write_mask(intr); while (wrmask) { unsigned first_component = ffs(wrmask) - 1; unsigned length = ffs(~(wrmask >> first_component)) - 1; nir_def *value = intr->src[0].ssa; /* swizzle out the consecutive components that we'll store * in this iteration: */ unsigned cur_mask = (BITFIELD_MASK(length) << first_component); value = nir_channels(b, value, cur_mask); /* and create the replacement intrinsic: */ nir_intrinsic_instr *new_intr = nir_intrinsic_instr_create(b->shader, intr->intrinsic); nir_intrinsic_copy_const_indices(new_intr, intr); nir_intrinsic_set_write_mask(new_intr, BITFIELD_MASK(length)); const int offset_units = value->bit_size / 8; if (nir_intrinsic_has_align_mul(intr)) { assert(nir_intrinsic_has_align_offset(intr)); unsigned align_mul = nir_intrinsic_align_mul(intr); unsigned align_off = nir_intrinsic_align_offset(intr); align_off += offset_units * first_component; align_off = align_off % align_mul; nir_intrinsic_set_align(new_intr, align_mul, align_off); } new_intr->num_components = length; /* Copy the sources, replacing value, and passing everything * else through to the new instrution: */ for (unsigned i = 0; i < num_srcs; i++) { if (i == 0) { new_intr->src[i] = nir_src_for_ssa(value); } else { new_intr->src[i] = intr->src[i]; } } nir_builder_instr_insert(b, &new_intr->instr); /* Adjust the offset. This has to be done after the new instruction has * been fully created and inserted, as nir_add_io_offset needs to be * able to inspect and rewrite sources. */ unsigned offset_adj = offset_units * first_component; b->cursor = nir_before_instr(&new_intr->instr); nir_add_io_offset(b, new_intr, offset_adj); /* Clear the bits in the writemask that we just wrote, then try * again to see if more channels are left. */ wrmask &= ~cur_mask; } /* Finally remove the original intrinsic. */ nir_instr_remove(&intr->instr); return true; } bool nir_lower_wrmasks(nir_shader *shader) { return nir_shader_intrinsics_pass(shader, lower, nir_metadata_control_flow, NULL); }