The field's meaning depends on SURFACE_STATE::SurfaceType.
Make that correlation explicit by switching on VkImageType.
For good measure, add some PRM quotes too.
With all the previous commits in place, we can now drop in support for
multiple platforms. First up is gen7 (Ivybridge).
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
This commit moves all occurances of gen8 specific state into a gen8
substruct. This clearly identifies the state as gen8 specific and
prepares for adding gen7 state structs. In the process we also rename
the field names to exactly match the command or state packet name,
without the 3DSTATE prefix, eg:
3DSTATE_VF -> gen8.vf
3DSTATE_WM_DEPTH_STENCIL -> gen8.wm_depth_stencil
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
Many of of these fields aren't used for buffer surfaces, so leave them
out for brevity.
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
I'd prefer to move anv_CreateAttachmentView() as well, but it's a little
too much generic code to just duplicate for each gen. For now, we'll
add a anv_color_attachment_view_init() to dispatch to the gen specific
implementation, which we then call from anv_CreateAttachmentView().
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
We'll probably want to move some code back into a shared init function,
but this gets one GEN8 surface state initialization out of anv_image.c.
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>
We'll organize gen specific code in three files per gen: pipeline,
cmd_buffer and state, eg:
gen8_cmd_buffer.c
gen8_pipeline.c
gen8_state.c
where gen8_cmd_buffer.c holds all vkCmd* entry points, gne8_pipeline.c
all gen specific code related to pipeline building and remaining state
code (sampler, surface state, dynamic state) in gen8_state.c.
Signed-off-by: Kristian Høgsberg Kristensen <kristian.h.kristensen@intel.com>