This function was calling get_input_base() and get_output_base() to
get the names of a couple of register to use as temps. Those
functions no longer return registers, so adjust it to get the
registers elsewhere.
This change doesn't address the issue that it's a fairly poor way to
grab a register name by calling a function with an apparently
unrelated meaning.
Since the drivers we produce on systems where we use
configure depend on none stable kernel API the driver
deliverables should not be built by default in the
mesa 7.7 release.
People wishing to shoot them self in the foot have to
pull the trigger themself, we just hand them the gun.
Use the currently bound draw buffer instead of the visual from the
drawable used to create the context. This cause problems generating
mipmaps for an RGBA texture in an RGB context.
This fixes the failure in piglit's glsl-lod-bias test reported in bug #25614.
This is a follow-up to commit e3fa700c17.
The call to _mesa_BindTexture() must be before we set any other texture
object state, namely the _mesa_TexParameteri() calls.
This fixes bug 25601 (piglit gen-nonzero-unit failure).
Since we're reusing buffers we're effectively transforming all
of them into dynamic buffers.
It would be nice to not cache long lived static buffers. But there
is no way to detect the long lived from short lived ones yet. A
good heuristic would be buffer size.
The texture owns the surface handle. All derivatives need to keep
a reference to texture.
This fixes several assertions failures starting up Jedi Knight 2.
Should cause no change for DRM surface sharing -- reference count still
done as before there.
Strict aliasing tule violations were fixed on master, but
they're still causing problem in this branch, so disable this assumptions.
Do not apply this fix to master (revert when you merge).
It turns out that 965 and friends cannot actually render to an xRGB
surfaces. Instead, the surface has to be RGBA with writes to alpha
disabled and the blend function modified to always use 1.0 for
destination alpha.
Back when we were flushing the entire batch at BindFramebuffer, the kernel
would notice the domain transition when someone went to texture from it and
flush for us. We no longer do the batch flushing every time, so we get to
do aggressive flushing until we move batchbuffer handling to libdrm.
Fixes piglit fbo-flushing. Bug #25377. No noticeable performance loss
on cairo-gl (so this is better than batch flushing).
The assertion is that the correct read type to be using is the native
type of the underlying read renderbuffer. For some fallback paths, this
may be worse than GL_RGBA/GL_UNSIGNED_BYTE for reads today, but it gets
all drivers the expected GL_BGRA/GL_UNSIGNED_BYTE for ARGB8888 or
GL_BGR//GL_UNSIGNED_SHORT_5_6_5_REV for rgb565 with no work.
This fixes the intel (and other) DRI drivers to report read formats that
should hit blit PBO readpixels paths.