Caio Oliveira
f4601d82c1
intel/compiler: Remove unused parameter from brw_nir_analyze_ubo_ranges()
...
This parameter was used by i965 driver that is now gone.
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25986 >
2023-11-08 18:10:31 +00:00
Caio Oliveira
9d73bfc9cd
anv: Fix leak when compiling internal kernels
...
Cc: mesa-stable
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Tested-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25928 >
2023-10-27 18:01:24 +00:00
Lionel Landwerlin
454870dd5f
anv: merge gfx9/11 indirect draw generation shaders
...
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361 >
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
11b4c23d19
anv: add ring buffer mode to generated draw optimization
...
When the number of draw calls is very large, instead of allocating
large amounts of batch buffer space for the draws, use a ring buffer
and process the draw calls by batches.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8645
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361 >
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
2e0ff4c551
anv: avoid MI commands to copy draw indirect count
...
We can just make the address of the count available to the generation
shader.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361 >
2023-10-20 13:07:53 +00:00
Lionel Landwerlin
1af1085d76
anv: identify internal shader in NIR
...
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Tested-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25361 >
2023-10-20 13:07:53 +00:00
Iván Briano
919f5468eb
vulkan/runtime: add internal parameter to vk_spirv_to_nir
...
If used to compile internal shaders, it will lack the flag while running
through all the optimization passes it does.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25281 >
2023-10-09 23:37:51 +00:00
Lionel Landwerlin
2cc5b3b1e0
anv: add a memcpy compute internal kernel
...
We'll use this memcpy utrace timestamp data.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24744 >
2023-09-25 13:05:45 +00:00
Alyssa Rosenzweig
465b138f01
treewide: Use nir_shader_intrinsic_pass sometimes
...
This converts a lot of trivial passes. Nice boilerplate deletion. Via Coccinelle
patch (with a small manual fix-up for panfrost where coccinelle got confused by
genxml + ninja clang-format squashed in, and for Zink because my semantic patch
was slightly buggy).
@def@
typedef bool;
typedef nir_builder;
typedef nir_instr;
typedef nir_def;
identifier fn, instr, intr, x, builder, data;
@@
static fn(nir_builder* builder,
-nir_instr *instr,
+nir_intrinsic_instr *intr,
...)
{
(
- if (instr->type != nir_instr_type_intrinsic)
- return false;
- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
|
- nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
- if (instr->type != nir_instr_type_intrinsic)
- return false;
)
<...
(
-instr->x
+intr->instr.x
|
-instr
+&intr->instr
)
...>
}
@pass depends on def@
identifier def.fn;
expression shader, progress;
@@
(
-nir_shader_instructions_pass(shader, fn,
+nir_shader_intrinsics_pass(shader, fn,
...)
|
-NIR_PASS_V(shader, nir_shader_instructions_pass, fn,
+NIR_PASS_V(shader, nir_shader_intrinsics_pass, fn,
...)
|
-NIR_PASS(progress, shader, nir_shader_instructions_pass, fn,
+NIR_PASS(progress, shader, nir_shader_intrinsics_pass, fn,
...)
)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24852 >
2023-08-24 15:48:02 +00:00
Faith Ekstrand
4695bebc79
nir: Drop nir_dest
...
Instead, we replace every use of it with nir_def. Most of this commit
was generated by sed:
sed -i -e 's/dest.ssa/def/g' src/**/*.h src/**/*.c src/**/*.cpp
A few manual fixups were required in lima and the nir_legacy code.
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24674 >
2023-08-14 21:22:53 +00:00
Alyssa Rosenzweig
09d31922de
nir: Drop "SSA" from NIR language
...
Everything is SSA now.
sed -e 's/nir_ssa_def/nir_def/g' \
-e 's/nir_ssa_undef/nir_undef/g' \
-e 's/nir_ssa_scalar/nir_scalar/g' \
-e 's/nir_src_rewrite_ssa/nir_src_rewrite/g' \
-e 's/nir_gather_ssa_types/nir_gather_types/g' \
-i $(git grep -l nir | grep -v relnotes)
git mv src/compiler/nir/nir_gather_ssa_types.c \
src/compiler/nir/nir_gather_types.c
ninja -C build/ clang-format
cd src/compiler/nir && find *.c *.h -type f -exec clang-format -i \{} \;
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Acked-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24585 >
2023-08-12 16:44:41 -04:00
Lionel Landwerlin
3384f029be
intel/compiler: rework input parameters
...
Use a struct for various common parameters rather than per stage
structure or arguments to stage specific entrypoints.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Felix DeGrood <felix.j.degrood@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23942 >
2023-07-20 09:08:08 +00:00
Lionel Landwerlin
930e862af7
anv: add shaders for copying query results
...
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074 >
2023-06-14 09:43:57 +03:00
Lionel Landwerlin
4cee8ce7a5
anv: generalize internal kernel concept
...
We'll add more of those kernels for other purposes.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23074 >
2023-06-14 09:43:57 +03:00