Commit graph

187 commits

Author SHA1 Message Date
Rhys Perry
ddb81f5da3 glsl_to_nir: use intrinsic builders
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6587>
2020-11-26 17:50:38 +00:00
Jason Ekstrand
3cc58e6470 nir: Add and use some deref mode helpers
NIR derefs currently have exactly one variable mode.  This is about to
change so we can handle OpenCL generic pointers.  In order to transition
safely, we need to audit every deref->mode check.  This commit adds a
set of helpers that provide more nuanced mode checks and converts most
of NIR to use them.

For simple cases, we add nir_deref_mode_is and nir_deref_mode_is_one_of
helpers.  These can be used in passes which don't have to bother with
generic pointers and just want to know what mode a thing is.  If the
pass ever encounters generic pointers in a way that this check would be
unsafe, it will assert-fail to alert developers that they need to think
harder about things and fix the pass.

For more complex passes which require a more nuanced understanding of
modes, we add nir_deref_mode_may_be and nir_deref_mode_must_be helpers
which accurately describe the compiler's best knowledge about the given
deref.  Unfortunately, we may not be able to exactly identify the mode
in a generic pointers scenario so we have to be very careful when we use
these.  Conversion of these passes is left to later commits.

For the case of mass lowering of a particular mode (nir_lower_explicit_io
is one good example), we add nir_deref_mode_is_in_set.  This is also
pretty assert-happy like nir_deref_mode_is but is for a set containment
comparison on deref modes where you expect the deref to either be all-in
or all-out.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Jason Ekstrand
3f0a29fffb nir/builder: Add a nir_ieq_imm helper
This shows up surprisingly often.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6332>
2020-11-03 22:18:28 +00:00
Jason Ekstrand
0aa08ae2f6 nir: Split NIR_INTRINSIC_TYPE into separate src/dest indices
We're about to introduce conversion ops which are going to want two
different types.  We may as well just split the one we have rather than
end up with three.  There are a couple places where this is mildly
inconvenient but most of the time I find it to actually be nicer.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6945>
2020-10-01 18:36:53 +00:00
Indrajit Kumar Das
40c1f9883e mesa,glsl: add support for GL_NV_shader_atomic_int64
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6708>
2020-09-29 14:24:44 +00:00
Jason Ekstrand
9750164c09 nir: Rename get_buffer_size to get_ssbo_size
This makes it explicit that this intrinsic is only for SSBOs.  For the
v3dv driver, we'll be adding a get_ubo_size intrinsic and we want to be
able to distinguish between the two.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6812>
2020-09-22 13:34:12 +00:00
Marek Olšák
3d3df8dbff nir: remove redundant opcode u2ump
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6283>
2020-09-10 23:35:13 +00:00
Marek Olšák
4b7f93b407 glsl_to_nir: fix crashes with int16 shifts
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6613>
2020-09-06 06:35:31 -04:00
Karol Herbst
24dfd798d6 nir: use nir_var_all to get rid of casting
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6520>
2020-09-01 17:45:08 +00:00
Jesse Natalie
ce6f66242a nir/vtn: Add type constant to image intrinsics
Since OpenCL supports untyped images, backends might need type info
to be able to support the load/store ops.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5242>
2020-08-31 21:17:38 +00:00
Karol Herbst
e5899c1e88 nir: rename nir_op_fne to nir_op_fneu
It was always fneu but naming it fne causes confusion from time to time. So
lets rename it. Later we also want to add other unordered and fne, this is
a smaller preparation for that.

Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6377>
2020-08-21 17:26:21 +00:00
Jason Ekstrand
1ccd681109 nir: Add an LOD parameter to image_*_size
The OpenCL image_width/height/depth functions have variants which can
take an LOD parameter.  More importantly, LLVM-SPIRV-Translator always
generates OpImageQuerySizeLod even if the LOD is guaranteed to be zero.
Given that over half the hardware out there has an LOD field for image
size queries (based on a rudimentary scan through their NIR -> whatever
code), we may as well just add the source to the NIR intrinsic.  If this
is ever a problem for anyone, the lowering is pretty trivial.

I've also added asserts to everyone's drivers that should alert them if
they ever see an LOD other than zero.  This will never happen with GL or
Vulkan so there's no need for panic.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6396>
2020-08-20 20:48:10 +00:00
Rob Clark
5e922fbc16 glsl_to_nir: fix bitfield_extract with 16-bit operands
These are defined to explicitly take 32b values.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6073>
2020-08-05 22:04:47 +00:00
Rob Clark
34499de5b3 glsl_to_nir: fix vote_any/vote_all
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5505>
2020-06-18 03:40:54 +00:00
Rob Clark
c9976f5e4a glsl_to_nir: fix shader_clock
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5505>
2020-06-18 03:40:54 +00:00
Rob Clark
8505e6757b glsl_to_nir: fix is_helper_invocation
Reported-by: Karol Herbst <kherbst@redhat.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5505>
2020-06-18 03:40:54 +00:00
Danylo Piliaiev
9f1cf0e491 glsl: inline functions with unsupported return type before converting to nir
glsl_to_nir doesn't expect non-vector/scalar return types in functions.

Fixes: 7e60d5a501
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3058
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3060
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
Reviewed-by: Witold Baryluk <witold.baryluk@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5333>
2020-06-08 15:01:50 +00:00
Marek Olšák
a052a9c277 glsl: handle int16 and uint16 types and add instructions for mediump
v2: add more changes to ir_validate.cpp

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5002>
2020-06-02 20:01:18 +00:00
Samuel Pitoiset
37c88c670f spirv: add ReadClockKHR support with device scope
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5117>
2020-05-24 20:37:50 +02:00
Dylan Baker
8e3696137f remove final imports.h and imports.c bits
This moves the fi_types to a new mesa_private.h and removes the
imports.c file. The vast majority of this patch is just removing
pound includes of imports.h and fixing up the recursive includes.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3024>
2020-04-21 11:09:04 -07:00
Jason Ekstrand
4386c06770 glsl: Hard-code noise to zero in builtin_functions.cpp
Version 4.4 of the GLSL spec changed the definition of noise*() to
always return zero and earlier versions of the spec allowed zero as a
valid implementation.

All drivers, as far as I can tell, unconditionally call lower_noise()
today which turns ir_unop_noise into zero.  We've got a 10-year-old
comment in there saying "In the future, ir_unop_noise may be replaced by
a call to a function that implements noise."  Well, it's the future now
and we've not yet gotten around to that.  In the mean time, the GLSL
spec has made doing so illegal.

To make things worse, we then pretend to handle the opcode in
glsl_to_nir, ir_to_mesa, and st_glsl_to_tgsi even though it should never
get there given the lowering.  The lowering in st_glsl_to_tgsi defines
noise*() to be 0.5 which is an illegal implementation of the noise
functions according to pre-4.4 specs.  We also have opcodes for this in
NIR which are never used because, again, we always call lower_noise().

Let's just kill the whole opcode and make builtin_builder.cpp build a
bunch of functions that just return zero.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4624>
2020-04-21 06:16:13 +00:00
Timothy Arceri
c19ebca308 nir: add matrix_layout to nir_variable data
This will be used by the following patch.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4623>
2020-04-18 11:50:44 +00:00
Timothy Arceri
d259768e62 glsl_to_nir: remove dead code
This code was made unused by the changes described in be2990d8fb.

NIR based Gallium drivers switched to the NIR based lowering in
efa4fc0ebd.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4415>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4415>
2020-04-02 04:49:10 +00:00
Jason Ekstrand
d2dfcee7f7 nir: Use b2b opcodes for shared and constant memory
No shader-db changes on ICL with iris

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4338>
2020-03-30 15:46:19 +00:00
Marek Olšák
e5339fe4a4 Move compiler.h and imports.h/c from src/mesa/main into src/util
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4324>
2020-03-27 21:00:09 +00:00
Neil Roberts
b83f4b9fa2 glsl: Add an IR lowering pass to convert mediump operations to 16-bit
This works by finding the first rvalue that it can lower using an
ir_rvalue_visitor. In that case it adds a conversion to float16
after each rvalue and a conversion back to float before storing
the assignment.

Also it uses a set to keep track of rvalues that have been
lowred already. The handle_rvalue method of the rvalue visitor doesn’t
provide any way to stop iteration. If we handle a value in
find_precision_visitor we want to be able to stop it from descending into
the lowered rvalue again.

Additionally this pass disallows converting nodes containing non-float.
The can_lower_rvalue function explicitly excludes any branches
that have non-float types except bools. This avoids the need to have
special handling for functions that convert to int or double.

Co-authored-by: Hyunjun Ko <zzoon@igalia.com>

v2. Adds lowering for texture samples

v3. Instead of checking whether each node can be lowered while walking the
tree, a separate tree walk is now done to check all of the nodes in a
single pass. The lowerable nodes are added to a set which is checked
during find_precision_visitor instead of calling can_lower_rvalue.

v4. Move the special case for temporaries to find_lowerable_rvalues. This
needs to be handled while checking for lowerable rvalues so that any
later dereferences of the variable will see the right precision.

v5. Add an override to visit ir_call instructions and apply the same
technique to override the precision of the temporary variable in the
same way as done for builtin temporaries and ir_assignment calls.

v6. Changes the pass so that it doesn’t need to lower an entire subtree in
order do perform a lowering. Instead, certain instructions can be
marked as being indepedent of their child instructions. For example,
this is the case with array dereferences. The precision of the array
index doesn’t have any bearing on whether things using the result of
the array deref can be lowered.

Now, only toplevel lowerable nodes are added to the lowerable_rvalues
instead instead of additionally adding all of the subnodes.

It now also only needs one hash table instead of two.

v7. Don’t try to lower sampler types. Instead, the sample instruction is
now treated as an independent point where the result of the sample can
be used in a lowered section. The precision of the sampler type
determines the precision of the sample instruction. This also means
the coordinates to the sampler can be lowered.

v8. Use f2fmp instead of f2f16.

v9.  Disable lowering derivatives calcualtions, which might not work
properly on some hw backends.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3885>
2020-03-24 23:21:21 +00:00
Neil Roberts
1b8edffaa5 glsl: Add ir_unop_f2fmp
This is the same as ir_unop_f2f16 except that it comes with a promise
that it is safe to optimise it out if the result is immediately
converted back to float32 again. Normally this would be a lossy
operation but it is safe to do if the conversion was generated as part
of the precision lowering pass.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3929>
2020-03-09 16:31:08 +00:00
Neil Roberts
5d6b007da8 glsl: Add b2f16 and f162b conversion operations
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3929>
2020-03-09 16:31:08 +00:00
Neil Roberts
6b9f6caf06 glsl: Add IR conversion ops for 16-bit float types
Adds ir_unop_f162f and ir_unop_f2f16.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3929>
2020-03-09 16:31:08 +00:00
Neil Roberts
668ab9f19d glsl: Add support for float16 types in the IR tree
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3929>
2020-03-09 16:31:08 +00:00
Arcady Goldmints-Orlov
e9f83185a2 Rename nir_lower_constant_initializers to nir_lower_variable_initalizers
This is naming is more clear as nir_variables can be initializes not
just with a nir_constant but with a pointer to another nir_variable.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3047>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3047>
2020-02-12 15:41:49 +00:00
Timothy Arceri
bf830250a7 glsl_to_nir: update interface type properly
Since 76ba225184 the member variable types were being redefined
but we assigned the old interface type to the variable.

In a following patch series we will use the types to check if we
are dealing with an interface instance when apply GLSL linking
rules.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3468>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3468>
2020-01-23 01:02:25 +00:00
Ian Romanick
db649fd582 compiler: Translate GLSL IR to NIR for new INTEL_shader_integer_functions2 expressions
v2: Rebase on 272e927d0e ("nir/spirv: initial handling of OpenCL.std
extension opcodes")

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/767>
2020-01-23 00:18:57 +00:00
Jason Ekstrand
e40b11bbcb nir: Rename nir_intrinsic_barrier to control_barrier
This is a more explicit name now that we don't want it to be doing any
memory barrier stuff for us.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3307>
2020-01-13 17:23:47 +00:00
Jason Ekstrand
ba43b66dc9 nir/glsl: Emit memory barriers as part of barrier()
The GLSL barrier() intrinsic does an implicit shared memory barrier in
compute shaders and an implicit TCS patch output barrier in tessellation
control shaders.  We'd like NIR's barrier intrinsic to just be a control
flow barrier and not have memory implications.  To satisfy this, we need
to add an extra memory barrier in front of each nir_intrinsic_barrier.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3307>
2020-01-13 17:23:47 +00:00
Samuel Pitoiset
1b808d208f spirv,nir: add new lod parameter to image_{load,store} intrinsics
SPV_AMD_shader_image_load_store_lod allows to use a lod parameter
with OpImageRead, OpImageWrite and OpImageSparseRead.

According to the specification, this parameter should be a 32-bit
integer. It is initialized to 0 when no lod parameter is found
during SPIR-V->NIR translation.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2020-01-09 07:58:33 +01:00
Timothy Arceri
3c364f90fd glsl: copy the new data fields when converting to nir
These fields added in the previous commit will be used to make use
of a NIR based GLSL linker.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2019-12-13 00:07:19 +00:00
Timothy Arceri
89b2b0f767 glsl: copy the how_declared field when converting to nir
This is needed to make use of nir_build_program_resource_list().

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2019-12-13 00:07:19 +00:00
Timothy Arceri
c3823d2d29 glsl: move nir_remap_dual_slot_attributes() call out of glsl_to_nir()
In order to be able to implement a NIR based glsl linker we need to
build the program resource list with NIR. This change delays the
remaping so that a later commit can call the NIR based resource
list builder.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
2019-12-13 00:07:19 +00:00
Marek Olšák
b160acb9f5 glsl_to_nir: rename image_access to mem_access
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-19 18:20:09 -05:00
Marek Olšák
ebe7579655 nir: move data.image.access to data.access
The size of the data structure doesn't change.

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-19 18:20:05 -05:00
Kenneth Graunke
337f58438e nir: Handle image arrays when setting variable data
Fixes a ton of regressions in image load store tests.

Fixes: 4319cc8c0f ("nir: pack nir_variable::data::xfb_*")
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
2019-11-04 18:16:06 -08:00
Marek Olšák
4319cc8c0f nir: pack nir_variable::data::xfb_*
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-04 18:17:34 -05:00
Marek Olšák
08dc541b66 nir: pack nir_variable::data::stream
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
2019-11-04 18:17:34 -05:00
Neil Roberts
77f3fbb4aa glsl: Add opcodes for atan and atan2
Adds ir_binop_atan2 and ir_unop_atan. When converting to NIR these are
expanded out using the appropriate builtin generator. If they are used
with anything else then it will just hit an assert.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
2019-10-12 09:43:18 +02:00
Caio Marcelo de Oliveira Filho
61fa4b5707 glsl: Add helperInvocationEXT() builtin
From EXT_demote_to_helper_invocation, implemented with the existing
nir_intrinsic_is_helper_invocation.

Such builtin is necessary when using `demote` because we can't
redefine the value of gl_HelperInvocation (since it is an input
variable).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-09-30 12:44:30 -07:00
Caio Marcelo de Oliveira Filho
af1a6f0f77 glsl: Add ir_demote
To represent the new `demote` keyword when using
EXT_demote_to_helper_invocation extension.  Most of the changes are to
include it in the visitors.

Demote is not considered a control flow, so also include an empty
visit member function in ir_control_flow_visitor.

Only NIR actually supports `demote`, so assert the translations for
TGSI and Mesa's gl_program -- since the demote is not expected to
appear for those.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-09-30 12:44:30 -07:00
Jason Ekstrand
951cf94521 nir: Add explicit signs to image min/max intrinsics
This better matches all the other atomic intrinsics such as those for
SSBOs and shared variables where the sign is part of the intrinsic
opcode.  Both generators (GLSL and SPIR-V) know the sign from the type
of the image variable or handle.  In SPIR-V, signed min/max are separate
opcodes from unsigned.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-08-21 17:19:55 +00:00
Kenneth Graunke
5180a222c0 glsl: Optimize the SoftFP64 shader when first creating it.
By optimizing the shader before inlining, we avoid having to redo this
work for each inlined copy of a function.  It should also reduce the
memory consumption a bit.

This cuts the KHR-GL46.arrays_of_arrays_gl.SubroutineFunctionCalls2
runtime by 25% on my Icelake.  That test compiles many shaders, which
contain large types (dmat4) and division (expensive operations).

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-08-12 10:42:32 -07:00
Pierre-Eric Pelloux-Prayer
a9ec718652 nir: add atomic_inc_wrap/atomic_dec_wrap image intrinsics
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
2019-08-06 17:41:02 -04:00