Commit graph

3075 commits

Author SHA1 Message Date
Jose Maria Casanova Crespo
fd3d8a8f79 intel/fs: Use shuffle_for_32bit_write for 16-bits store_ssbo
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-16 22:39:08 +02:00
Jose Maria Casanova Crespo
20e4732f7d intel/fs: Use shuffle_from_32bit_read to read 16-bit SSBO
Using shuffle_from_32bit_read instead of 16-bit shuffle functions
avoids the need of retype. At the same time new function are
ready for 8-bit type SSBO reads.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-16 22:39:08 +02:00
Jose Maria Casanova Crespo
a0891eabca intel/fs: Use shuffle_from_32bit_read at VARYING_PULL_CONSTANT_LOAD
shuffle_from_32bit_read can manage the shuffle/unshuffle needed
for different 8/16/32/64 bit-sizes at VARYING PULL CONSTANT LOAD.
To get the specific component the first_component parameter is used.

In the case of the previous 16-bit shuffle, the shuffle operation was
generating not needed MOVs where its results where never used. This
behaviour passed unnoticed on SIMD16 because dead_code_eliminate
pass removed the generated instructions but for SIMD8 they cound't be
removed because of being partial writes.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-16 22:39:08 +02:00
Jose Maria Casanova Crespo
22c654941b intel/fs: New shuffle_for_32bit_write and shuffle_from_32bit_read
These new shuffle functions deal with the shuffle/unshuffle operations
needed for read/write operations using 32-bit components when the
read/written components have a different bit-size (8, 16, 64-bits).
Shuffle from 32-bit to 32-bit becomes a simple MOV.

shuffle_src_to_dst takes care of doing a shuffle when source type is
smaller than destination type and an unshuffle when source type is
bigger than destination. So this new read/write functions just need
to call shuffle_src_to_dst assuming that writes use a 32-bit
destination and reads use a 32-bit source.

As shuffle_for_32bit_write/from_32bit_read components take components
in unit of source/destination types and shuffle_src_to_dst takes units
of the smallest type component, we adjust components and first_component
parameters.

To enable this new functions it is needed than there is no
source/destination overlap in the case of shuffle_from_32bit_read.
That never happens on shuffle_for_32bit_write as it allocates a new
destination register as it was at shuffle_64bit_data_for_32bit_write.

v2: Reword commit log and add comments to explain why first_component
    and components parameters are adjusted. (Jason Ekstrand)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-16 22:39:08 +02:00
Jose Maria Casanova Crespo
a5665056e5 intel/fs: general 8/16/32/64-bit shuffle_src_to_dst function
This new function takes care of shuffle/unshuffle components of a
particular bit-size in components with a different bit-size.

If source type size is smaller than destination type size the operation
needed is a component shuffle. The opposite case would be an unshuffle.

Component units are measured in terms of the smaller type between
source and destination. As we are un/shuffling the smaller components
from/into a bigger one.

The operation allows to skip first_component number of components from
the source.

Shuffle MOVs are retyped using integer types avoiding problems with
denorms and float types if source and destination bitsize is different.
This allows to simplify uses of shuffle functions that are dealing with
these retypes individually.

Now there is a new restriction so source and destination can not overlap
anymore when calling this shuffle function. Following patches that migrate
to use this new function will take care individually of avoiding source
and destination overlaps.

v2: (Jason Ekstrand)
    - Rewrite overlap asserts.
    - Manage type_sz(src.type) == type_sz(dst.type) case using MOVs
      from source to dest. This works for 64-bit to 64-bits
      operation that on Gen7 as it doesn't support Q registers.
    - Explain that components units are based in the smallest type.
v3: - Fix unshuffle overlap assert (Jason Ekstrand)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-16 22:39:08 +02:00
Ian Romanick
4467040cb6 i965/fs: Propagate conditional modifiers from not instructions
Skylake
total instructions in shared programs: 14399081 -> 14399010 (<.01%)
instructions in affected programs: 26961 -> 26890 (-0.26%)
helped: 57
HURT: 0
helped stats (abs) min: 1 max: 6 x̄: 1.25 x̃: 1
helped stats (rel) min: 0.16% max: 0.80% x̄: 0.30% x̃: 0.18%
95% mean confidence interval for instructions value: -1.50 -0.99
95% mean confidence interval for instructions %-change: -0.35% -0.25%
Instructions are helped.

total cycles in shared programs: 532978307 -> 532976050 (<.01%)
cycles in affected programs: 468629 -> 466372 (-0.48%)
helped: 33
HURT: 20
helped stats (abs) min: 3 max: 360 x̄: 116.52 x̃: 98
helped stats (rel) min: 0.06% max: 3.63% x̄: 1.66% x̃: 1.27%
HURT stats (abs)   min: 2 max: 172 x̄: 79.40 x̃: 43
HURT stats (rel)   min: 0.04% max: 3.02% x̄: 1.48% x̃: 0.44%
95% mean confidence interval for cycles value: -81.29 -3.88
95% mean confidence interval for cycles %-change: -1.07% 0.12%
Inconclusive result (%-change mean confidence interval includes 0).

All Gen6+ platforms, except Ivy Bridge, had similar results. (Haswell shown)
total instructions in shared programs: 12973897 -> 12973838 (<.01%)
instructions in affected programs: 25970 -> 25911 (-0.23%)
helped: 55
HURT: 0
helped stats (abs) min: 1 max: 2 x̄: 1.07 x̃: 1
helped stats (rel) min: 0.16% max: 0.62% x̄: 0.28% x̃: 0.18%
95% mean confidence interval for instructions value: -1.14 -1.00
95% mean confidence interval for instructions %-change: -0.32% -0.24%
Instructions are helped.

total cycles in shared programs: 410355841 -> 410352067 (<.01%)
cycles in affected programs: 578454 -> 574680 (-0.65%)
helped: 47
HURT: 5
helped stats (abs) min: 3 max: 360 x̄: 85.74 x̃: 18
helped stats (rel) min: 0.05% max: 3.68% x̄: 1.18% x̃: 0.38%
HURT stats (abs)   min: 2 max: 242 x̄: 51.20 x̃: 4
HURT stats (rel)   min: <.01% max: 0.45% x̄: 0.15% x̃: 0.11%
95% mean confidence interval for cycles value: -104.89 -40.27
95% mean confidence interval for cycles %-change: -1.45% -0.66%
Cycles are helped.

Ivy Bridge
total instructions in shared programs: 11679351 -> 11679301 (<.01%)
instructions in affected programs: 28208 -> 28158 (-0.18%)
helped: 50
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.12% max: 0.54% x̄: 0.23% x̃: 0.16%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -0.27% -0.19%
Instructions are helped.

total cycles in shared programs: 257445362 -> 257444662 (<.01%)
cycles in affected programs: 419338 -> 418638 (-0.17%)
helped: 40
HURT: 3
helped stats (abs) min: 1 max: 170 x̄: 65.05 x̃: 24
helped stats (rel) min: 0.02% max: 3.51% x̄: 1.26% x̃: 0.41%
HURT stats (abs)   min: 2 max: 1588 x̄: 634.00 x̃: 312
HURT stats (rel)   min: 0.05% max: 2.97% x̄: 1.21% x̃: 0.62%
95% mean confidence interval for cycles value: -97.96 65.41
95% mean confidence interval for cycles %-change: -1.56% -0.62%
Inconclusive result (value mean confidence interval includes 0).

No changes on Iron Lake or GM45.

v2: Move 'if (cond != BRW_CONDITIONAL_Z && cond != BRW_CONDITIONAL_NZ)'
check outside the loop.  Suggested by Iago.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
f2d8bb7a7b i965/fs: Rearrange code to remove most of the gotos
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
77f269bb56 i965/fs: Refactor propagation of conditional modifiers from compares to adds
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
22f9fbc0d9 i965/vec4: Optimize OR with 0 into a MOV
All of the affected shaders are geometry shaders... the same ones from
the similar fs changes.

The "No changes on any other platforms" comment below is not quite
right.  Without the previous change to register coalescing, this
optimization caused quite a few regressions in tests that either used
gl_ClipVertex or used different interpolation modes.  I observed that
with both patches applied,
glsl-1.10/execution/interpolation/interpolation-none-gl_BackSecondaryColor-smooth-vertex.shader_test
was one instruction shorter.  I suspect other shaders would be similarly
affected.  Since this is all based on NOS, shader-db does not reflect
it.

Haswell
total instructions in shared programs: 12954955 -> 12954918 (<.01%)
instructions in affected programs: 3603 -> 3566 (-1.03%)
helped: 37
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.21% max: 2.50% x̄: 1.99% x̃: 2.50%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -2.30% -1.69%
Instructions are helped.

total cycles in shared programs: 410012108 -> 410012098 (<.01%)
cycles in affected programs: 3540 -> 3530 (-0.28%)
helped: 5
HURT: 0
helped stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
helped stats (rel) min: 0.28% max: 0.28% x̄: 0.28% x̃: 0.28%
95% mean confidence interval for cycles value: -2.00 -2.00
95% mean confidence interval for cycles %-change: -0.28% -0.28%
Cycles are helped.

Ivy Bridge
total instructions in shared programs: 11679387 -> 11679351 (<.01%)
instructions in affected programs: 3292 -> 3256 (-1.09%)
helped: 36
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.21% max: 2.50% x̄: 2.04% x̃: 2.50%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -2.34% -1.74%
Instructions are helped.

No changes on any other platforms.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
e6a9bd97b9 i965/vec4: Don't register coalesce into source of VS_OPCODE_UNPACK_FLAGS_SIMD4X2
This prevents regressions in a bunch of clipping and interpolation tests
caused by the next patch (i965/vec4: Optimize OR with 0 into a MOV).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Ian Romanick
284b563fb0 i965/fs: Optimize OR with 0 into a MOV
fs_visitor::set_gs_stream_control_data_bits generates some code like
"control_data_bits | stream_id << ((2 * (vertex_count - 1)) % 32)" as
part of EmitVertex.  The first time this (dynamically) occurs in the
shader, control_data_bits is zero.  Many times we can determine this
statically and various optimizations will collaborate to make one of the
OR operands literal zero.

Converting the OR to a MOV usually allows it to be copy-propagated away.
However, this does not happen in at least some shaders (in the assembly
output of shaders/closed/UnrealEngine4/EffectsCaveDemo/301.shader_test,
search for shl).

All of the affected shaders are geometry shaders.

Broadwell and Skylake had similar results. (Skylake shown)
total instructions in shared programs: 14375452 -> 14375413 (<.01%)
instructions in affected programs: 6422 -> 6383 (-0.61%)
helped: 39
HURT: 0
helped stats (abs) min: 1 max: 1 x̄: 1.00 x̃: 1
helped stats (rel) min: 0.14% max: 2.56% x̄: 1.91% x̃: 2.56%
95% mean confidence interval for instructions value: -1.00 -1.00
95% mean confidence interval for instructions %-change: -2.26% -1.57%
Instructions are helped.

total cycles in shared programs: 531981179 -> 531980555 (<.01%)
cycles in affected programs: 27493 -> 26869 (-2.27%)
helped: 39
HURT: 0
helped stats (abs) min: 16 max: 16 x̄: 16.00 x̃: 16
helped stats (rel) min: 0.60% max: 7.92% x̄: 5.94% x̃: 7.92%
95% mean confidence interval for cycles value: -16.00 -16.00
95% mean confidence interval for cycles %-change: -6.98% -4.90%
Cycles are helped.

No changes on earlier platforms.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 17:22:27 -07:00
Rafael Antognolli
9e1f208795 intel/aubinator: Use int to store getopt_long flags.
getopt_long flag parameter is an int pointer, so if we use bool to store
those values, when getopt_long writes to one of them, it might end up
overwriting the next one.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2018-06-15 09:03:10 -07:00
Kenneth Graunke
f6898f2b55 intel/compiler: Properly consider UBO loads that cross 32B boundaries.
The UBO push analysis pass incorrectly assumed that all values would fit
within a 32B chunk, and only recorded a bit for the 32B chunk containing
the starting offset.

For example, if a UBO contained the following, tightly packed:

   vec4 a;  // [0, 16)
   float b; // [16, 20)
   vec4 c;  // [20, 36)

then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1,
which means that we ought to record two 32B chunks in the bitfield.

Similarly, dvec4s would suffer from the same problem.

v2: Rewrite the accounting, my calculations were wrong.
v3: Write a comment about partial values (requested by Jason).

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com> [v1]
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v3]
2018-06-14 14:58:59 -07:00
Samuel Iglesias Gonsálvez
183adc51f8 anv: reduce maxFragmentInputComponents
If the application asks for the maximum number of fragment input
components (128), use all of them plus some builtins that are
passed in the VUE, then we exceed the maximum number of used VUE
slots (32) and we break one assert that checks this limit.

Also, with separate shader objects, we add CLIP_DIST0, CLIP_DIST1
builtins in brw_compute_vue_map() because we don't know if
gl_ClipDistance is going to be read/write by an adjacent stage.

Fixes VK-GL-CTS CL#2569.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-14 09:54:28 +02:00
Jason Ekstrand
51376cd749 Revert "intel/compiler: Properly consider UBO loads that cross 32B boundaries."
This reverts commit b8fa847c2e.

This broke about 30k Vulkan CTS tests.
2018-06-13 09:23:55 -07:00
Kenneth Graunke
b8fa847c2e intel/compiler: Properly consider UBO loads that cross 32B boundaries.
The UBO push analysis pass incorrectly assumed that all values would fit
within a 32B chunk, and only recorded a bit for the 32B chunk containing
the starting offset.

For example, if a UBO contained the following, tightly packed:

   vec4 a;  // [0, 16)
   float b; // [16, 20)
   vec4 c;  // [20, 36)

then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1,
which means that we ought to record two 32B chunks in the bitfield.

Similarly, dvec4s would suffer from the same problem.

Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
2018-06-13 02:07:58 -07:00
Mauro Rossi
fb9ab2fbd3 anv/android: Use an address for each anv_image plane
Fixes to avoid building error after change in image->planes[] structure,
{bo,bo_offset} has to be replaced by address.{bo,offset}
and update is needed also in the assert() for debug builds.

external/mesa/src/intel/vulkan/anv_android.c:188:21:
error: no member named 'bo' in 'struct anv_image::(anonymous at external/mesa/src/intel/vulkan/anv_private.h:2647:4)'
   image->planes[0].bo = bo;
   ~~~~~~~~~~~~~~~~ ^
1 error generated.

Fixes: bf34ef16ac ("anv: Use an address for each anv_image plane")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-12 11:17:43 +03:00
Mauro Rossi
a1220e7311 anv/android: Set the BO flags in bo_cache_import (v2)
Changes to avoid building error:

external/mesa/src/intel/vulkan/anv_android.c:131:72:
error: too few arguments to function call, expected 5, have 4
   result = anv_bo_cache_import(device, &device->bo_cache, dma_buf, &bo);
            ~~~~~~~~~~~~~~~~~~~                                        ^
1 error generated.

(v2) Set the correct bo_flags based on support of 48bit addresses and soft-pin

Fixes: b0d50247a7 ("anv/allocator: Set the BO flags in bo_cache_alloc/import")
Fixes: e7d0378bd9 ("anv: Soft-pin client-allocated memory")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-12 11:16:39 +03:00
Kenneth Graunke
0d5329d626 anv: Disable __gen_validate_value if NDEBUG is set.
We were enabling undefined memory checking for genxml values based on
Valgrind being installed at build time, even for release builds.  This
generates piles and piles of assembly whenever you touch genxml.

With gcc 7.3.1 and -O3 and -march=native on a Kabylake with Valgrind
installed at build time:

      text    data    bss     dec    hex filename
   5978385  262884  13488 6254757 5f70a5 libvulkan_intel.so
   3799377  262884  13488 4075749 3e30e5 libvulkan_intel.so

That's a 36% reduction in text size.

Fixes: 047ed02723 (vk/emit: Use valgrind to validate every packed field)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-11 14:55:32 -07:00
Gustavo Lima Chaves
7dfaf025c5 anv: enable VK_EXT_shader_stencil_export
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-08 11:16:01 -07:00
Jason Ekstrand
3b54dd87f7 intel/isl: Add bounds-checking assertions for the format_info table
We follow the same convention as isl_format_get_layout in having two
assertions to ensure that only valid formats are passed in.  We also
check against the array size of the table because some valid formats
such as CCS formats will may be past the end of the table.  This fixes
some potential out-of-bounds array access even in valid cases.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-06-07 11:23:34 -07:00
Jason Ekstrand
778e2881a0 intel/isl: Add bounds-checking assertions in isl_format_get_layout
We add two assertions instead of one because the first assertion that
format != ISL_FORMAT_UNSUPPORTED is more descriptive and checks for a
real but unsupported enumerant while the second ensures that they don't
pass in garbage values.  We also update some other helpers to use
isl_format_get_layout instead of using the table directly so that they
get bounds checking too.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-06-07 11:23:34 -07:00
Jason Ekstrand
237c5ac4f9 anv: Set fence/semaphore types to NONE in impl_cleanup
There were some places that were calling anv_semaphore_impl_cleanup and
neither deleting the semaphore nor setting the type back to NONE.  Just
set it to NONE in impl_cleanup to avoid these issues.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106643
Fixes: 031f57eba "anv: Add a basic implementation of VK_KHX_external..."
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2018-06-07 09:46:45 -07:00
Kenneth Graunke
74259b98aa intel/blorp: Emit VF cache invalidates for 48-bit bugs with softpin.
commit 92f01fc5f9 made i965 start emitting
VF cache invalidates when the high bits of vertex buffers change.  But
we were not tracking vertex buffers emitted by BLORP.  This was papered
over by a mistake where I emitted VF cache invalidates all the time,
which Chris fixed in commit 3ac5fbadfd.

This patch adds a new hook which allows the driver to track addresses
and request a VF cache invalidate as appropriate.

v2: Make the driver do the PIPE_CONTROL so it can apply workarounds
    (caught by Jason Ekstrand).  Rebase on anv bug fix.
v3: Don't screw up the boolean (caught by Jason Ekstrand).

Fixes: 92f01fc5f9 ("i965: Emit VF cache invalidates for 48-bit addressing bugs with softpin.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-06 19:45:09 -07:00
Jason Ekstrand
44c614843c intel/blorp: Don't vertex fetch directly from clear values
On gen8+, we have to VF cache flush whenever a vertex binding aliases a
previous binding at the same index modulo 4GiB.  We deal with this in
Vulkan by ensuring that vertex buffers and the dynamic state (from which
BLORP pulls its vertex buffers) are in the same 4GiB region of the
address space.  That doesn't work if we're reading clear colors with the
VF unit.  In order to work around this we switch to using MI commands to
copy the clear value into the vertex buffer we allocate for the normal
constant data.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-06 16:32:38 -07:00
Jason Ekstrand
01ad2067bb intel/eu: Use a struct copy instead of a memcpy
The memcpy had the wrong size and this was causing crashes on 32-bit
builds of the driver.

Fixes: 6a9525bf67 "intel/eu: Switch to a logical state stack"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106830
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-05 15:51:01 -07:00
Scott D Phillips
6fb22114a0 intel/tools: add intel_sanitize_gpu to EXTRA_DIST
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106778
Fixes: cc41603d6d ("intel/tools: new intel_sanitize_gpu tool")
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
2018-06-05 10:32:35 -07:00
Lionel Landwerlin
9aedee64ac anv: intel: add softpin flag on imported BOs
Looks like we forgot to update this bit of the driver for softpin.

Fixes: 4affeba1e9 ("anv: Soft-pin everything else")
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-05 14:18:35 +01:00
Jason Ekstrand
6a9525bf67 intel/eu: Switch to a logical state stack
Instead of the state stack that's based on copying a dummy instruction
around, we start using a logical stack of brw_insn_states.  This uses a
bit less memory and is way less conceptually bogus.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-04 14:03:03 -07:00
Jason Ekstrand
db9675f5a4 intel/eu: Set flag [sub]register number differently for 3src
Prior to gen8, the flag [sub]register number is in a different spot on
3src instructions than on other instructions.  Starting with Broadwell,
they made it consistent.  This commit fixes bugs that occur when a
conditional modifier gets propagated into a 3src instruction such as a
MAD.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-04 14:03:03 -07:00
Jason Ekstrand
2d20303e18 intel/eu: Copy fields manually in brw_next_insn
Instead of doing a memcpy, this moves us to start with a blank
instruction (memset to zero) and copy the fields over one at a time.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-04 14:03:03 -07:00
Jason Ekstrand
381fac2740 intel/eu: Add some brw_get_default_ helpers
This is much cleaner than everything that wants a default value poking
at the bits of p->current directly.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-04 14:03:03 -07:00
Jason Ekstrand
64e619674e anv: Don't even bother processing relocs if we have softpin
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 16:34:26 -07:00
Jason Ekstrand
c7be17c8d3 anv: Refactor reloc handling in execbuf_add_bo
This just separates the reloc list vs. BO set cases and lets us avoid an
allocation if relocs->deps->entries == 0.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 16:34:25 -07:00
Jason Ekstrand
7105b7890a anv: Assert that the kernel leaves pinned BO addresses alone
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 16:33:07 -07:00
Scott D Phillips
4affeba1e9 anv: Soft-pin everything else
v2 (Jason Ekstrand):
 - Break up Scott's mega-patch

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 14:27:13 -07:00
Scott D Phillips
f3dbe0419d anv: Soft-pin batch buffers
Co-authored-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 14:27:12 -07:00
Jason Ekstrand
a0b133286a anv/batch_chain: Simplify secondary batch return chaining
Previously, we did this weird thing where we left space and an empty
relocation for use in a hypothetical MI_BATCH_BUFFER_START that would be
added to the secondary later.  Then, when it came time to chain it into
the primary, we would back that out and emit an MI_BATCH_BUFFER_START.
This worked well but it was always a bit hacky, fragile and ugly.  This
commit instead adds a helper for rewriting the MI_BATCH_BUFFER_START at
the end of an anv_batch_bo and we use that helper for both batch bo list
cloning and handling returns from secondaries.  The new helper doesn't
actually modify the batch in any way but instead just adjusts the
relocation as needed.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 14:27:12 -07:00
Jason Ekstrand
4f20c665b4 anv/batch_chain: Call batch_bo_finish at the end of end_batch_buffer
The only reason we were calling it in the middle was that one of the
cases for figuring out the secondary command buffer execution type
wanted batch_bo->length which gets set by batch_bo_finish.  It's easy
enough to recalculate and now batch_bo_finish is called in a sensible
location.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 14:27:11 -07:00
Jason Ekstrand
e7d0378bd9 anv: Soft-pin client-allocated memory
Now that we've done all that refactoring, addresses are now being
directly written into surface states by ISL and BLORP whenever a BO is
pinned so there's really nothing to do besides enable it.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 14:27:11 -07:00
Jason Ekstrand
caf41c78ca anv/allocator: Support softpin in the BO cache
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 14:27:11 -07:00
Jason Ekstrand
b0d50247a7 anv/allocator: Set the BO flags in bo_cache_alloc/import
It's safer to set them there because we have the opportunity to properly
handle combining flags if a BO is imported more than once.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-06-01 14:27:10 -07:00
Scott D Phillips
27cc68d9e9 anv: For pinned BOs, skip relocations, but track bo usage
References to pinned BOs won't need to be relocated at a later
point, so just write the final value of the reference into the bo
directly.

Add a `set` to the relocation lists for tracking dependencies that
were previously tracked by relocations. When a batch is executed, we
add the referenced pinned BOs to the exec list.

v2: - visit bos from the dependency set in a deterministic order (Jason)
v3: - compar => compare, drat (Jason)
    - Reworded commit message, provided by (Jordan)

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-01 14:27:10 -07:00
Scott D Phillips
c7db0ed4e9 anv: Use a separate pool for binding tables when soft pinning
Soft pinning lets us satisfy the binding table address
requirements without using both sides of a growing state_pool.

If you do use both sides of a state pool, then you need to read
the state pool's center_bo_offset (with the device mutex held) to
know the final offset of relocations that target the state pool
bo.

By having a separate pool for binding tables that only grows in
the forward direction, the center_bo_offset is always 0 and
relocations don't need an update pass to adjust relocations with
the mutex held.

v2: - don't introduce a separate state flag for separate binding tables (Jason)
    - replace bo and map accessors with a single binding_table_pool accessor (Jason)
v3: - assert bt_block->offset >= 0 for the separate binding table (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2018-06-01 14:27:10 -07:00
Scott D Phillips
e662bdb820 anv: Soft-pin state pools
The state_pools reserve virtual address space of the full
BLOCK_POOL_MEMFD_SIZE, but maintain the current behavior of
growing from the middle.

v2: - rename block_pool::offset to block_pool::start_address (Jason)
    - assign state pool start_address statically (Jason)
v3: - remove unnecessary bo_flags tampering for the dynamic pool (Jason)

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2018-06-01 13:49:22 -07:00
Plamena Manolova
939312702e i965: Add ARB_fragment_shader_interlock support.
Adds suppport for ARB_fragment_shader_interlock. We achieve
the interlock and fragment ordering by issuing a memory fence
via sendc.

Signed-off-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2018-06-01 16:36:39 +01:00
Scott D Phillips
29a139b308 anv/blorp: Write relocated values into surface states
v2 (Jason Ekstrand):
 - Split the blorp bit into it's own patch and re-order a bit
 - Use anv_address helpers

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-05-31 16:51:47 -07:00
Jason Ekstrand
bf34ef16ac anv: Use an address for each anv_image plane
This is better than having BO and offset fields.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-05-31 16:51:46 -07:00
Jason Ekstrand
1f2328c3b7 anv/cmd_buffer: Rework surface relocation helpers
This commit renames add_surface_state_reloc to add_surface_reloc and
makes it takes an address.  We also rename add_image_view_relocs to
add_surface_state_relocs because it takes an anv_surface_state and
doesn't really care about the image view anymore.

Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-05-31 16:51:46 -07:00
Jason Ekstrand
f270a09737 anv: Use an anv_address in anv_buffer
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2018-05-31 16:51:46 -07:00