set_foreach_remove assumes no entries have been removed. That assumption
only holds if no errors occur, since pipeline cache objects can get
removed if an error occurs during deserialization.
This fixes
dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.basic
crashing on RADV.
Cc: mesa-stable
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26164>
(cherry picked from commit 8ffdad731c)
The allocator passed to VkDevice won't be available once it is destroyed
and thefore it cannot be used to allocate `object_name` for instance
level objects such as `VkInstance` or `VkPhysicalDevice` or else there
would be no way of deallocating it when those objects are destroyed.
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Mark Collins <mark@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26085>
(cherry picked from commit 2d49f834b2)
I was playing around with possible improvements to STACK_ARRAY(), and
one of my experiments made gcc point us that we were not freeing
'stages'.
Fixes: 514c10344e ("vulkan/meta: Add a concept of rect pipelines")
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26041>
(cherry picked from commit 17e135d3d4)
This is used for parsing VA packed headers and those can be without
emulation prevention bytes.
Add emulation_bytes argument to vl_rbsp_init and skip all emulation
bytes handling when set.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25565>
For images of size 32768 × 32768 (which NVK allows), the linear image
ends up being 4GB which overflows the uint32_t size as well as some of
our alignment calculations.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25729>
Some tilers check for framebuffer local dependancy to determine if
they can rearrange or merge some sub-passes without breaking
their dependencies. Adding a helper for that.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25612>
The astc compute decode and lut creation code is copied
from https://github.com/Themaister/Granite/
Always set DECODE_8BIT idea is copied from
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19886
v2: use astc glsl shader code (Chia-I Wu)
v3: fix 32bit compilation error (Christopher Snowhill)
v4: use pitch to copy in vk_create_fill_image_visible_mem() function
pass correct layer to decode_astc()
v5: use existing ASTCLutHolder (Chia-I Wu)
v6: use only staging buffer (Chia-I Wu)
use texel buffer for partition table (Chia-I Wu)
v7: use 2DArray for input and output
v8: check for == mem_property (Chia-I Wu)
do not use vk_common* functions (Chia-I Wu)
squash single buffer patch (Chia-I Wu)
fix for minTexelBufferOffsetAlignment (Chia-I Wu)
avoid wasting 4 slots (Chia-I Wu)
remove partition_tbl_mask (Chia-I Wu)
remove wrong bindings count (Chia-I Wu)
use binding names from glsl code (Chia-I Wu)
use ARRAY_SIZE (Chia-I Wu)
use VkFormat for getting partition table index (Chia-I Wu)
fix mutex lock (Chia-I Wu)
image layout should be based on function call (Chia-I Wu)
VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE is wrong (Chia-I Wu)
add vk_texcompress_astc tag to helpder functions (Chia-I Wu)
remove write_desc_set_count (Chia-I Wu)
use desc_i++ (Chia-I Wu)
add assert for desc_i count at end (Chia-I Wu)
remove unused vk_create_map_texel_buffer() function (Chia-I Wu)
dynamically create the lut offset (Chia-I Wu)
offset not to pass as push contant (Chia-I Wu)
v9: use correct stoage and sampled flags (Chia-I Wu)
always pass single_buf_size (Chia-I Wu)
query drivers for minTexelBufferOffsetAlignment (Chia-I Wu)
remove blank lines (Chia-I Wu)
remove unnecessary if check in destroy (Chia-I Wu)
name label as unlock instead of fail and pass (Chia-I Wu)
use prog_glslang.found() (Chia-I Wu)
add offset,extent check to astc shader (Chia-I Wu)
v10: prog_glslang can be undefined in meson.build (Chia-I Wu)
v11: remove with_texcompress_astc and use required in find_program (Chia-I Wu)
v12: offset are aligned to blk size (Chia-I Wu)
v13: texel_blk_start should be under vulkan if check (Chia-I Wu)
dst image layout is always VK_IMAGE_LAYOUT_GENERAL (Chia-I Wu)
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
rename zink_pipe_format_to_vk_format() to vk_format_from_pipe_format()
and put it in common code.
v2: reorder vk_format.h (Chia-I Wu)
rename to vk_format_from_pipe_format (Chia-I Wu)
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
This is based on radv's ETC2 emulation. There is no real change to the
generated NIR shader.
v2: rename vk_texcompress_etc2_image_format to vk_texcompress_etc2_emulation_format
update the comments
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25071>
Some WSI objects don't extend `vk_object_base` therefore they need
special handling.
Fixes: 3c87618d35 ("vulkan: Handle vkGet/SetPrivateDataEXT on Android swapchains")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24752>
VkSurface is handled by WSI and it doesn't extend `vk_object_base` so it
needs special handling.
Fixes: 3c87618d35 ("vulkan: Handle vkGet/SetPrivateDataEXT on Android swapchains")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24752>
Non-android platforms use mesa WSI, however some WSI object still don't
extend `vk_object_base` so they still need special handling.
Fixes: 3c87618d35 ("vulkan: Handle vkGet/SetPrivateDataEXT on Android swapchains")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24752>
That will make sure the include directories are passed on and also
make sure the generated headers are properly built before whoever code
depends on it. NIR dependency propagates that dependency too.
Since the right include directory is always propagated, we can remove
the extra "compiler/" prefix from the `#include`s in glsl_types.h.
Note: NIR has a special "header only" dependency, so include the
generated headers for compiler there too.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9843
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25314>
Unlike AHB image, the spec has ensured no special treatment for
allocationSize for AHB buffer export operation.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25263>
An AHB backing a Vkbuffer requires AHARDWAREBUFFER_USAGE_GPU_DATA_BUFFER
usage bit, which is missed from the original ANV and RADV Android
frontends as well as the common VK Android refactor.
Cc: mesa-stable
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25263>
MESA_VK_DEVICE_SELECT_FORCE_DEFAULT_DEVICE=1 is useful but it's tedious
to type. This commit extends slightly DRI_PRIME/MESA_VK_DEVICE_SELECT
syntax support: if "!" is appended at the end then only the selected GPU
will be made visible to the application.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24750>
There're two issues with the current implementation:
1. Wait semaphores are implicitly required to be SYNC_FD exportable
2. As a queue command that can further record cmds against the wsi
image, it currently doesn't account for pending cmds in the queue
beyond the wait semaphores.
This change fixes both by doing a queue submission in the call with a
SYNC_FD external signal semaphore. However, due to Android wsi not
exposing swapchain to icd, we have to cache the signal semaphore in the
queue, otherwise would have to create/destroy in each present.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25185>
If present ID is 0, we should consider it to be ignored.
Avoids a theoretical problem when using IMMEDIATE mode with present ID
where some images don't set present ID.
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25178>
If we observe IDLE before COMPLETE, another queued image may have
presented with present ID 0 which would break the check fixed in this
commit. The original fix for present_id / signal_present_id split
forgot to take this into account.
Fixes: 32f7ff2c20 ("Fix present ID signal when IDLE comes before
COMPLETE").
Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25178>
Sadly we cannot autogenerate handling for them, so fall back to hand
written handling instead.
Fixes: eaee792 ("vulkan: Add a generated vk_properties struct")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25055>
Add a driconf to force the swapchain size to match
`VkSurfaceCapabilities2KHR::currentExtent` as a workaround for
misbehaved games
Fixes: 6139493ae3 ("vulkan/wsi: return VK_SUBOPTIMAL_KHR for sw/x11 on window resize")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24818>
Copying the state below overwrote the ms.sample_locations we set,
so our new_sample_locations was never actually used and we were
accidentally doing a shallow copy. Turnip passes a stack-allocated
old_state, so this resulted in invalid stack pointers.
Fixes: f497cc9d56 ("vk/graphics_state: Add helpers for pre-baking state")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25031>
A future spec clarification will state that pipelines will not have to
fill out the blend attachment count if every blend state is dynamic.
Instead, this comes from the subpass/rendering/inheritance info. To fix
this while still being able to use the same code to emit dynamic and
precompiled state, we have to set the attachment count in the blend
struct at the beginning of the subpass.
This will also help with ESO where it already worked like this.
Closes: #9709
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24957>
chain->base.present_mode is unset at this point, ie. it's
zero-initialized. VK_PRESENT_MODE_IMMEDIATE_KHR happens to be 0,
so the WSI will attempt to use tearing-control on compositors that
don't support it.
Signed-off-by: Simon Ser <contact@emersion.fr>
Fixes: 5ceba97c2e ("vulkan/wsi/wayland: add support for IMMEDIATE")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24885>
Fix defect reported by Coverity Scan.
Logically dead code (DEADCODE)
dead_error_line: Execution cannot reach this statement: return VK_ERROR_SURFACE_LOS....
Fixes: fb9f697fbb ("vk/wsi/x11: move surface alpha check from get_caps to creation")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24802>
The H264 spec defines a complicated way of layering PPS scaling lists
on top of SPS scaling lists. The details can be found in 7.4.2.1
(seq_scaling_matrix_present_flag semantics) and 7.4.2.2
(pic_scaling_matrix_present_flag semantics).
Both ANV and RADV need to derive the final scaling lists sent to HW
using this logic in order to handle H264 scaling lists correctly.
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Lynne <dev@lynne.ee>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24572>
Use the tearing-control-unstable-v1 protocol to indicate to the
Wayland compositor that tearing is acceptable.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18268>