Commit graph

30 commits

Author SHA1 Message Date
Lionel Landwerlin
fca9f5b585 intel: aubinator_error_decode: fix segfault on missing register
Some register might be missing in our genxmls. Don't try to decode
them.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-02-26 16:54:48 +00:00
Jason Ekstrand
589e9db23f aubinator: Multiply count by 4 to compute buffer sizes
The count field is in terms of dwords and not bytes.  In
7d4007d58a, I fixed one instance
of this but missed another.
2018-02-02 22:30:56 -08:00
Jason Ekstrand
7d4007d58a aubinator: Multiply count by 4 to compute buffer sizes
The count field is in terms of dwords and not bytes.
2018-01-24 19:05:36 -08:00
Chris Wilson
34499e8ddc intel: Future-proof ring names for aubinator_error_decode
The kernel is moving to a $class$instance naming scheme in preparation
for accommodating more rings in the future in a consistent manner. It is
already using the naming scheme internally, and now we are looking at
updating some soft-ABI such as the error state to use the new naming
scheme. This of course means we need to teach aubinator_error_decode how
to map both sets of ring names onto its register maps.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Michel Thierry <michel.thierry@intel.com>
Cc: Michal Wajdeczko <michal.wajdeczko@intel.com>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Michel Thierry <michel.thierry@intel.com>
2018-01-18 17:35:21 +00:00
Jason Ekstrand
a92d52c3c1 intel/aubinator: Free section data last
We were walking the sections, printing the batches, and then freeing
them in one pass.  If the batch happens to reference any earlier
sections (which it almost certainly will since it's at the end), we will
access freed memory.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-12-28 10:39:04 -08:00
Jason Ekstrand
d374423eab intel/tools: Switch aubinator_error_decode over to the gen_print_batch
The shared framework can now do everything that aubinator_error_decode
ever did and more.  It's time to make the switch.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-12-14 13:27:16 -08:00
Jason Ekstrand
79269e8f4b intel/disasm: Take a devinfo in gen_disasm_create
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-12-14 13:27:06 -08:00
Jason Ekstrand
a7ae72032f intel/decoder: Take a bit offset in gen_print_group
Previously, if a group was nested in another group such that it didn't
start on a dword boundary, we would decode it as if it started at the
start of its first dword.  This changes things to work even more in
terms of bits so that we can properly decode these structs.  This
affects MOCS, attribute swizzles, and several other things.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-12-14 13:27:04 -08:00
Kenneth Graunke
866158b4b6 intel/tools/error: Decode compute shaders.
This is a bit more annoying than your average shader - we need to look
at MEDIA_INTERFACE_DESCRIPTOR_LOAD in the batch buffer, then hop over
to the dynamic state buffer to read the INTERFACE_DESCRIPTOR_DATA, then
hop over to the instruction buffer to decode the program.

Now that we store all the buffers before decoding, we can actually do
this fairly easily.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-11-13 17:11:02 -08:00
Kenneth Graunke
7049c38655 intel/tools/error: Use do-while for field iterator loops.
while loops skip the first field of the instruction/structure, which
is not what the code intended.  It works out because the field we're
looking for doesn't happen to be first, but we ought to do it right
regardless.

Found while writing the next patch, where Kernel Start Pointer is
the first field of INTERFACE_DESCRIPTOR_DATA.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-11-13 17:11:02 -08:00
Kenneth Graunke
8b749ee0ea intel/tools/error: Decode shaders while decoding batch commands.
This makes aubinator_error_decode's shader dumping work like aubinator.
Instead of printing them after the fact, it prints them right inside the
3DSTATE_VS/HS/DS/GS/PS packet that references them.  This saves you the
effort of cross-referencing things and jumping back and forth.

It also reduces a bunch of book-keeping, and eliminates the limitation
that we could only handle 4096 programs.  That code was also broken and
failed to print any shaders if there were under 4096 programs.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-11-13 17:11:02 -08:00
Kenneth Graunke
4979bf2728 intel/tools/error: Save error state sections and decode them later.
This lets us complete parsing and storing of each buffer's data before
we begin decoding the batchbuffer.  This makes it possible to inspect
the state buffer and program buffer, so we can properly decode any
indirect state or shader programs.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:11:02 -08:00
Kenneth Graunke
eb8ad56ed2 intel/tools/error: Fix null termination of ring name string.
Ported from intel_error_decode.  We don't want to run off the end.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:11:01 -08:00
Kenneth Graunke
ac17b38e79 intel/tools/error: Drop unused MAX_RINGS #define.
Dead code.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:11:01 -08:00
Kenneth Graunke
596e860317 intel/tools/error: Refactor buffer matching, add more buffers.
Based on a similar patch to intel_error_decode by Chris Wilson.

While we're de-duplicating the gtt_offset calculation, we can simplify
it to assume two hex digits are there - the kernel has done this since
v4.6, and we already require error states from v4.10.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:10:51 -08:00
Kenneth Graunke
4bb119f00b intel/tools/error: Only decode a few sections of error states.
These three are the only we can reasonably decode with genxml.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:10:38 -08:00
Kenneth Graunke
00981e7c47 intel/tools/error: Drop unused parameters from decode() helper.
Also change count from a pointer into a value.  We were supposed to
be resetting it to 0 (and failed to), but that's gone since we dropped
the pre-ascii85 handling.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:10:38 -08:00
Kenneth Graunke
1898bf11a8 intel/tools/error: Drop support for non-ascii85 encoded error states.
Error state files used to look like:

   render ring --- gtt_offset = 0x0e8f6000
   00000000 :  69040000
   00000004 :  79090000
   ...
   00007ffc :  00000000
   --- ringbuffer = 0x00001000

There were thousands of lines between sections.  The file format changed
with Kernel 4.10, and now has a single ascii85-encoded line following
each section heading.  This is much easier to parse.

There are a bunch of bugs in our handling of the old style format,
where we'd decode the wrong data, at the wrong time.  Fixing all of
these is going to be a giant pain.  It's also a lot of extra code
complexity.  In order to properly decode indirect state, or compute
shaders, we'll also need to parse data in advance of decoding, which
is going to be a giant pain with this ad-hoc "decode everywhere!"
mentality.  So, let's just drop support for the older file format.

This unfortunately requires an error state generated by Kernel 4.10 or
later.  That's probably not the end of the world, as we encourage users
to upgrade to the latest kernel when encountering GPU hangs anyway.  It
might be a giant pain for people with LTS kernels, though...

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:10:38 -08:00
Kenneth Graunke
53586f88d7 intel/tools/error: Do ascii85 decode first.
The dashes "---" may occur within an ascii85 block, but only an ascii85
block starts with ':' or '~'.

Ported from Chris Wilson's intel-gpu-tools commit:
bceec7e1d8a160226b783c6344eae8cbf4ece144

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-11-13 17:10:38 -08:00
Kenneth Graunke
9a0465b3a3 intel/tools: Fix detection of enabled shader stages.
We renamed "Function Enable" to "Enable", which broke our detection
of whether shaders are enabled or not.  So, we'd see a bunch of HS/DS
packets with program offsets of 0, and think that was a valid TCS/TES.

Fixes: c032cae9ff (genxml: Rename "Function Enable" to "Enable".)

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-11-12 00:16:40 -08:00
Lionel Landwerlin
938f62a1c7 intel: error-decode: implement a rolling window of programs
If we have more programs than what we can store,
aubinator_error_decode will assert. Instead let's have a rolling
window of programs.

v2: Fix overflowing issues (Eric Engestrom)

v3: Go through programs starting at idx_program (Scott)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Scott D Phillips <scott.d.phillips@intel.com>
2017-11-01 17:23:49 +00:00
Eric Engestrom
4d6c23ee83 aubinator: remove duplicate initialisation
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
2017-09-01 17:06:43 +01:00
Lionel Landwerlin
359fa0e9a0 aubinator: report error on unknown device id
Since we're going to stop aubinator without a valid device id, better
report an error. This also silences a Coverity warning.

CID: 1405004
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-05-24 10:50:18 +01:00
Lionel Landwerlin
8f1f1d294d aubinator: be consistent on exit code
We're using both exit(1) & exit(EXIT_FAILURE), settle for one, same
for success.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-05-24 10:50:18 +01:00
Lionel Landwerlin
6200d835a0 aubinator: fix double free
1;4601;0c
Free previously allocated filename outside the for loop.

CID: 1405014
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
2017-05-24 10:50:18 +01:00
Matt Turner
b1af896853 intel/aubinator_error_decode: Disassemble shader programs
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-05-15 12:04:04 -07:00
Matt Turner
23685f07d1 intel/aubinator_error_decode: Stop decoding after MI_BATCH_BUFFER_END
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
2017-05-15 11:43:20 -07:00
Jordan Justen
d5bd0e411e intel/gen_decoder: return -1 for unknown command formats
Decoding with aubinator encountered a command of 0xffffffff. With the
previous code, it caused aubinator to jump 255 + 2 dwords to start
decoding again.

Instead we can attempt to detect the known instruction formats. If the
format is not recognized, then we can advance just 1 dword.

v2:
 * Update aubinator_error_decode
 * Actually convert the length variable returned into a *signed* integer
   in aubinator.c, intel_batchbuffer.c and aubinator_error_decode.c.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-04-06 13:26:08 -07:00
Jordan Justen
3c77a57222 intel/aubinator_error_decode: Fix structure decode data
The call to gen_print_group should provide a pointer to the beginning
of the the structure data, not the start of the batch data.

Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
2017-04-06 13:25:38 -07:00
Lionel Landwerlin
e8d9b76f63 intel: tools: add aubinator_error_decode tool
This is pretty much the same tool as what i-g-t has, only with a more
fancy decoding of the instructions/registers. It also doesn't support
anything before gen4.

v2 (from Matt): Drop authors
                Remove undefined automake variable

v3: Fix incorrect offsets for dword > 1 (Jordan)

v4: Fix decompression error with large blobs (Jordan)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Matt Turner <mattst88@gmail.com>
2017-04-04 21:22:26 +01:00