Similar to earlier commit - move all the common bits into a single
place, thus improving readability and allowing us to see what's missing.
Also don't forget to add the missing bits. This commit should allows us
to build wayland only vulkan ;-)
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Vulkan API already has equivalent, so simplify things as just use it.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Rather than having things split out in multiple places, consolidate it
and add all the missing bits. Also ensure that we use the already built
static library libwayland-drm.la.
v2 Add missing '\' in the CFLAGS.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net> (v1)
... rather than having duplicates files through the sources lists.
Splitting things as is, has the side effect of making things clearer and
easing a potential android build. The latter of which automatically adds
BUILT_SOURCES to the binary.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Recent commit removed the winsys defines from anv_private.h thus
breaking the tests. To fix that and avoid it in the future, merge the
tests makefile in the libvulkan one.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Introduce a static library libvulkan_common.la that is used by
libvukan_intel.la and libvulkan_test.la.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Will allow others to reuse the lists (scons/android anyone ?) and makes
the file a lot shorter and easier to read.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Autoconf already does the exact same thing as the manually written rule.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94969
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Copy/paste from the rest of mesa, but namely.
- The module should be shared only.
- We don't need the explicit ".so", as the vulkan loader will retrieve
the full filename from the json
- No unresolved symbols in the final binary
- Use the linker garbage collector to slim down the final binary.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
It's used only by dev_icd.json so just call it that way. While we're
here, manually expand $< (as it might cause issue on some systems)
and drop the unneeded install_libdir substitution.
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
This matches the "foreach x in container" pattern found in many other
programming languages. Generated by the following regular expression:
s/nir_foreach_function(\([^,]*\),\s*\([^,]*\))/nir_foreach_function(\2, \1)/
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This matches the "foreach x in container" pattern found in many other
programming languages. Generated by the following regular expression:
s/nir_foreach_instr(\([^,]*\),\s*\([^,]*\))/nir_foreach_instr(\2, \1)/
and similar expressions for nir_foreach_instr_safe etc.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Fixes some failures in dEQP-VK.api.info.image_format_properties.* and
enables the test group to execute without assert failing.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94896
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Sampling from an ETC2 texture is supported on Bay Trail and
from Gen8 onwards. While ASTC_LDR is supported on Gen9, the
logic to handle such formats has not yet been implemented in
the driver.
Fixes dEQP-VK.api.info.format_properties.compressed_formats.
v2: Enable ETC2 for Bay Trail (Kenneth Graunke)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94896
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Mark variables MAYBE_UNUSED to avoid unused-but-set-variable warnings
in release build.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
We want to call this function from the shader compiler and having a full
isl_device available at that point isn't practical.
Reviewed-by: Chad Versace <chad.versace@intel.com>
I'm going to need a key entry meaning "we have a multisample FBO,
and multisampling is enabled" in an upcoming patch. This is basically
wm_key->compute_sample_id, except that it also checks that the SAMPLE_ID
system value is read.
The only use of wm_key->compute_sample_id is in emit_sampleid_setup(),
which is only called when handling the SAMPLE_ID system value. So we
can just eliminate the check and generalize the field.
v2: Also update the Vulkan driver.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This was only used by the old gl_SampleID calculations. The new code
doesn't need to handle 2x specially.
v2: Delete it from the Vulkan driver, too.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This new macro uses a for loop to create an actual code block in which to
place the macro setup code. One advantage of this is that you syntatically
use braces instead of parentheses. Another is that the code in the block
doesn't even get executed if anv_batch_emit_dwords fails.
Acked-by: Kristian Høgsberg <krh@bitplanet.net>