At the moment we implement constant memory as normal global memory, but
we still should limit to the actual constant buffer cap once we properly
use UBOs for that.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20161>
We can just add the flags to the kopper interface, since it's private to
Mesa. This gets us depth/stencil invalidation on swapbuffers, which is
critical for tiler performance.
glmark2-es2 -b texture (windowed) goes from 1650 to 1930 fps on
zink+turnip with ZINK_DEBUG=rp.
Part of #7321 (we're still a little behind freedreno's 2180 fps)
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21317>
Only code that cares about Vulkan WSI should get the corresponding
arguments passed. Otherwise, the Vulkan headers might end up including
other headers that we don't have the correct dependencies passed for.
So let's give those a dedicated variable, and only pass that where it's
actually needed.
Fixes: b39958a3a1 ("anv,nir: Move the ANV YCbCr lowering pass to common code")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8193
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21185>
VAEncCodedBufferType is used for reading back encoded data.
Mapping it for read instead of write speeds up reading
the data on CPU.
On radeonsi this will result in VRAM copy to staging buffer
in cached GTT, making the CPU read much faster.
Signed-off-by: David Rosca <nowrep@gmail.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20376>
llvm::None was deprecated and builds started failing with
error: ‘None’ is not a member of ‘llvm’
Instead of using the temporarily available include in ADT which would
add a deprecation warning to the build, directly replace llvm::None with
the recommended std::nullopt
This change takes only effect with LLVM 17 or newer.
Reference: d4f38ef288/llvm/include/llvm/ADT/None.h
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21125>
While making the function public, rename it to
nir_collect_src_uniforms. The old name makes it sound like it's just a
query that doesn't have side effects. That is, however, not the case.
This is step 4 in an attempt to unify a bunch of nir_inline_uniforms.c
and lvp_inline_uniforms.c code.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21179>
It took me a minute to figure out why the last uni_offsets NULL check
didn't also need to check num_offsets. I think this makes the code
slightly easier to understand.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21144>
A few lines earlier uni_offsets is accessed with ubo scaled by
PIPE_MAX_CONSTANT_BUFFERS:
if (uni_offsets[ubo * PIPE_MAX_CONSTANT_BUFFERS + i] == offset)
Found by inspection.
Looking at the before and after NIR code for
dEQP-VK.graphicsfuzz.cov-int-initialize-from-multiple-large-arrays,
using the correct indexing appears to enable the pass to inline an
additional uniform. My guess is that when a uniform is used more than
once, the first loop wouldn't find the offset recored in the table
because it was recorded at the wrong location.
Fixes: d23a9380dd ("lavapipe: implement extreme uniform inlining")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21144>
when glx is built with -Dglx=xlib, the mishandle in
glXDestroyContext causes glmark2 to exit unexpectedly.
Error: Glmark2 needs OpenGL(ES) version >= 2.0 to run (but version string is: '(null)')!
Error: Failed to add vertex shader from file None:
Error: Failed to create the new program
[build] <default>: Set up failed
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3985
Signed-off-by: Luc Ma <luc@sietium.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21067>
the original code was quite conservative and always created a new layout,
but many times this is unnecessary, and the original layout can just be refcounted
since it doesn't need to be merged
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21051>
Coded buffer will only be read on CPU, setting
PIPE_USAGE_STAGING instead of PIPE_USAGE_STREAM
makes the CPU reads much faster.
On 6700XT this reduces the CPU copy by around
3ms to 0.3 ms on average while under high GPU
load - real-time game streaming.
Signed-off-by: David Rosca <nowrep@gmail.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20989>
The given screen is already freed by the caller in case a NULL-pointer is
returned by the implementation.
Cc: mesa-stable
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20933>
If you're only affecting one or a couple of drivers, it would be nice if
your pipeline buttons on the web UI weren't full of manual run buttons for
all the other drivers.
This is a bunch of duplicated lines, but less than it could have been now
that we have !references.
In some of these cases (i915g, nouveau, etnaviv), we have no non-manual
jobs for those drivers, so I could have just rewritten the original
"driver-rules" to "driver-manual-rules". I decided to keep things
consistent between drivers, though, because this is all esoteric enough to
readers already without making different drivers' rules look different.
Fixes: #4891
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17445>
This patch is comprised of three main changes:
- Add a "shim" for GDI, since Xbox doesn't expose this library
- New framebuffer file, to support the Xbox "windowing" system
- Implement a custom WndProc hook for Xbox, since SetWindowsHookEx isn't supported either
Other than that, it's similar to the previous Xbox commits which mostly disable Win32-specific logic.
Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: David Jacewicz <david.jacewicz@protonmail.com>
Co-authored-by: tieuchanlong <tieuchanlong@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19022>
In the original change I noticed that missing robustness on swkms seemed
to be an oversight, since it was enabled on sw-non-kms, so I exposed the
ext based on the underlying pipe query. However it turns out that there
is a dri_screen flag for allowing robust contexts that exists to do error
checking for GLX, which was under an !swkms check. So we would expose the
ext, but then throw an error if you tried to create one.
Fixes: e6285ea55f ("egl: Replace the robustness DRI2 ext check with a pipe cap query.")
Closes: #8066
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20679>
These fields are allocated as they have to be taken into account for initScreen.
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20663>
The given screen is already freed by the caller in case a NULL-pointer is
returned by the implementation.
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20663>
I thought I'd fixed this already, must have gotten lost in a rebase.
fixes
dEQP-VK.pipeline.pipeline_library.graphics_library.misc.bind_null_descriptor_set.1010
Fixes: 20902d1ed6 ("lavapipe: fix descriptor set layout reference counting in layout merge")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20662>