Flush support is needed by the Rust code, which will switch from
its own memstream to u_memstream in a future patch.
Signed-off-by: Daniel Almeida <daniel.almeida@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30594>
Introduce three 12-bit formats: X4R12_UNORM, X4R12X4G12_UNORM, and X4G12_X4B12X4R12_420_UNORM.
These formats allocate 12 bits for each color channel with 4 bits of padding to align with Vulkan's P012
and related planar formats.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Signed-off-by: Valentine Burley <valentine.burley@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30821>
Introduce three 10-bit formats: X6R10_UNORM, X6R10X6G10_UNORM, and X6G10_X6B10X6R10_420_UNORM.
These formats allocate 10 bits for each color channel with 6 bits of padding to align with Vulkan's P010
and related planar formats.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Signed-off-by: Valentine Burley <valentine.burley@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30821>
Properties from the vendor partition must use a "vendor." prefix from
Android T+. Meanwhile the "debug." prefix can be used for local
overrides.
The order of precedence thus becomes:
1. getenv
2. debug.mesa.*
3. vendor.mesa.*
4. mesa.* (as a fallback for older versions)
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31584>
Otherwise, they aren't applied if shaders are pre-compiled using
builders because the executable name would be fossilize-replay.
Using pApplicationName is the correct way to do because it's replayed
by Fossilize correctly.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31621>
Now that distributions are no longer installing device specific Xorg
drivers by default we have to rely on the modesetting driver which
currently does not work with glXCopySubBuffer. Both kwin and mutter prefer
using glXSwapBuffers over glXCopySubBuffer if GLX_EXT_buffer_age is present.
Therefore we want to ensure that it is available in order to avoid using
the broken glXCopySubBuffer.
Signed-off-by: Ian Forbes <ian.forbes@broadcom.com>
Reviewed-by: Neha Bhende <neha.bhende@broadcom.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31565>
* DXVK lacks the problematic rgba4 formats. It can use opaque black.
* lots of games dont use custom colours. Skip the emulation.
Not a general solution but speeds up a few things, and buys me some time.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31532>
These extensions were experimental and only exposed with radv_dgc=true
for vkd3d-proton. Only two games require DGC (Starfield and Halo
Infinite) and both also require sparse support which GFX6-7 can't
support.
GFX6-7 support is also mostly broken because IB2 can't be used when
indirect draw packets are used and RADV uses that to preprocess IBO.
Also with the EXT, indirect draws are more common and can't be
supported.
Everything could work with a bunch of time and workarounds but I don't
think it's worth the effort given there is no real use.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31491>
Buffer with indirect args wasn't passed to the function which
adds extra event args. Since function definition depends on the
common code, the definition is moved to a single place.
Fixes: 0a17035b5c
("u_trace: add support for indirect data")
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31090>
There's good reasons to emulate compressed formats; mobile and desktop
HW generally have different ideas of what formats are worth the extra
silicon, so they support different formats based on the legacy they were
designed to support. This means we can get better application
compatibility by emulating these formats.
But, that comes at a price, namely that applications that supports
multiple formats don't really have a way to detect which ones are
natively supported and which ones are not. This means they might make
the wrong choice, and end up wasting memory and bandwidth when that
could have been avoided.
So let's make the emulation optional, by introducing a DRIconf variable
to disable it.
This intentionally still leaves in place transcoding support, because
that's still *probably* a win. Besides, those needs to be opted into
anyway.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31420>
Framework mostly copied from radeonsi...
The only change is the firefox override, which was not working anyway,
since firefox seems to no longer load mesa in the main process, so just
remove it.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30860>
Latency is hooked up to a new winsys framebuffer interface method. Swap
interval replaces the previous environment variable. This does make the
environment variable lowercase but that seems worth the break to be able
to set it from driconf.
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31157>
The check function will free the db or the file if the other is NULL,
however, in this case db and the file are passed to foz_destroy, which
will also free them. This results in a double free. Instead, check that
either is NULL, and then goto the error case to ensure proper cleanup.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29881>
Hiding storage support for depth formats forces the game to take a
different, working path for terrain height map initialization.
cc: mesa-stable
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31152>
When use LA464(3A5000 pc), LLVM18 and kernel(which not supports lsx/lasx),
it will get a illegal instruction error. LA464 will return LA464 and
LA664 will return a generic when calling getHostCPUName(). Return LA464
name will add all feature(+f,+d,+lsx,+lasx,lvz) by default and generate
vector instruction, generic will add null. Hence we use util_get_cpu_caps
to judge if kernel supports lsx/lasx or not.
Set lsx and lasx by util_get_cpu_caps. Only LLVM 18 on loongarch
supports lsx and lasx completely. LLVM 16 isn't supported and
LLVM 17's LSX support is incomplete.
Signed-off-by: Jiale Zhao <zhaojiale@loongson.cn>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30220>
Only create 8 threads rather than 16, since otherwise that can hammer
fork a bit too much. Since it creates a bunch of threads, don't try to
run it in parallel with other tests either.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31059>
This reverts commit 3316bc3e88.
These formats were only used by RADV and are no longer needed as we can get the plane dimensions
from the YCbCr table.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Signed-off-by: Valentine Burley <valentine.burley@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30899>
When barriers are used in invalid shaders with non-uniform control flow
we might get a hang. Forcing 32-wide group can help by making it more
probable that barrier instruction is executed by at least one channel
in each thread, and thus hang will be avoided. This shouldn't affect
Xe2+, where active-thread-only barriers are used anyway.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11497
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30581>
Our u_hexdump() squeezes 16-byte chunks filled of zeros, where the unix
hexdump squeezes repeated 16-byte chunks. Turns out panfrost/panvk dumps
can be pretty big when when VM dump is requested
(PANVK_DEBUG/PAN_MESA_DEBUG=dump) and memory regions are
filled with repeated non-zero patterns (like a Z16_UNORM buffer cleared
to 1.0, AKA 0xffff).
Avoiding the repetition of such non-zero patterns in dumps significantly
reduces the size of the dumps. It also clears any confusion for people
used to the original hexdump semantics where a star means the previous
line is repeated.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30692>
In !25925 I attempted to fix an error spam caused by the disk cache not
creating parent directories of the cache directory when needed,
resulting in failure to create the disk cache. Presumably that is bad
for performance.
Unfortunately I did a really bad job and only fixed the edge case where
the cache dir is given by $MESA_SHADER_CACHE_DIR rather than the general
case. Here I attempt to be more comprehensive.
Fixes#8294
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30160>
The `capture_not_overwritten` unit test captures and compares two
backtraces -- one from inside a call to `func_c` and one outside -- and
confirms that they are not identical. That is, that `func_c` is in the
backtrace.
On 32-bit x86, without `-fno-omit-frame-pointer`, the function will not
emit a stack frame. As a result, the unit test fails.
The fix is to compile `func_c` with the flag `-fno-omit-frame-pointer`
to prevent the compiler from optimizing out the stack frame which is
otherwise unneeded.
Bug: https://bugs.gentoo.org/823774
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4091
Fixes: d0d14f3f64 ("util: Add unit test for stack backtrace caputure")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30622>
the CL CTS added a new test being printf("\n", "foo"), but we ended up
printing the new line twice. If we can't find a specifier anymore, ignore
the argument as after the loop processing all arguments we'll print the
remaining format string anyway.
Cc: mesa-stable
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30574>
DXVK and VKD3D-Proton use customBorderColorWithoutFormat and have most of
D24S8 images with USAGE_SAMPLED, in such case we disable UBWC for correctness.
However, games don't use border color for depth-stencil images. So we elect
to ignore this edge case and force UBWC to be enabled.
See also https://github.com/doitsujin/dxvk/issues/4191
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30545>
Remove the gross hack. The hack was broken too, because it incorrectly
added abs_time (a timestamp) to the now (another timestamp).
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30491>
Dota 2 and Counter-Strike 2 really want to be able to allocate memory
for both VkImages and VkBuffers from the same memory type. Xe2's
special compression-only memory type does not support buffers, which
makes these games crash. Disable CCS on these games as a workaround.
This is a temporary workaround as we're still working towards a
long-term solution (either by fixing the engine or finding a way
better expose our memory types).
Backport-to: 24.2
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11521
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30481>
Some of my colleagues have scripts using CSV format for measuring
frame timing.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
Allows a driver to declare indirect arguments for its tracepoints and
pass an address. u_trace will request a copy of the data which should
be implemented on the command processor.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Co-Authored-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
We want to reduce the buffer allocations for other type of data than
timestamps.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
We're about to add indirect arguments, having a better way to describe
arguments (as capture/storage) will be useful.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29944>
Only 64-bit is considered now because 32-bit LoongArch Linux support
doesn't exist in upstream yet.
Signed-off-by: Icenowy Zheng <uwu@icenowy.me>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30197>