Use the type stored in the Parameters array to determine the layout
instead of the type in the instruction register field. Also, update
the instruction register field based on the parameter type.
This makes Google Earth work exactly like with Mesa master.
Remove commented-out opcodes. Remove information about API mappings
to opcodes, but add a reference to tgsi-instruction-set.txt where
that information is better presented.
Various opcodes which can be implemented trivially with other TGSI opcodes,
such as matrix multiplication and negation. These were not used by any
state tracker or implemented by any of the drivers.
There's no need to push out depth buffer contents on swapbuffers.
Note that this change doesn't throw away depth buffer changes, it simply
holds them in the cache over calls to swapbuffers. The hope is
that swapbuffers will be followed by a clear() which means in that case
we won't have to write the changes out.
The 965 driver expects unused source registers (e.g., SrcReg[2] of a
DP3 instruction) to have a register file of PROGRAM_UNDEFINED.
Initializing these source registers ensures that this happens.
The sp_tile_cache is often called repeatedly to look up the same
tile. Add a cache (to the cache) of the single tile most recently
retreived and make a quick inline check to see if this matches the
subsequent request.
Add a tile_address bitfield struct to make this check easier.
The leading underscore is meaningful... This function is used by
_warning and _error functions as well as the more common
debug_printf().
debug_printf (without underscore) gets turned off when DEBUG is
disabled, but warning/error messages still use this function to get
their message out.
The tile cache is a utility, it shouldn't know anything about the
entity which is making use of it (ie softpipe).
Remove softpipe parameter to all the tilecache function calls, and
also remove the need to keep a softpipe pointer in the sampler structs.
This is a source of ongoing confusion. TGSI has multiple names for
opcodes where the same semantics originate in multiple shader APIs.
For instance, TGSI includes both Mesa/GLSL and DX/SM30 names for
opcodes with the same semantics, but aliases those names to the same
underlying opcode number.
This makes it very difficult to visually inspect two sets of opcodes
(eg in state tracker & driver) and check if they implement the same
functionality.
This patch arbitarily rips out the versions of the opcodes not currently
favoured by the mesa state tracker and leaves us with a single name
for each distinct operation.