Mesa caches are compressed by default and we just added option to disable
compression that will be needed by the new Mesa-DB cache. Let's enable
testing of uncompressed caches for the multi-file and foz-db caches in
addition to the compressed to increase test coverage of the new code.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Suggested-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16888>
Rename MESA_GLSL_CACHE to MESA_SHADER_CACHE, as the on-disk cache can
store not only GLSL but also SPIR-V shaders.
v2:
- Keep old envvar as deprecated (Mike)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15390>