Most values are used for multiple object types. It also is not
necessary, because the object type is already included in the key.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32881>
just accept the arguments as-is. this matches how gcc/clang actually work
and simplifies the meson.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33242>
reduces a bit of boilerplate.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33242>
flag day change to use the new infra. as-is this is a bit pointless, but it
unblocks the new bindgen work.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33067>
this will be needed with vtn_bindgen2
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33067>
In the current API, precomp implicitly assumes full barriers both before & after
every dispatch. That's not good for performance. However, dropping the barriers
and requiring user to explicitly call barrier functions before/after would have
bad ergonomics.
So, we add a new parameter to the standard MESA_DISPATCH_PRECOMP signature
representing the barriers required around the dispatch. As usual, the actual
type & semantic is left to drivers to define what makes sense for their
hardware. We just reserve the place for it. (I think most drivers will want
bitflags here, but I don't think the actual flags are worth. If a driver wanted
to use a struct here, that would work too.)
Since the asahi stack doesn't do anything clever with barriers yet, we
mechnically add an AGX_BARRIER_ALL barrier to all precomp users in-tree. We can
optimize that later, this just gets the flag-day change in with no functional
change.
For JM panfrost, this will provide a convenient place to stash both their "job
barrier" bit and their "suppress prefetch" bit (which is really a sort of
barrier / cache flush, if you think about it).
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32980>
../src/asahi/vulkan/hk_cmd_draw.c: In function ‘hk_draw’:
../src/asahi/vulkan/hk_cmd_draw.c:3471:32: error: expression in static assertion is not constant
3471 | static_assert(size > sizeof(VkDrawIndirectCommand),
| ~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~
Fixes: 5bc89aa991 ("hk,libagx: handle adjacency without a GS")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12351
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Eric Engestrom <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32988>
rather than try to enumerate everything a driver might want with an unmanageable
collection of booleans, just do a filter callback + data. this ends up simpler
overall, and will allow Intel to use this pass for just 64-bit images without
needing to add even more booleans.
while we're churning the pass signature, also do a quick port to
nir_shader_intrinsics_pass
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> [NIR and V3D]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32907>
This makes it stop leaking shader binary blobs definition and is
required for panfrost clc.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32939>
Fix defect reported by Coverity Scan.
Arguments in wrong order (SWAPPED_ARGUMENTS)
swapped_arguments: The positions of arguments in the call to
hk_ia_update do not match the ordering of the parameters:stat_c_inv is
passed to c_prims.stat_c_prims is passed to c_inv.
Fixes: a3b796ba19 ("libagx,hk: handle pipeline stats queries without a GS")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32853>
A negative hole size means the loads overlap. This will be used by drivers
to handle overlapping loads in the callback easily.
Reviewed-by: Mel Henning <drawoc@darkrefraction.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32699>
RADV uses VK_PRIMITIVE_TOPOLOGY_META_RECT_LIST_MESA for some meta
operations but it doesn't need to use the existing path that draws
using VBOs.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32805>
There is no requirement on LLVM or SPIR-V tools since the introduction
of mesa-clc.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32719>
As Asahi, Intel and soon Panfrost requires an offline compiler for their
respective internal shaders, this commit adds generic new options to
workaround meson current limitations around cross-compillation.
Signed-off-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32719>
the previous logic was busted with the sequence Dolphin emits:
BeginRender
BindIndex
Draw
EndRender
BeginRender
Draw without restart
Draw with restart
EndRender
the second control stream would not have any restart index emitted, since the
dirty flag is set only on Begin and Bind, and cleared on draw.
this was probably also broken in the similar case
BeginRender
BindIndex
Draw without restart
Draw with restart
EndRender
fixes Zelda: Wind Waker, Xeno Blade, etc.
thank you to pokechu22 for debug help!
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32759>
bo->dev wasn't being set on the import path. apparently mmap'ing imported BOs is
really rare, so this slipped through. should address segfaults with gnome
settings.
Reported-by: girona
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32759>
No need to open-code this one now that we have a generic helper.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32627>
so we can use designated initializers and other fun features.
all affected shaders are in gfxbench:
total instructions in shared programs: 2750549 -> 2750497 (<.01%)
instructions in affected programs: 10832 -> 10780 (-0.48%)
helped: 4
HURT: 2
Inconclusive result (value mean confidence interval includes 0).
total alu in shared programs: 2278478 -> 2278760 (0.01%)
alu in affected programs: 7040 -> 7322 (4.01%)
helped: 2
HURT: 4
Alu are HURT.
total fscib in shared programs: 2276985 -> 2277267 (0.01%)
fscib in affected programs: 7040 -> 7322 (4.01%)
helped: 2
HURT: 4
Fscib are HURT.
total bytes in shared programs: 19922466 -> 19922734 (<.01%)
bytes in affected programs: 71412 -> 71680 (0.38%)
helped: 4
HURT: 2
Inconclusive result (value mean confidence interval includes 0).
total regs in shared programs: 865070 -> 865086 (<.01%)
regs in affected programs: 142 -> 158 (11.27%)
helped: 0
HURT: 2
total uniforms in shared programs: 2120930 -> 2121034 (<.01%)
uniforms in affected programs: 244 -> 348 (42.62%)
helped: 0
HURT: 2
total scratch in shared programs: 11576 -> 11600 (0.21%)
scratch in affected programs: 2744 -> 2768 (0.87%)
helped: 0
HURT: 2
total spills in shared programs: 958 -> 868 (-9.39%)
spills in affected programs: 958 -> 868 (-9.39%)
helped: 6
HURT: 0
total fills in shared programs: 732 -> 626 (-14.48%)
fills in affected programs: 732 -> 626 (-14.48%)
helped: 4
HURT: 2
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32529>