Comparing the 64bit clear value to the lower half 32bit clear state is
obviously wrong and results in a lot of false positives.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20586>
Instead of replicating the lower half of the clear value, properly
use the upper half to program the second clear value BLT state.
CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20586>
From cc29b940 according to Jonathan Marek using 2 immediates in a cat2
instruction is only "correct" if they are both equal.
They were not equal after reassigning of packed inlocks.
flat.b seemed to work fine even with imm values being different,
but better not to risk.
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20533>
tu6_vpc_varying_mode returned how many bits are consumed IF they are
non-zero, for SMOOTH mode nothing is written and it was treated like
no bits were consumed.
When input with smooth interpolation was the last one and straddled
the VPC_VARYING_INTERP_MODE regs, the last interp mode were not written.
Fixes misrendering in "Psychonauts 2".
Cc: mesa-stable
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20533>
draw->cur_num_back is no longer used for immediately reducing the number
of allocated back buffers. It just reflects how many of them are
currently allocated, and is used to prevent allocating more if the
current maximum is already reached.
This fixes an issue where the current in-progress back buffer could get
freed, which would result in visible artifacts.
Unused buffers are freed once they exceed buffer age 200. This ensures
we do not keep around more buffers than necessary in the long run.
v2:
* Drop buffer age threshold to 200. This will free unused buffers more
quickly, and seems enough to avoid doing so prematurely even with
"glxgears -fullscreen" running at thousands of frames per second.
* Use "buf_id != LOADER_DRI3_FRONT_ID". (Pierre-Eric Pelloux-Prayer)
* Simplify loader_dri3_get_buffers changes slightly.
* We can now use any unallocated back buffer slot in dri3_find_back.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20385>
With PS epilogs compiled on-demand (for some dynamic states), they need
to be emitted outside of the graphics pipeline path. Also keep track
of the last emitted PS epilog to avoid redundant emission.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20201>
With PS epilogs on-demand, the non-compacted color format field won't
come from the pipeline and it seems easier to introduce a new dirty
flag for re-emitting this state.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18552>
Align the sampler view creation condition with the image and buffer
creation usage which maps to PIPE_BIND_SAMPLER_VIEW, which fixes the spam
of "Illegal sampler view creation without bind flag". Also fix the
PIPE_BIND_SHADER_IMAGE assignment for image usage bits and avoid setting
the image view struct if without PIPE_BIND_SHADER_IMAGE.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20580>
When combining of ro+rw caches is enabled, at first the ro cache should be
looked up and if data isn't found there then rw cache should be checked.
The rw cache checking got lost by accident after the code rebase and there
was no unit test covering this condition. Fix the rw cache looking up and
add the unit test case.
Fixes: 32fe60e8c4 ("util/disk_cache: Support combined foz ro and non-foz rw caches")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Juston Li <justonli@google.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipenko@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20595>
Since we don't support wide points, this isn't a useful feature, but the CTS
requires a particular point coord value for the single rasterized pixel, based
on where the original point coord fell within the pixel. Since we're not doing
a quad, we don't get free interpolation like the GL driver does, so split the
logic between vertex (transform point center into screen space) and pixel
(compute delta between current pixel/sample and point center).
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20400>
Rather than a grab-bag of random values, return 'Mesa' as the GL_VENDOR
string for all community-supported drivers.
Drivers which are primarily developed/maintained by the hardware vendor
retain that vendor's name as the GL_VENDOR string.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16064>