This makes the function easier to read and follow.
Also prepares for some future changes when we'll want to
submit to multiple queues at once.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Instead, just use the pointers from the queue structure.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
This function already handles more than just the geometry and tess
rings, and it will include more things in the future, such as
the task shader rings.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Previously we would always create it, but would return NULL when
it wasn't needed. Now, don't create it when not needed.
Additionally, don't create the continue preamble when we can use
IB BOs, because then we never use a continue preamble.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
The "initial" and "initial full flush" preambles both need a
cache flush with a slight difference. Improve the readability of
this code.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
This aims to improve the readability of this function.
Initialize the BO pointers to the queue's current pointers
at the beginning instead of in the else branches later.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Hopefully this will make it easier to read and understand.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Also move the preamble update into this function, as that is only needed
by this code path and not needed for empty submits.
With this change, the goal is to make radv_queue_submit easier to
read and understand. This prepares it for future work when we'll
add the capability to submit to multiple queues at the same time.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-By: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16358>
Additions by positive integers can more easily be combined into the
access.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16203>
Use integer atomics on GFX8/9.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16203>
RDNA2 is affected by a hardware bug when instance packing is enabled
for adjacent primitive topologies and instance_count > 1, pipeline
stats generated by GE are incorrect. It needs to be applied for
indexed and non-indexed draws.
This is based on PAL waDisableInstancePacking.
This fixes KHR-GL46.pipeline_statistics_query_tests_ARB.* with Zink.
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6257
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15877>
This is to fix a LLVM crash with 13.0 because ATOMIC_FMAX is only
supported on 14.0+, so RADV_DEBUG=llvm was just completely broken.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16305>
This test can intentionally make the alloc callback to return NULL, so
we have to handle object creation failures properly. The driver should
also avoid memleaks because the test checks that.
Fixes crashes with
dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Martin Roukala <martin.roukala@mupuf.org>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16298>
Fixes dEQP-VK.binding_model.descriptorset_random.sets4.noarray.ubolimitlow.sbolimitlow.sampledimglow.outimgtexlow.noiub.nouab.rgen.noia.0
and probably some other ones.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16306>
The dynamic primitive topology could change from LINE_LIST to
LINE_STRIP for example and the stipple state depends on this.
Found by inspection.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16295>
Without --quiet glslang unconditionally prints the input file name to stdout.
Check if --quiet is supported because some distros only have ancient glslang
versions.
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16312>
Instead of binding 2D images views and relying on BASE_ARRAY.
This cleanups the internal driver operations for 3D.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16272>
We usually use pdevice for "physical device" and not "device pointer".
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16259>
With NGG GS, the hardware can't know the number of generated primitives
and we have to increment it manually from the shader using a plain GDS
atomic operation.
Though this had a serious problem (see this old TODO) if the bound
pipeline was using legacy GS because the query implementation was
relying on NGG GS. Another situation is if we had one draw with NGG GS,
followed by one draw with legacy (or the opposite) the query result
would have been broken.
The solution is to allocate two 64-bit values for storing the begin/end
values if the query pool is supposed to need GDS and accumulate the
result with the number of generated primitives generated by the hw.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15892>
This controls the whole lowering of "make tex ops with implicit
derivatives on non-implicit-derivative stages be tex ops with an explicit
lod of 0 instead", but it's really hard to describe that in a git commit
summary.
All existing callers get it added except:
- nir_to_tgsi which didn't want it.
- nouveau, which didn't want it (fixes regressions in shadowcube and
shadow2darray with NIR, since the shading languages don't expose txl of
those sampler types and thus it's not supported in HW)
- optional lowering passes in mesa/st (lower_rect, YUV lowering, etc)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16156>
To workaround game bugs where partial derivatives are used in
non-uniform control flow. A proper solution needs to be implemented,
but as a quick fix disabling nir_opt_sink() works.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16165>
When the divisor is 0, the compiler should generate a different VS
prolog instead of re-using a previous prolog that uses nontrivial
divisors. This is because divisor == 0 and divisor > 1 should use
a different path to guarantee that the index is correctly computed.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16009>
The vkd3d-proton ray tracing tests delete shader modules after creating
pipeline libraries from them. This resulted in a use after free when
creating ray tracing pipelines.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16027>
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 15640e58d9 ("radv,aco: lower texture descriptor loads in NIR")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16148>
Fixes dEQP-VK.ray_tracing_pipeline.misc.report_intersection_result
Fixes: c3d82a9 ("radv: Add pass to lower anyhit shader into an intersection shader.")
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16056>