Commit graph

70589 commits

Author SHA1 Message Date
Ben Widawsky
b639ed2f1b i965: Add gen8 fast clear perf debug
In an ideal world I would just implement this instead of adding the perf debug.
There are some errata involved which lead me to believe it won't be so simple as
flipping a few bits.

There is room to add a thing for Gen9s flexibility, but since I am actively
working on that I have opted to ignore it.

Example:
Multi-LOD fast clear - giving up (256x128x8).

v2: Use braces for if statements because they are multiple lines (Ken)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-06-05 14:25:47 -07:00
Ben Widawsky
77a44512d9 i965: Add buffer sizes to perf debug of fast clears
When we cannot do the optimized fast clear it's important to know the buffer
size since a small buffer will have much less performance impact.

A follow-on patch could restrict printing the message to only certain sizes.

Example:
Failed to fast clear 1400x1056 depth because of scissors.  Possible 5% performance win if avoided.

Recommended-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-06-05 14:25:47 -07:00
Marek Olšák
6acb61fc9c clover: clarify and fix the EGL interop error case
Cc: 10.6 <mesa-stable@lists.freedesktop.org>
2015-06-05 19:44:33 +02:00
Marek Olšák
a1cb407b04 egl: expose EGL 1.5 if all requirements are met
There's no driver support yet, because EGL_KHR_gl_colorspace isn't
implemented.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
51c8c66e1d egl: return correct invalid-type error from eglCreateSync
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
820a4d402a egl: add new platform functions (v2)
These are just wrappers around the existing extension functions.

v2: return BAD_ALLOC if _eglConvertAttribsToInt fails

Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
515f04ed6f egl: add eglCreateImage (v2)
v2: - use calloc
    - return BAD_ALLOC if calloc fails

Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
1e79e054e7 egl: add eglGetSyncAttrib (v2)
v2: - don't modify "value" in eglGetSyncAttribKHR after an error
    - rename _egl_api::GetSyncAttribKHR -> GetSyncAttrib
    - rename GetSyncAttribKHR_t -> GetSyncAttrib_t
    - rename _eglGetSyncAttribKHR to _eglGetSyncAttrib

Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
7524592da6 egl: add eglWaitSync
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
2885ba0e4c egl: add EGL 1.5 functions that don't need any changes from extensions
Declare the functions without the suffix, so that the core names are exported.

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
d333d30632 egl: use EGL 1.5 types without suffixes
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
706466f461 egl: add context attribs from EGL 1.5
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
f9f894447e egl: fix setting context flags
Cc: 10.6 10.5 10.4 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
0e4b564ef2 egl: combine VersionMajor and VersionMinor into one variable
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
efda9c5649 egl: set the EGL version in common code
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
3a83adeb7c egl: remove unused _egl_global::ClientExtensions
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
20249d3559 egl: import platform headers from registry (v2)
v2: don't remove local Mesa changes

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:33 +02:00
Marek Olšák
6b31f22338 egl: import eglext.h from registry and cleanup eglmesaext.h (v2)
v2: include mesa and chromium extensions in eglext.h so as not to break
    existing users
v3: keep PFNEGLSWAPBUFFERSREGIONNOK because piglit uses it

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:32 +02:00
Marek Olšák
49ae822183 egl: import egl.h from registry (v2)
v2: split the commit into 3 patches

Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
2015-06-05 19:44:32 +02:00
Marek Olšák
f52e8572ae mesa: remove unused gl_config::colorIndexMode
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-06-05 19:44:32 +02:00
Marek Olšák
4312b4f570 mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAM
There's no reason to use our own definition.
Tessellation will use the NV definitions too.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-06-05 19:44:32 +02:00
Marek Olšák
3b2721ce11 mesa: use _mesa_has_geometry_shader in get_programiv
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-06-05 19:44:32 +02:00
Marek Olšák
b7ef7903b8 mesa: remove useless gl_compute_program_state::Current
This is for user assembly shaders only (not GLSL). We won't support those.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-06-05 19:44:32 +02:00
Marek Olšák
e8b040477e mesa: remove unused geometry shader variables
These states are for GS assembly shaders only. We don't support those.

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-06-05 19:44:32 +02:00
Marek Olšák
3d16b5af1d tgsi/ureg: fix a coverity defect in emit_decls
Reported by Ilia Mirkin.
2015-06-05 19:44:32 +02:00
Marek Olšák
6aff87bb01 r600g: fix a coverity defect in streamout code
Reported by Ilia Mirkin.
2015-06-05 19:44:32 +02:00
Marek Olšák
6bf3729a3f glsl_to_tgsi: use TGSI array declarations for VS,GS arrays of outputs (v2)
v2: don't use PIPE_MAX_SHADER_ARRAYS
2015-06-05 19:44:32 +02:00
Marek Olšák
9b1921100e glsl_to_tgsi: use TGSI array declarations for GS,FS arrays of inputs (v2)
v2: don't use PIPE_MAX_SHADER_ARRAYS
2015-06-05 19:44:32 +02:00
Marek Olšák
26c8a49bc4 glsl_to_tgsi: remove some emit functions by using C++ default values 2015-06-05 19:44:32 +02:00
Marek Olšák
85cd1cf4b8 glsl_to_tgsi: rename emit -> emit_asm
My editor thinks "emit" is a keyword, which breaks code indexing.
2015-06-05 19:44:32 +02:00
Marek Olšák
30b74c02cd glsl_to_tgsi: remove memset after calloc 2015-06-05 19:44:32 +02:00
Marek Olšák
6ae3bc2569 glsl_to_tgsi: don't use a static array size for st_translate::arrays 2015-06-05 19:44:32 +02:00
Marek Olšák
57c98e22db glsl_to_tgsi: don't use a static array size for "array_sizes" 2015-06-05 19:44:32 +02:00
Marek Olšák
b6ebe7eabf tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarations
Softpipe, llvmpipe, r300g, and radeonsi pass tests. Other drivers need testing.

Freedreno and nv30 are definitely broken. Other drivers seem to be alright.
2015-06-05 19:44:32 +02:00
Marek Olšák
a015b3952f tgsi/ureg: add support for output array declarations 2015-06-05 19:44:32 +02:00
Marek Olšák
1fa6c99e24 tgsi/ureg: add support for GS input array declarations 2015-06-05 19:44:32 +02:00
Marek Olšák
d3fbc65986 tgsi/ureg: merge input and fs_input arrays 2015-06-05 19:44:32 +02:00
Marek Olšák
3b1d157751 tgsi/ureg: rename and simplify ureg_DECL_gs_input
There is nothing special about it and it's used for tessellation shaders
too.
2015-06-05 19:44:32 +02:00
Marek Olšák
918ca4031f tgsi/ureg: add support for FS input array declarations 2015-06-05 19:44:32 +02:00
Marek Olšák
cf2c9265a3 tgsi/scan: get more information about arrays and handle arrays correctly (v2)
v2: use less memory for the information
2015-06-05 19:44:32 +02:00
Tapani
78395dbf9f mesa: fix program resource queries for builtin variables
Patch fixes special cases with gl_VertexID and sets all builtin
variables locations as '-1' as specified by the extension spec.

Fixes ES 3.1 conformance test failure:
	ES31-CTS.program_interface_query.input-built-in

v2: comments + use is_gl_identifier() (Martin)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
2015-06-05 08:39:59 +03:00
Alan Coopersmith
cb277cde6f glsl_compiler: Remove unused extra argument to printf in usage_fail
Flagged by Oracle's parfait static analyzer:

Error: Format string argument mismatch (CWE 628)
   In call to printf with format string "usage: %s [options] <file.vert | file.geom | file.frag>\n\nPossible options are:\n"
      Too many arguments for format string (got more than 1 arguments)
        at line 285 of src/glsl/main.cpp in function 'usage_fail'.

Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-06-04 19:01:16 -07:00
Roland Scheidegger
00d8733120 docs: add note about llvmpipe supporting GL_ARB_shader_stencil_export 2015-06-05 02:25:03 +02:00
Roland Scheidegger
6e5970ffee draw: (trivial) fix NULL pointer dereference
This probably got broken when the samplers were converted to be indexed
by shader type.
Seen when looking at bug 89819 though I'm not sure if that really was what
the bug was about...

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-06-05 02:20:35 +02:00
Kenneth Graunke
c820407ef0 i965/fs: Print mlen in dump_instructions() output.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-06-04 15:34:01 -07:00
Kenneth Graunke
15a12795c6 prog_to_nir: Make RSQ properly take the absolute value of its argument.
I just botched this when writing the original code.

From the ARB_vertex_program specification:
"The RSQ instruction approximates the reciprocal of the square root of
 the absolute value of the scalar operand and replicates it to all four
 components of the result vector."

Fixes a Glean vertProg1 subtest:
RSQ test 2 (reciprocal square root of negative value)

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90547
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2015-06-04 15:32:46 -07:00
Martin Peres
71e9457877 main: fix a regression in uniform handling introduced by 87a4bc5
The comment was accurate but the condition was reversed...

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-06-04 15:42:06 +03:00
Martin Peres
87a4bc5118 mesa: reference built-in uniforms into gl_uniform_storage
This change introduces a new field in gl_uniform_storage to
explicitely say that a uniform is built-in. In the case where it is,
no storage is defined to make it clear that it is read-only from the
mesa side. I fixed all the places in the code that made use of the
structure that I changed. Any place making a wrong assumption and using
the storage straight away will just crash.

This patch seems to implement the path of least resistance towards
listing built-in uniforms in GL_ACTIVE_UNIFORM (and other APIs).

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
2015-06-04 09:25:00 +03:00
Roland Scheidegger
4fd42a7c27 llvmpipe: Implement stencil export
Pretty trivial, fixes the issue that we're expected to be able to blit
stencil surfaces (as the blit just relies on util blitter code which needs
stencil export to do it).
2 piglits skip->pass, 11 fail->pass

v2: prettify, keep different stencil ref value handling out of depth/stencil
test itself.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2015-06-04 03:56:19 +02:00
Matt Turner
d46d04529b i965: Use UW-typed immediate in multiply inst.
Some hardware reads only the low 16-bits even if the type is UD, but
other hardware like Cherryview can't handle this.

Fixes spec@arb_gpu_shader5@execution@sampler_array_indexing@fs-simple on
Cherryview.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90830
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
2015-06-03 10:47:41 -07:00