opposite of nir_remove_non_entrypoint. this operation comes up with
precompiling.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32382>
for cl kernel libraries with many entrypoints. spirv can represent, nir should
be able to as well.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32382>
This fixes a potential issue where nir_opt_move_discards_to_top would
always return progress.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Fixes: f97fb1fa55 ("nir: Add a nir_instr_move helper")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32145>
If the hardware does not support INSTANCE_INDEX natively, it will be
lowered to load_instance_id + base_instance. Otherwise, INSTANCE_ID
will be lowered to load_instance_index - base_instance.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32158>
NIR doesn't really support global instructions such as global val
initilisation. So here we add functionality to glsl_to_nir() to
put these instructions into a temporary function that will be
later inlined into main.
We give the function a name starting with gl_mesa_tmp_ as functions
starting with gl_ are reserved and will not have any clashes with
user functions, we finish the name with the blake3 of the shader
source to avoid conflicts with multiple shaders attached to a single
stage.
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31137>
Doing that optimization wouldn't do anything useful in this case.
nir_block_has_non_copy() is used by opt_loop_peel_initial_break().
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31002>
Adds a new instruction type that stores metadata that might be useful
for debugging purposes. Passes must ignore these instructions when
making decisions.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18903>
There is no need to compute it in the shader as the result is known at
runtime already.
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Tested-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30467>
AGX has limited border colour hardware. To support full
customBorderColorWithoutFormat semantics, we're forced to emulate in shaders at
a substantial performance penalty. Actually, that's needed just to pass CTS
because of other hardware issues stacking on top of each others... Hooray!
Add the texops we need to facilitate efficient custom border colour lowering.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29179>
This allow us to invoke the quad helper.
v2: (Georg)
- Add check for is_gather_implicit_lod
Fixes: 48158636bf ("nir: add is_gather_implicit_lod")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27447>
In previous patches, we have moved the Intel specific lowering code in
brw_nir_lower_texture file. We can go ahead and drop the Intel specific
texture source too.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27458>
Deduplicates the "get # of channels" logic which was the same between the
helpers.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26084>
There is no neeed #include "main/menums.h" in nir.c,
as it's belongs to gallium code
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24462>
Extracted from nir_lower_to_source_mods, this is useful for back-ends
which don't want to rely on NIR source and destination modifiers.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25000>
First, we need to give the parent_instr field a unique name to be able to
replace with a helper. We have parent_instr fields for both nir_src and
nir_def, so let's rename nir_src::parent_instr in preparation for rework.
This was done with a combination of sed and manual fix-ups.
Then we use semantic patches plus manual fixups:
@@
expression s;
@@
-s->renamed_parent_instr
+nir_src_parent_instr(s)
@@
expression s;
@@
-s.renamed_parent_instr
+nir_src_parent_instr(&s)
@@
expression s;
@@
-s->parent_if
+nir_src_parent_if(s)
@@
expression s;
@@
-s.renamed_parent_if
+nir_src_parent_if(&s)
@@
expression s;
@@
-s->is_if
+nir_src_is_if(s)
@@
expression s;
@@
-s.is_if
+nir_src_is_if(&s)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Acked-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24671>
GLSL doesn't use that type. SPIR-V used for a while but later started
relying on its own data structures and stopped using it.
See ca62e849d3 ("nir/spirv: Stop using glsl_type for function types")
If we were ever to add this one again, would be better to have a way to
grab a key for lookup that did not require allocations, right now that's
needed to inject return type as the first element in params array.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25160>
Avoid code duplication because it need to be used in following commits
Fixes: 1a8dd84ec6 ("nir: Propagate the type sampler type change to the used variable.")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Signed-off-by: Illia Polishchuk <illia.a.polishchuk@globallogic.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25145>