The guesses are based on other gpus from the same gfx version. We will
need actual runs on the GPUs to confirm this.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16810>
dEQP-VK.glsl.builtin.precision_double.determinant.compute.mat3 was
failing because of a CTS bug, which got fixed in the latest update for
all our CI machines.
This commit assumes this got fixed for all families, even the ones we
did not try to run on.
Fixes: 836ce97f5e (ci: bump VK-GL-CTS to 1.3.2.0)
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16810>
The execution time of vkcts has drastically changed with the latest
update, especially for APUs. This commit bumps the timeout to give
them a chance to finish.
Fixes: 836ce97f5e (ci: bump VK-GL-CTS to 1.3.2.0)
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16810>
The Polaris10 in CI has been getting insta-hangs when starting dEQP.
Let's give it 5 attempts to get its act together, as it won't affect
the run time dramatically (max 5 minutes), but will provide more
reliable results for developers.
Tracking of hangs (and many other issues) is done through scrapping the
execution logs, processing them to find these issues, then pushing the
data to influxdb. This allows us to plot the failure rate over time,
and see if the situation is getting better or worse.
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Acked-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16793>
The callback allows to request different vectorization factors
per instruction depending on e.g. bitsize or opcode.
This patch also removes using the vectorize_vec2_16bit option
from nir_opt_vectorize().
Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13080>
DiscardRectangleCount must be less than or equal to
maxDiscardRectangles which is limited to 4.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16778>
The value must be less than or equal to maxTessellationPatchSize which
is limited to 32 with RADV.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16778>
This commit has been created by aggregating all the flakes found in the
last 2 weeks, excluding the ones seen once.
v2 (Martin Roukala):
- stop trying to hardcode all the flakes, use a wildcard
Signed-off-by: Martin Roukala (né Peres) <martin.roukala@mupuf.org>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16777>
Instead of gathering XFB info over and over again every time we even
want to know if the shader uses XFB, gather it once when we compile the
shader and refer to the copy in the NIR.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16750>
Instead of SDWA v_mov_b32/v_xor_b32, we can use a combination of
v_add_u16/v_sub_u16 (add/sub swap, similar to xor swap) and v_perm_b32
with a literal.
I don't know yet if GFX11 adds any new instructions which makes this
easier, but this approach should have full functionality.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16595>
I think v_mov_b32 was only used because a sub-dword p_parallelcopy
couldn't take constants on some gfx levels. That shouldn't be the case
anymore.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16595>
GLSL says that indexing in a samplers array should be done with
a dynamically uniform value.
If the app doesn't obey this constraint, it'll get incorrect
results.
But there's one case where the app might be correct and yet
get incorrect result: if 2 consecutive draws are used, with no
state changes in between, the hardware might run them in the
same wave and the app will get incorrect result as-if it was
using non-dynamically uniform index.
To prevent this, this commit takes advantage of the divergence
analysis pass - if the index is marked as divergent, then it will
have the same effect as using ACCESS_NON_UNIFORM in SPIR-V.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16709>
For the sake of consistency, do not rely on a 1-dimensional
workgroup ID anymore.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16721>
Unfortunately, radv_lower_multiview is not suitable for mesh shaders
because it can't know the mapping between API mesh shader
invocations and output primitives.
Additionally, when lowering view id to layer, it must be created
as a per-primitive PS input.
Fixes: d32656bc65
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16504>
Fix defects reported by Coverity Scan.
Uninitialized scalar field (UNINIT_CTOR)
uninit_member: Non-static class member m_numPkrLog2 is not initialized in this constructor nor in any functions that it calls.
uninit_member: Non-static class member m_numSaLog2 is not initialized in this constructor nor in any functions that it calls.
Fixes: 4fdf42b3c2 ("amd: import gfx11 addrlib")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16679>
Use vk_buffer as a base for radv_buffer and
replace manual handling of VK_WHOLE_SIZE with
vk_buffer_range.
Signed-off-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16764>
This will allow to translate the function and factors earlier.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16672>