José Fonseca
350bbc946a
util: Keep const keyword when unpacking formats.
2010-04-08 19:03:40 +01:00
José Fonseca
3f62664679
util: Reorder the code generated function so that they are grouped by format.
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Makes it easier to copy and paste.
2010-04-08 19:03:40 +01:00
Li Peng
9599da3374
intel: Call intel_prepare_render() in intelClear()
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Make sure we have up to date buffers before we start looking at
the tiling bits to determine how to clear.
2010-04-08 13:52:55 -04:00
Zack Rusin
074084d563
draw llvm: hook up the generated function into the draw elts path
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we were only using the jited function in the linear case, now drawelts
correctly uses the same path. it results in a significant gain in
real world apps (openarena went from 23fps to 29fps)
2010-04-08 10:53:21 -04:00
José Fonseca
3ceafcf143
draw: Fix vertex buffer indexation.
2010-04-08 11:00:42 +01:00
José Fonseca
d2f8162f91
util: Don't call util_dl_close(library) when util_format_s3tc_init is successful."
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Otherwise the library will be unloaded and function pointers become invalid.
This reverts commit bc2bc0306e .
2010-04-08 10:36:16 +01:00
Vinson Lee
bc2bc0306e
util: util_dl_close(library) before exiting util_format_s3tc_init.
2010-04-08 00:55:16 -07:00
Vinson Lee
01ec162d53
draw llvm: Remove unnecessary header.
2010-04-08 00:30:40 -07:00
Vinson Lee
94e5bc23e7
llvmpipe: Remove unnecessary header.
2010-04-08 00:18:46 -07:00
Dave Airlie
dff50ff592
Merge remote branch 'origin/7.8'
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Conflicts:
Makefile
configs/default
src/mesa/main/version.h
2010-04-08 16:48:41 +10:00
Chia-I Wu
968bf9634e
st/dri: Fix setTexBuffer2 with __DRI_TEXTURE_FORMAT_RGB.
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When the format is __DRI_TEXTURE_FORMAT_RGB, the texture should be
treated as if there is no alpha channel.
2010-04-08 16:47:11 +10:00
Dave Airlie
4b39a0da89
texenvprogram: fix for ARB_draw_buffers.
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piglit has a test called fbo-drawbuffers, this fails for me on r300g,
and fixing the texenv program to use the DATA outputs fixes it.
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-04-08 15:19:52 +10:00
Zack Rusin
821abff8c0
draw llvm: highly reduce the compilation times for draw llvm
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our code resets pipe_vertex_buffer's with different offsets when rendering
vbo, meaning that we kept creating insane number of shaders even for simple
apps e.g. geartrain had 54 shaders and it was taking almost 27 seconds just to
compile them. this patch passes pipe_vertex_buffer's to the jit function and lets
it to the stride/buffer_offset computation at run time. the slowdown at runtime
is largely unnoticable but the we go from 54 shaders to 3, and from 27 seconds to less
than 1.
2010-04-07 17:50:11 -04:00
José Fonseca
40bac07f9b
gallivm: Get the format translation logic write.
2010-04-07 22:17:07 +01:00
José Fonseca
2c06fa4682
util: Support fixed formats conversion.
2010-04-07 22:16:18 +01:00
José Fonseca
783e94243a
util: Add copyright header to u_half.h
2010-04-07 21:00:18 +01:00
José Fonseca
f15469039a
util: Remove the half typedef from p_compiler.h.
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Unnecessary, and doesn't even guarantee size.
2010-04-07 21:00:05 +01:00
José Fonseca
68df294997
llvmpipe: Add missing include.
2010-04-07 20:55:31 +01:00
José Fonseca
d96e87c3c5
util: Use stubs for the dynamically loaded S3TC functions.
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Loosely based on Luca Barbieri's commit
52e9b990a1 .
2010-04-07 20:47:38 +01:00
José Fonseca
a46ca64562
draw: Fix MSVC build (snprintf->util_snprintf).
2010-04-07 20:41:09 +01:00
José Fonseca
ecdd6bc3e2
util: Remove u_tile.c YCbCr's.
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Superseded by u_format_yuv.c. Also PIPE_FORMAT_YUYV's interpretation was
inconsistent: it was being interpreted as VYUY.
2010-04-07 19:58:18 +01:00
José Fonseca
7f9444050f
util: Implement YUV and subsampled RGB format conversion.
2010-04-07 19:47:24 +01:00
Brian Paul
78fd65fd2c
draw: init draw->pt.middle.general = NULL just to be safe
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This field should be null from the initial calloc() of the draw context,
but let's be safe (and improve understanding of the code).
2010-04-07 07:09:57 -06:00
José Fonseca
da17623c33
llvmpipe: Fix USE_DRAW_LLVM build. Use lp_build_engine.
2010-04-07 13:49:29 +01:00
Michel Dänzer
765dc9fc32
r300: Initialize compiler.max_temp_regs for blits.
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Blits were broken since commit e41a64591b
('r300/compiler: make the max number of fragment shader temporaries
adjustable').
2010-04-07 11:21:15 +02:00
Vinson Lee
95bfd0067c
draw llvm: Remove unnecessary headers.
2010-04-07 01:04:45 -07:00
Vinson Lee
1e51bbf77f
gallium: Add files to Makefile.
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This was missed in commit ae69f9fbf0 .
New files from the gallium_draw_llvm merge were added to SCons but
not make.
2010-04-07 00:45:40 -07:00
Vinson Lee
88a0d7e1bf
llvmpipe: Remove unused variable.
2010-04-06 23:48:00 -07:00
Ben Skeggs
2d606c13ff
nouveau: allow multiple simultaneous maps of a pipe_transfer
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I'm not entirely convinced we want this behaviour (the underlying nouveau_bo
doesn't support it either), but since certain parts of the mesa state
tracker appear to require it lets make it work for now.
2010-04-07 15:51:13 +10:00
Ben Skeggs
841b327a51
nv50: fix assertion that caused piglit texturing/texrect-many to fail
2010-04-07 15:06:59 +10:00
Zack Rusin
c60a161cc5
scons: define DRAW_LLVM if we're building it
2010-04-06 22:41:11 -04:00
Zack Rusin
1570760a97
draw llvm: disable printing of the LLVM ir
2010-04-06 22:30:22 -04:00
Marc Dietrich
0963099d5e
cell: fix build
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compile fix for cell driver.
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-04-06 20:23:21 -06:00
Brian Paul
45c8909148
gallium/draw: add additional DRAW_LLVM check
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Fixes build breakage.
2010-04-06 20:20:17 -06:00
Zack Rusin
ae69f9fbf0
Merge branch 'gallium_draw_llvm'
2010-04-06 20:09:08 -04:00
José Fonseca
fe130a7e5e
llvmpipe: Support S3TC when util_format_s3tc_enabled is set.
2010-04-06 22:52:33 +01:00
José Fonseca
728741a3bd
gallivm: Fallback to calling util_format_description::fetch_float for any format we can't code LLVM IR directly.
2010-04-06 22:52:33 +01:00
José Fonseca
306835cc0f
gallivm: Move the global LLVM objects (module, engine, provider, target) into here.
2010-04-06 22:52:33 +01:00
Zack Rusin
695a029e9b
llvmpipe: use a define to decide whether to use draw llvm paths
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right now disabled by default
2010-04-06 17:15:03 -04:00
Zack Rusin
06bda76c08
draw llvm: disable debugging output
2010-04-06 17:14:13 -04:00
Zack Rusin
323fdd8ae5
draw llvm: implement simple pipeline caching using variants
2010-04-06 16:28:48 -04:00
Zack Rusin
1e0bf24139
draw llvm: fix iteration for larger vertex arrays
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we were trying to store the outputs starting at the same offset we
were using for the input arrays, which was writing beyond the end of
the output array.
2010-04-06 12:37:31 -04:00
Zack Rusin
de0647dbad
draw llvm: iterate with the correct stop over the outputs
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it's whatever the var step is (4 usually) not an unconditional 1
2010-04-06 12:07:33 -04:00
Michal Krol
859642c655
util: Respect destination stride in pipe_get_tile_swizzle().
2010-04-06 17:20:09 +02:00
Zack Rusin
aeaf2cf18f
draw llvm: fix draw arrays
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we don't index within the outputs but only within the inputs
2010-04-06 11:00:35 -04:00
José Fonseca
04ea6f5dd8
util: Make half float lookup tables constant.
2010-04-06 15:38:21 +01:00
José Fonseca
05b494c101
util: Remove the hand written SRGB format support code.
2010-04-06 15:38:21 +01:00
José Fonseca
10dd0cad67
util: Support all SRGB formats.
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Based on code from Brian Paul and Michal Krol.
2010-04-06 15:38:21 +01:00
Chia-I Wu
d18d0fdcd8
egl_dri2: Flush before context switch and swap buffers.
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DRI does not define any callback to flush the current context. GLX
loader simply calls glFlush. Follow the GLX loader here.
2010-04-06 19:54:06 +08:00
Chia-I Wu
7915151f2d
st/dri: Implement DRI image extension.
2010-04-06 19:32:27 +08:00