Two more piglit flakes appeared after yesterday's piglit uprev:
spec@egl_chromium_sync_control@conformance
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test
Signed-off-by: Martin Krastev <martin.krastev@broadcom.com>
Reviewed-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28712>
Indeed, the pointer processed by r300_upload_index_buffer() was not the right one.
This is the reason why "deqp-gles2 --deqp-case=dEQP-GLES2.functional.draw.draw_elements.indices.user_ptr.index_byte"
was failing (the logs are below). This change corrects this issue and makes the related deqp tests work properly.
This change considers that r300_upload_index_buffer() sets indexBuffer to NULL. The indexBuffer resource
should be properly freed once the buffer is processed. This is required to avoid another refcnt imbalance
(another kind of memory leak).
==9962==ERROR: AddressSanitizer: heap-buffer-overflow on address 0x60200000721f at pc 0x7fd57b54a9a0 bp 0x7fffd2c39290 sp 0x7fffd2c38a40
READ of size 30 at 0x60200000721f thread T0
#0 0x7fd57b54a99f in __interceptor_memcpy (/usr/lib64/libasan.so.6.0.0+0x3c99f)
#1 0x7fd570d10528 in u_upload_data ../src/gallium/auxiliary/util/u_upload_mgr.c:333
#2 0x7fd57114142b in r300_upload_index_buffer ../src/gallium/drivers/r300/r300_screen_buffer.c:44
#3 0x7fd57113943c in r300_draw_elements ../src/gallium/drivers/r300/r300_render.c:632
#4 0x7fd57113bbc4 in r300_draw_vbo ../src/gallium/drivers/r300/r300_render.c:840
#5 0x7fd570d212e2 in u_vbuf_draw_vbo ../src/gallium/auxiliary/util/u_vbuf.c:1487
#6 0x7fd56fceb873 in _mesa_validated_drawrangeelements ../src/mesa/main/draw.c:1709
#7 0x7fd56fcf28c5 in _mesa_DrawElementsBaseVertex ../src/mesa/main/draw.c:1852
Fixes: 330d0607ed ("gallium: remove pipe_index_buffer and set_index_buffer")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28523>
Update padding size calculation to use cropping.
Original method could result in 0 padding, which
generated unnessary noise in the encoding result.
Cc: mesa-stable
Fixes: mesa/mesa#9196
Signed-off-by: nyanmisaka <nst799610810@gmail.com>
Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28369>
If the driver stores all planes contiguously in memory, only one BO
needs to be exported from vaExportSurfaceHandle. This is required
for Chromium's VaapiVideoDecoder to work on radeonsi and r600.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26165>
The hardware do not support setting different polygon modes for front
and back faces at the same time. In this case, unless we are culling one
of the faces, we show a warning to the user.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28675>
It produces race conditions and is probably not interesting when running
TSAN.
v2: use #if and define values instead of "#if defined" (Yonggang Luo)
v3: remove some leftover text
v4: drop ws changes (Yonggang Luo)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28650>
Not sure what I was thinking when I wrote this pass (probably not much),
but opt makes more sense and matches other nir passes.
Fold is usually used for constants, and this pass handles more than those.
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28662>
TS only tracks the clear state on a per-tile basis, so for a combined
depth/stencil buffer there is no way to fast-clear the one without also
affecting the other. Fall back to a regular clear when the clear_bits
tell us that not all channels of the buffer are to be cleared and make
sure to flush/invalidate any pending TS state when we do so.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28668>
This compiler is too limited for the benefit it could bring. A great
replacement for it is shaderdb's runner.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28653>
Gradually increase timeout until we reach a limit on which we abort.
This fixes a crash with
spec@ext_framebuffer_blit@fbo-blit-check-limits
on llvmpipe.
Fixes: d1cac5ed05
zink: acquire - maybe clear timeout after waiting for presentation fence
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28558>
For fixed point Z the offset_units passed to glPolygonOffset
must be scaled by 2, and we do that. However, this scaling is not
needed for floating point output, and actually produces incorrect Z
values. The detailed description of the depth offset is in
e.g. section 13.7.2 of the OpenGL ES 3.2 spec. Note that equation (13.11)
has no factor of 2. That factor is what we get as the minimum
resolvable difference in a 24 bit fixed point format.
After this patch the output Z for a 32 bit floating point depth
buffer exactly match what the software renderer produces, and are extremely
close (off by 1 ULP) to the amdgpu hardware renderer; before the
patch they were significantly different.
Signed-off-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28477>
The header was missing after the definitions were moved.
Fixes: 82114ac02a ("r600g: switch to a common formats.h file since they are in different regs")
Acked-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28395>
As we were checking the bind count after decreasing the ref count,
we could hit a situation where the worker thread decreases the bind count
just after the ref count is decreased, but before the bind count is checked
which would lead to both threads calling the resource dtor.
Cc: mesa-stable
Signed-off-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28232>
llvmpipe does not support ray tracing stages, so update_pcbuf needs to
be aware of the Vulkan and the llvmpipe stage.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28187>