Commit graph

20 commits

Author SHA1 Message Date
Marek Olšák
844167d100 nir: properly identify texcoords for lowered IO in nir_lower_drawpixels
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6442>
2020-08-24 19:07:18 +00:00
Jason Ekstrand
2956d53400 nir: Add nir_foreach_shader_in/out_variable helpers
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
2020-07-29 17:38:57 +00:00
Marek Olšák
e5209e6a95 nir/drawpixels: fix what appears to be a copy-paste bug in get_texcoord_const
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-10-10 15:49:18 -04:00
Marek Olšák
e621b30787 nir/drawpixels: handle load_color0, load_input, load_interpolated_input
for radeonsi

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
2019-10-10 15:49:18 -04:00
Kenneth Graunke
120f9b8362 nir: Use sampler derefs in drawpixels and bitmap lowering.
Reviewed-by: Eric Anholt <eric@anholt.net>
2019-02-11 21:34:44 -08:00
Kenneth Graunke
ed169c9ad2 nir: Create sampler2D variables in nir_lower_{bitmap,drawpixels}.
This is needed for nir_gather_info to actually count the new textures,
since it operates solely on variables.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-10-14 23:35:35 -07:00
Karol Herbst
cb65246ed2 nir: cleanup oversized arrays in nir_swizzle calls
There are no fixed sized array arguments in C, those are simply pointers
to unsized arrays and as the size is passed in anyway, just rely on that.

where possible calls are replaced by nir_channel and nir_channels.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
2018-07-13 15:46:57 +02:00
Jason Ekstrand
a331d7d1cd nir: Remove old-school deref chain support
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 21:23:06 -07:00
Jason Ekstrand
fc59230a46 nir: Remove deref chain support from lower_drawpixels
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:54:00 -07:00
Jason Ekstrand
775ef13384 nir: Support deref instructions in lower_drawpixels
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:56 -07:00
Rob Clark
d80c342d89 nir: add deref lowering sanity checking
This will be removed at the end of the transition, but add some tracking
plus asserts to help ensure that lowering passes are called at the
correct point (pre or post deref instruction lowering) as passes are
converted and the point where lower_deref_instrs() is called is moved.

Signed-off-by: Rob Clark <robdclark@gmail.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2018-06-22 20:15:54 -07:00
Marek Olšák
6b1e26e181 mesa: move STATE_LENGTH to shader_enums.h and use it everywhere
Reviewed-by: Brian Paul <brianp@vmware.com>
2018-02-13 01:00:45 +01:00
Marek Olšák
e149a0253c mesa,glsl,nir: reduce gl_state_index size to 2 bytes
Let's use the new gl_state_index16 type everywhere and remove
the typecasts.

This helps reduce the size of gl_program_parameter.

Reviewed-by: Brian Paul <brianp@vmware.com>
2018-02-13 01:00:45 +01:00
Jason Ekstrand
59fb59ad54 nir: Get rid of nir_shader::stage
It's redundant with nir_shader::info::stage.

Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-10-20 12:49:17 -07:00
Eric Anholt
fba6559a1e nir: Pick just the channels we want for bitmap and drawpixels lowering.
NIR now validates that SSA references use the same number of channels as
are in the SSA value.

v2: Reword commit message, since the commit didn't land before the
    validation change did.

Fixes: 370d68babc ("nir/validate: Validate that bit sizes and components always match")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v1)
Cc: <mesa-stable@lists.freedesktop.org>
2017-05-02 10:24:40 -07:00
Matt Turner
d6e2bdfed3 nir: Stop using apostrophes to pluralize.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2017-03-23 14:34:43 -07:00
Eric Anholt
49936364e4 nir: Make sure to set the texsrc type in nir drawpixels/bitmap lowering.
We were leaving an undefined value since the ralloc zeroing changes.
Fixes nir_validate() failures on vc4.

v2: Fix the color-index case of drawpixels as well.

Reviewed-by: Rob Clark <robdclark@gmail.com> (v1)
2016-11-03 18:42:58 -07:00
Eric Anholt
3ef1853f7d nir: Fix crash in nir_lower_drawpixels.
Generally you'd see the gl_Color reference first and get some cursor set.
However, in piglit draw-pixel-with-texture we're now seeing the TexCoord
dereferenced first.

Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-08-22 11:52:27 -07:00
Eric Anholt
0a8ff1681b nir: Fix a comment typo in nir_lower_drawpixels.
Reviewed-by: Rob Clark <robdclark@gmail.com>
2016-08-22 11:52:26 -07:00
Rob Clark
12c18ce476 nir: add lowering pass for glDrawPixels
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2016-05-11 12:20:11 -04:00