I noticed that with /bin/sh on Mac OS X, "echo -n" does not work as
desired, (it actually prints "-n" rather than suppressing the final
newline). There is a /bin/echo that could be used (it actually works)
instead of the builtin echo.
But I decided it's more robust to just use printf rather than
hardcoding /bin/echo into the script.
The (optional) test-specific command-line arguments to be passed to glcpp are
embedded within the source files of some tests, and glcpp-test uses grep to
extract them.
Of course, grep is line-based and looks for the native line-separator to
determine line boundaries. So, for files using non-native line separators,
grep was getting quite confused and passing bogus arguments to glcpp.
Fix this by canonical-izing the line separators in the source file prior to
using grep.
With this commit, the glcpp-test-cr-lf tests pass entirely:
\r: 143/143 tests pass
\r\n: 143/143 tests pass
\n\r: 143/143 tests pass
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
The GLSL specification has a very broad definition of what is a
newline. Namely, it can be the carriage-return character, '\r', the newline
character, '\n', or any combination of the two, (though in combination, the
two are treated as a single newline).
Here, we add a new test-runner, glcpp-test-cr-lf, that, for each possible
line-termination combination, runs through the existing test suite with all
source files modified to use those line-termination characters. Instead of
using the .expected files for this, this script assumes that the regular test
suite has been run already and expects the output to match the .out
files. This avoids getting 4 test failures for any one bug, and instead will
hopefully only report bugs actually related to the line-termination
characters.
The new testing is not yet integrated into "make check". For that, some
munging of the testdir option will be necessary, (to support "make check" with
out-of-tree builds). For now, the scripts can just be run directly by hand.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This will allow the test exercising disabled line continuations to arrange
for the --disable-line-continuations argument to be passed to the standalone
glcpp.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Success was (tests-passed AND valgrind-tests-passed) but this meant that
if the valgrind tests weren't run it would be considered a failure.
The logic is now (tests-passed AND (!valgrind OR valgrind-tests-passed))
which lets us return success if the valgrind tests aren't run.
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Matt Turner <mattst88@gmail.com>
The common case for this test suite is to quickly test that everything
returns the correct results. In this case, the second run of the test
suite under valgrind was just annoying, (and the user would often
interrupt it).
Now, do what is wanted in the common case by default (just run the
test suite), and require a run with "glcpp-test --valgrind" in order
to test with valgrind.
We recently added several tests that intentionally trigger
preprocessor errors. During valgrind-based testing, our test script
was noticing the non-zero return value from the preprocessor and
incorrectly flagging the valgrind-based test as failing.
To fix this, we make valgrind return an error code that is otherwise
unused by the preprocessor.
We're already using the return-value of cmp to print either PASS or
FAIL and in the case of failure, we're subsequently running and
showing the output of diff. So any warnings/errors from cmp itself are
not actually needed, and can be quite confusing.
As it turns out, 4 of our current tests are not valgrind clean,
(use after free errors or so), so this will be helpful for
investigating and fixing those.