Noticed that asphalt9 had no uniforms bound, so cb[0] is null. In
theory shouldn't cause a problem, since nothing is doing `ldc` against
cb[0], but to be safe we should use SIZE=0.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6117>
We were space-leaking iris_compiled_shader objects, leaving them around
basically forever - long after the associated iris_uncompiled_shader was
deleted. Perhaps even more importantly, this left the BO containing the
assembly referenced, meaning those were never reclaimed either. For
long running applications, this can leak quite a bit of memory.
Now, when freeing iris_uncompiled_shader, we hunt down any associated
iris_compiled_shader objects and pitch those (and their BO) as well.
One issue is that the shader variants can still be bound, because we
haven't done a draw that updates the compiled shaders yet. This can
cause issues because state changes want to look at the old program to
know what to flag dirty. It's a bit tricky to get right, so instead
we defer variant deletion until the shaders are properly unbound, by
stashing them on a "dead" list and tidying that each time we try and
delete some shader variants.
This ensures long running programs delete their shaders eventually.
Fixes: ed4ffb9715 ("iris: rework program cache interface")
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6075>
We've hand-rolled this loop 10 places and those are just the ones I
found easily.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
Instead of having separate lists of variables, roughly sorted by mode,
use a single list for all shader-level NIR variables. This makes a few
list walks a bit longer here and there but list walks aren't a very
common thing in NIR at all. On the other hand, it makes a lot of things
like validation, printing, etc. way simpler. Also, there are a number
of cases where we move variables from inputs/outputs to globals and this
makes it way easier because we no longer have to move them between
lists. We only have to deal with that if moving them from the shader to
a nir_function_impl.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
We can get the result type information easily from nir_tex_instr itself
by looking at dest_type. There's no reason to construct a vector and
try to index into it.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
This one's a bit more complex because it filters off only those
variables with mode == nir_var_uniform. As such, it's not exactly a
drop-in replacement for nir_foreach_variable(var, &nir->uniforms).
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5966>
Volume textures don't have a concept of "layers"
v1: set last_layer to zero for 3D textures (Axel Davy)
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Axel Davy <davyaxel0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5808>
Otherwise mesa will crash in glEndPerfQueryINTEL because OA BO is NULL.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6094>
Merge the extra tracking that is useful for generating stats from asm
(as opposed to ir), and for guestimating things like inputs and outputs
(mostly useful for r/e) into ir3's version and drop cffdec's version.
There is a small change in disasm output for the decode tools, in that
it no longer prints the used consts, but rather just the max accessed
const. This is the more useful piece of information, and avoids making
the shared regmask type big enough to deal with the const reg file.
Additional error checking for invalid regids causes crashdec to bail
out sooner when decoding memory that *might* hold valid instructions.
Also, crashdec no longer prints stats, because stats aren't very useful
when trying to decode random instruction memory (which might or might
not be valid instructions).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6070>
Register set setup should be done once at backend
initializaion, as ra_set_finalize is O(r^2*c^2).
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5996>
This struct will be used to for state saved across compiler
invocations.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5996>
No functional changes - fixes the following assert:
nir_lower_io_impl: Assertion `!(modes & ~supported_modes)' failed.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5997>
We're about to make the SPIR-V -> NIR path generate a bit more complex
SSA chains for certain derefs. This will ensure we don't regress anyone
when we start making vec2's of derefs.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5278>
/glcts --deqp-surface-width=1024 --deqp-surface-height=64 --deqp-case=KHR-GL45.texture_view.view_sampling --deqp-surface-type=fbo
was failing but only for width 1024.
The test was filling a 4x4 ms texture, but leaving the viewport set to 1024x64.
This was resulting in this code incorrectly sign extending a value, and passing
it into the mask generator and getting the wrong values. Explicit cast
avoids the sign extension and fixes the above test.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6006>
tgsi_exec.c uses the generic src load path for indirects, so we don't
actually need addr regs. Saves extra intructions.
shader-db results:
total instructions in shared programs: 3346685 -> 3249052 (-2.92%)
instructions in affected programs: 961832 -> 864199 (-10.15%)
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6018>
The tgsi_exec path can handle it, and otherwise when we start using NIR
our MAX_VARYINGS value will cause us to have VARYING_SLOT_VARx above the
maximum.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6018>
In doing the softpipe NIR and NIR-to-TGSI transition, I want to make sure
I don't make shaders significantly worse, so I need shader-db output.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6018>
This makes us more like other drivers, and avoids having tons of different
names (particularly when you want to dump vs and fs in debugging). In the
process, having a debug flag for vertex shaders just falls out.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6018>
Turning on robust buffer access enables GLES 3.2, also
finished GL 4.3 support.
The post depth coverage fail is expected, it's a test bug
This also introduce a fail in the invalid flag test that I can't reproduce out of CI.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5971>
TGSI expect vec4 of constants for it's current code paths, and when
doing indirect accesses it does the comparison on vec4 indexes,
however NIR does the indexing on packed float indexes.
This also align the compute path with the other shaders, and
should improve robustness (at least under Vulkan)
Fixes:
KHR-NoContext.gl43.robust_buffer_access_behavior.uniform_buffer
v1.1:
rename variable to something more meaningful (Roland)
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5971>
u_screen will return 0 for all of these, which means that this is one
less driver to see in git grep when I'm checking who exposes a cap.
The exception is the texel/gather offsets and stream output
components, which will not be exposed since we don't expose the
corresponding GLSL version.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3298>
u_screen will return 0 for all of these, which means that this is one
less driver to see in git grep when I'm checking who exposes a cap.
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3298>
Since this is a software rasterizer, we really don't care whether the
buffers are "mapped" since it's just malloc. This will drop a bit of
pointless CPU overhead to throw errors.
Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3298>
u_screen will return 0 for all of these, which means that this is one
less driver to see in git grep when I'm checking who exposes a cap.
Reviewed-by: Jan Zielinski <jan.zielinski@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3298>
u_screen will return 0 for all of these, which means that this is one
less driver to see in git grep when I'm checking who exposes a cap.
Reviewed-by Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3298>
Since this is a software rasterizer, we really don't care whether the
buffers are "mapped" since it's just malloc. This will drop a bit of
pointless CPU overhead to throw errors.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3298>
u_screen will return 0 for all of these, which means that this is one
less driver to see in git grep when I'm checking who exposes a cap.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3298>