Even if this isn't dynamic state per-se because it always comes from the
pipeline, it's useful to be able to track it for the various dynamic
states that it affects, which may be either precompiled or not on
turnip.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
Previously, drivers have either not supported some dynamic state (like
vertex input or sample locations) at all or it's been always dynamic. In
order to be able to set dynamic state sometimes and other times leave it
up to driver-specific state packets, we need a few helpers.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
On turnip we support dynamic vertex input, but static vertex input is
precompiled and so we will copy from a source without VI to a
destination with VI and it's valid in this case to do nothing. On the
other hand, it should never be valid if VI state is set but the pointer
isn't there, which the code previously silently skipped over. There's a
similar issue with sample locations.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
This is a mirror of vi::bindings_valid, but we can track it and set it
properly even when vertex input state is precompiled, because it is also
needed on turnip for knowing the size of the vertex buffer and vertex
stride state packets even when vertex input state is precompiled.
Previously drivers that could pre-bake vertex input state were expected
to handle this themselves, but this would've been complicated for turnip
because we can handle both pre-baked and dynamic vertex input state. Now
we have the one field which is correctly set in all circumstances and we
never have to setup space for vertex input state in the pipeline.
Reviewed-by: Faith Ekstrand <faith.ekstrand@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
On turnip, there are two cases for feedback loops:
- For feedback loops that involve input attachments, everything works as
normal in GMEM mode but have to do a workaround in sysmem.
- For feedback loops that may involve any texture, GMEM mode is
impossible and we have to disable it.
Currently we track this through a special flag on the pipeline, but this
won't be practical in the future. Add a flag to the common renderpass
state struct to patch this info through when using our own renderpass.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
It only has a subset of the renderpass state, whereas with turnip we
need to use pretty much all of it at one point or another. Just allow
the driver to pass in the entire vk_render_pass_state if it's using its
own renderpass implementation.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22301>
Shaders are the largest thing we hash now, so they benefit from a faster
hash.
Change the field name from `sha1` to `hash` to avoid tying the definition
to a particular algorithm. This doubles down as a precaution against
callers still assuming a 20-byte hash (in which case the compilation will
error out).
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22571>
For historical reasons, nir and vtn were compiled together,
and a bunch of vtn specific targets were defined in
src/compiler/meson.build.
Now that we can, make src/compiler/spirv produce an internal
library that depends on NIR, and is used by the drivers/tools.
Also move the vtn specific targets into that directory's
meson.build.
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23668>
This only used by vulkan drivers and depends on vulkan util, so do the move to decouple
nir from vulkan utils
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23444>
If two threads deserialize the raw object at the same time, the
refcount could be more than 1 temporarily.
This can be reproduced with Granite during the multi-threaded pipeline
cache pre-warm on startup, and also with Dota2.
Fixes: cbab396f54 ("vulkan/pipeline_cache: replace raw data objects on cache insertion of real objects")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22853>
when these members are null, the corresponding graphics states should be
initialized with sensible default values
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22236>
Vulkan spec doesn't provide any interface for slice decoding while some
devices may require them. So we need to keep this inside.
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22202>
When allocating a VkDeviceMemory exportable as AHB, it seems incorrect
to fall back to AHARDWAREBUFFER_FORMAT_BLOB when the image has no known
AHB format. We should fail the allocation instead.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22619>
While we're here, move it to after supported extensions to stay
consistent with the vk_physical_device_init parameters.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Constantine Shablya <constantine.shablya@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22845>
Otherwise a load of the cache won't load any of the objects in it!
Fixes: 591da98779 ("vulkan: Add a common VkPipelineCache implementation")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22700>
On malloc failure, or more likely a passed in pDataSize < pipeline cache
data size, we should return incomplete. Otherwise,
vk_pipeline_cache_object_serialize will assertion fail about the start not
being aligned.
Closes: #8868
Fixes: 591da98779 ("vulkan: Add a common VkPipelineCache implementation")
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22700>