Commit graph

26 commits

Author SHA1 Message Date
Bas Nieuwenhuizen
edd56bad94 radv: Use common gfx10_format_table.h
Save some python code and build time, as well as some code duplication.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5291>
2020-06-03 00:17:00 +00:00
Samuel Pitoiset
31ecf0b17d radv: initial implementation of the driver internal layer SQTT
This layer is used to emit SQTT user markers to command buffers. It
currently only emits API markers but it will consolidated soon with
barrier markers and more.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4031>
2020-03-10 09:57:59 +01:00
Samuel Pitoiset
ed0c852243 radv: add initial SQTT files generation support
SQTT is also a file format (.rgp extension) that can be consumed
by Radeon GPU Profiler for profiling purposes.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3900>
2020-02-28 08:11:07 +01:00
Samuel Pitoiset
768d4f0551 radv: add initial SQ Thread Trace support for GFX9
SQTT is a hardware block that collects thread trace data (like
wave occupancy, timings, etc) for every draw/dispatch calls.

It's only supported on GFX9 at the moment but I will add other
generations support soon.

This is the first step towards profiling with RADV!

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3900>
2020-02-28 08:10:55 +01:00
Samuel Pitoiset
cd6ec2b1ab radv: implement a dummy winsys for creating devices without AMDGPU
To allow developers to test the compiler backends without having
any AMD GPUs. To create a null device, set eg.
RADV_FORCE_FAMILY=polaris10 in your environment.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3872>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3872>
2020-02-26 08:09:46 +01:00
Mauro Rossi
563bd61fee android: radv: build radv_shader_args.c
Updates radv Makefile.sources and fixes the following building error:

external/mesa/src/amd/vulkan/radv_shader.c:1122:
error: undefined reference to 'radv_declare_shader_args'

Fixes: 3b14336 ("ac/nir, radv, radeonsi: Switch to using ac_shader_args")
Fixes: 66c703b ("radv: Move argument declaration out of nir_to_llvm")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-12-27 09:20:54 +01:00
Mauro Rossi
3630988b1d android: radv/gfx10: generate gfx10_format_table.h
This patch adds the missing building rules for Android,
to avoid following building errors:

In file included from external/mesa/src/amd/vulkan/radv_debug.c:35:
In file included from external/mesa/src/amd/vulkan/radv_debug.h:27:
external/mesa/src/amd/vulkan/radv_private.h:95:10:
fatal error: 'gfx10_format_table.h' file not found
         ^~~~~~~~~~~~~~~~~~~~~~
1 error generated.

In file included from external/mesa/src/amd/vulkan/radv_android.c:31:
external/mesa/src/amd/vulkan/radv_private.h:95:10:
fatal error: 'gfx10_format_table.h' file not found
         ^~~~~~~~~~~~~~~~~~~~~~
1 error generated.

Fixes: 3dc5ec5d16 ("radv/gfx10: generate gfx10_format_table.h")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-07-16 21:31:24 +02:00
Bas Nieuwenhuizen
91702374d5 radv: Add ycbcr lowering pass.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
2019-04-25 19:56:20 +00:00
Samuel Pitoiset
6b976024a8 radv: add support for FMASK expand
Original patch by Dave Airlie.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-12-20 18:01:17 +01:00
Mauro Rossi
c67b36c8a1 radv: move vk_format_table.c to generated sources
Android build system will try to compile vk_format_table.c
as a shipped source, but at compile time it will be missing,
we move it to generated source, where it belongs

Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Robert Foss <robert.foss@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-07-28 12:39:49 +02:00
Dave Airlie
6f3aee40f9 radv: using tls to store llvm related info and speed up compiles (v10)
This uses the common compiler passes abstraction to help radv
avoid fixed cost compiler overheads. This uses a linked list per
thread stored in thread local storage, with an entry in the list
for each target machine.

This should remove all the fixed overheads setup costs of creating
the pass manager each time.

This takes a demo app time to compile the radv meta shaders on nocache
and exit from 1.7s to 1s. It also has been reported to take the startup
time of uncached shaders on RoTR from 12m24s to 11m35s (Alex)

v2: fix llvm6 build, inline emit function, handle multiple targets
in one thread
v3: rebase and port onto new structure
v4: rename some vars (Bas)
v5: drag all code into radv for now, we can refactor it out later
for radeonsi if we make it shareable
v6: use a bit more C++ in the wrapper
v7: logic bugs fixed so it actually runs again.
v8: rebase on top of radeonsi changes.
v9: drop some C++ headers, cleanup list entry
v10: use pop_back (didn't have enough caffeine)

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-07-10 07:58:03 +10:00
Keith Packard
451b58a51e radv: Add KHR_display extension to radv [v5]
This adds support for the KHR_display extension to the radv Vulkan
driver. The driver now attempts to open the master DRM node when the
KHR_display extension is requested so that the common winsys code can
perform the necessary operations.

v2:
	* Simplify addition of VK_USE_PLATFORM_DISPLAY_KHR to
          vulkan_wsi_args

	Suggested-by: Eric Engestrom <eric.engestrom@imgtec.com>

v3:
	Adapt to new wsi_device_init API (added display_fd)

v4:
	Adopt Jason Ekstrand's coding conventions

	Declare variables at first use, eliminate extra whitespace
	between types and names. Wrap lines to 80 columns.

	Suggested-by: Jason Ekstrand <jason.ekstrand@intel.com>

v5:
	Add vkCreateDisplayModeKHR. This doesn't actually create
	new modes, it only looks to see if the requested parameters
	matches an existing mode and returns that.

    	Suggested-by: Jason Ekstrand <jason.ekstrand@intel.com>

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-06-19 14:17:46 -07:00
Juan A. Suarez Romero
0bf1274883 radv: autotools: add radv_extensions.h in the generated VULKAN list
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2018-03-22 18:25:39 +01:00
Samuel Pitoiset
237229430f ac: move ac_shader_info to radv folder
This is RADV specific code.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 16:54:21 +01:00
Samuel Pitoiset
b2653007b9 ac/nir: move all RADV related code to radv_nir_to_llvm.c
Now the "ac/nir" prefix will really be the shared code between
RadeonSI and RADV, that might avoid confusions in the future.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2018-03-13 14:05:06 +01:00
Bas Nieuwenhuizen
b1444c9ccb radv: Implement VK_ANDROID_native_buffer.
Passes
  dEQP-VK.api.smoke.*
  dEQP-VK.wsi.android.*

with android-cts-7.1_r12 .

Unlike the initial anv implementation this does
use syncobjs instead of waiting on the CPU.

This is missing meson build coverage for now.

One possible todo is that linux 4.15 now has a
sycall that allows us to export amdgpu fence to
a sync_file, which allows us not to force all
fences and semaphores to use syncobjs. However,
I had trouble with my kernel crashing regularly
with NULL pointers, and I'm not sure how beneficial
it is in the first place given that intel uses
syncobjs for all fences if available.

Reviewed-by: Dave Airlie <airlied@redhat.com>
2018-01-19 01:43:55 +01:00
Dave Airlie
17201a2eb0 radv: port to using updated anv entrypoint/extension generator.
This ports radv to using the anv entrypoint/extension generator
code.

No differences on enabled extensions list in vulkaninfo.

Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-10-17 16:50:32 +10:00
Emil Velikov
3c5fb7346f automake: include radv_shader.h in the sources list
Otherwise it will be missing from the tarball, leadin to build failure.

Fixes: d4d777317b ("radv: move shaders related code to radv_shader.c")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-09-15 13:56:27 +01:00
Samuel Pitoiset
d4d777317b radv: move shaders related code to radv_shader.c
Reduce size of radv_pipeline.c and improve code isolation. More
code can probably moved but it's a start.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-09-08 17:17:40 +02:00
Samuel Pitoiset
ad42e2abb8 radv: move RADV_TRACE_FILE functions to radv_debug.c
At the moment, debugging radv is not really easy because the
driver doesn't report enough information when it hangs. This
new file will be the main location for all debug tools.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
2017-09-01 09:41:54 +02:00
Dave Airlie
69136f4e63 radv/meta: add resolve pass using fragment/vertex shaders
In order to resolve into DCC enabled dests we need to use
the fragment shader. This reuses the code from the compute
path and implements a resolve path in vertex/fragment shader.

This code isn't used until later.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2017-05-07 23:41:39 +01:00
Bas Nieuwenhuizen
fb7e4e16e7 radv/amdgpu: Add some debug flags.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
2017-03-06 00:10:23 +01:00
Bas Nieuwenhuizen
a794f09017 radv: Don't generate radv_timestamp.h
Not needed anymore.

Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-24 19:25:03 +01:00
Dave Airlie
6c3bd1cdb3 radv: port to common wsi codebase
This drops all the radv WSI code in favour of using
the new shared code that was ported from anv

This regresses Talos for now, Jason has pointed out
the bug is in Talos and we should wait for them to fix it.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-10-19 10:15:43 +10:00
Emil Velikov
3c419a941a radv: add all headers to the sources list
Otherwise they'll be missing from the tarball and the build will fail.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-10-12 18:55:20 +01:00
Dave Airlie
f4e499ec79 radv: add initial non-conformant radv vulkan driver
This squashes all the radv development up until now into
one for merging.

History can be found:
https://github.com/airlied/mesa/tree/semi-interesting

This requires llvm 3.9 and is in no way considered
a conformant vulkan implementation. It can run a number
of vulkan applications, and supports all GPUs using
the amdgpu kernel driver.

Thanks to Intel for providing anv and spirv->nir,
and Emil Velikov for reviewing build integration.

Parts of this are:
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>

Authors: Bas Nieuwenhuizen and Dave Airlie
Signed-off-by: Dave Airlie <airlied@redhat.com>
2016-10-07 09:16:09 +10:00