If we have a different GPU dealing with display, we fallback to
exchanging linear buffers with the compositor. We should specify in
creating the linear buffer that this could be used for display.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4706
Cc: mesa-stable
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11942>
Regions are not expensive objects on the server side, it's very slightly
cheaper to update an existing one than to create a new one, and we can
garbage collect them when the drawable is destroyed. Worse, XID reuse
bugs exist, so the more we can do to not churn through XIDs the better.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11461>
The server starts off assuming the only XFIXES request the client might
known is FixesQueryVersion, and based on the version number the client
supplies it unlocks additional requests. If you forget to do this then
xcb_xfixes_create_region will throw BadRequest and you will be very
confused. libXfixes would hide this for you in extension setup but xcb
is not so forgiving.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11461>
Allocates VRAM in display GPU in case of prime. Then the dma_buf is imported
into prime GPU.
v2: add comments to make code more readable (Pierre-Eric)
removed if check limiting p2p only for matching driver name
v3: keep old path for non mesa driver (Michel Dänzer)
v4: destroy linear_buffer_display_gpu after import (Michel Dänzer)
fall back if linear_buffer_display_gpu alloc fail (Michel Dänzer)
Signed-off-by: Yogesh Mohanmarimuthu <yogesh.mohanmarimuthu@amd.com>
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10595>
Get rid of the code duplication and makes it easier to hook in a
new createImageWithModifiers2, but obscures the code flow a bit.
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8106>
../src/loader/loader_dri3_helper.c: In function ‘dri3_free_buffers’:
../src/loader/loader_dri3_helper.c:2022:46: warning: ‘n_id’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2022 | for (buf_id = first_id; buf_id < first_id + n_id; buf_id++) {
Can't happen, mark it unreachable.
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8724>
With swap interval 0, i.e. sync-to-vblank disabled.
This can be necessary for unthrottled drawing with Xwayland:
1) One buffer can be scanned out
2) One buffer can be pending in the kernel for a page flip
3) One buffer can be pending in the Wayland compositor
Therefore, with 3 buffers, the frame-rate could be capped much lower
than the throughput the GPU is capable of, in the worst case at the
Wayland compositor refresh rate.
(The native Wayland EGL backend always uses up to 4 buffers)
Leave the maximum number of buffers at 3 for swap interval != 0, it's
sufficient in that case to always be able to queue one frame ahead of
time.
https://gitlab.gnome.org/GNOME/mutter/-/issues/1455https://gitlab.gnome.org/GNOME/mutter/-/issues/1462
Cc: mesa-stable
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7033>
We'd previously take the copy path. If we were actually flipping (in
which case skipped frames are more likely to occur), we'd ping-pong
between a smaller and larger number of back buffers, and frame-rate
could vary / take a dip due to the buffer management overhead.
While I'm not sure this is actually possible to hit at this point, it
definitely will be with the next change.
Cc: mesa-stable
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7033>
Previously, we would always allocate 3 buffers for page flipping. But 2
buffers can suffice for clients which always wait for buffer swaps to
complete before starting a new frame.
Therefore, keep track of the maximum number of buffers separately from
the current number, and only bump the latter if both current buffers are
busy.
Cc: mesa-stable
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7033>
Passes all of `dEQP-EGL.functional.swap_buffers_with_damage.*`:
Passed: 36/54 (66.7%)
Failed: 0/54 (0.0%)
Not supported: 18/54 (33.3%)
Warnings: 0/54 (0.0%)
Waived: 0/54 (0.0%)
The "not supported" ones are the `preserve_buffer_*` tests, which is not
supported on X11/DRI3.
Cc: 20.2 <mesa-stable>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3030
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6132>
If the underlying X11 window gets destroyed, the event we're waiting
for may never be delivered, in which case xcb_wait_for_special_event
would hang indefinitely.
Solution:
1. Use xcb_poll_for_special_event to check if an event has arrived yet.
2. If not, Wait up to ~1s for XCB's file descriptor to become readable;
if it does, go back to step 1.
3. If the file descriptor didn't become readable, make a round-trip to
the X server to check that the window still exists. Go back to step
1 if it does, otherwise bail.
Also add an early bail-out when it's known that the window was
destroyed.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/116
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5368>
Before, if one thread ended up waiting in dri3_wait_for_event_locked
and another one in loader_dri3_wait_for_msc at the same time, one thread
could end up processing an event the other thread was waiting for, which
could result in the latter thread waiting longer than necessary
(possibly indefinitely).
Noticed by inspection.
v2:
* Drop xcb_flush call from loader_dri3_wait_for_msc in favour of the one
in dri3_wait_for_event_locked (Kenneth Graunke)
Fixes: 7b0e8264dd "loader/dri3: Try to make sure we only process our
own NotifyMSC events"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5368>
Using a drm syscall layer faking a kernel driver :
==581460== Conditional jump or move depends on uninitialised value(s)
==581460== by 0x48A4C2B: close (drm-hooks.cpp:185)
==581460== by 0x5A815F1: dri3_alloc_render_buffer (loader_dri3_helper.c:1469)
==581460== by 0x5A82050: dri3_get_buffer (loader_dri3_helper.c:1827)
==581460== by 0x5A82662: loader_dri3_get_buffers (loader_dri3_helper.c:2028)
==581460== by 0x6C78109: intel_update_image_buffers (brw_context.c:1870)
==581460== by 0x6C77805: intel_update_renderbuffers (brw_context.c:1499)
==581460== by 0x6C7789D: intel_prepare_render (brw_context.c:1520)
==581460== by 0x6C773D4: intelMakeCurrent (brw_context.c:1341)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 069fdd5f9f ("egl/x11: Support DRI3 v1.1")
Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3152>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3152>
We were supplying __DRI2_THROTTLE_SWAPBUFFER, rather than the obvious
choice of __DRI2_THROTTLE_COPYSUBBUFFER. This meant that we hit the
swap-based frame throttling. glXCopySubBuffer doesn't seem like it's
intended to be a frame boundary, so we'd like to avoid this throttling.
Tested-by: Michel Dänzer <mdaenzer@redhat.com> # DRI3 only
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
0 is __DRI2_THROTTLE_SWAPBUFFER, which doesn't really make sense here.
Avoids dri_flush() throttling twice for the same glFlush call with front
buffer rendering, as described in
https://gitlab.freedesktop.org/mesa/mesa/merge_requests/2057 .
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
We have only two defines that aren't from DRM_FORMAT_*: SARGB and
SABGR. Keep only those as __DRI_IMAGE_FOURCC and garbage collect the
rest.
While this header is also used from the X server, the X server doesn't
use any __DRI_IMAGE enums.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Add dri formats for RGBA ordered 64 bpp IEEE 754 half precision floating
point. Leverage existing offscreen render support for
MESA_FORMAT_RGBA_FLOAT16 and MESA_FORMAT_RGBX_FLOAT16.
Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
There was an issue recently caused by the system header being included
by mistake, so let's just get rid of this include path and always
explicitly #include "drm-uapi/FOO.h"
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
sizeof counts the terminating null character as well, so that also
contributed to the ID computed for the X11 atom. But the convention is
for only the non-null characters to contribute to the atom ID.
Fixes: 2e12fe425f "loader/dri3: Enable adaptive_sync via
_VARIABLE_REFRESH property"
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Normally modifiers take precendence over use flags, as they are more
explicit. But if the driver supports modifiers, but the xserver does
not, then we should fallback to the old mechanism of allocating a buffer
using 'use' flags.
Fixes: 069fdd5f9f
Signed-off-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@chromium.org>
Fixes following errors from valgrind output:
==23388== Conditional jump or move depends on uninitialised value(s)
==23388== at 0x48B4924: loader_dri3_drawable_init (loader_dri3_helper.c:381)
==23388== by 0x48A97D2: dri3_create_drawable (dri3_glx.c:386)
==23388== by 0x489E190: driFetchDrawable (dri_common.c:369)
==23388== by 0x48A9187: dri3_bind_context (dri3_glx.c:195)
==23388== by 0x488B75C: MakeContextCurrent (glxcurrent.c:220)
==23388== by 0x488B8DB: glXMakeCurrent (glxcurrent.c:267)
==23388== by 0x10A987: ??? (in /usr/bin/glxgears)
==23388== by 0x4BEB412: (below main) (in /usr/lib64/libc-2.28.so)
==23388==
==23388== Conditional jump or move depends on uninitialised value(s)
==23388== at 0x48B5A40: loader_dri3_swap_buffers_msc (loader_dri3_helper.c:923)
==23388== by 0x48A9B7E: dri3_swap_buffers (dri3_glx.c:587)
==23388== by 0x4887A81: glXSwapBuffers (glxcmds.c:857)
==23388== by 0x10ADED: ??? (in /usr/bin/glxgears)
==23388== by 0x4BEB412: (below main) (in /usr/lib64/libc-2.28.so)
Fixes: 2e12fe425f "loader/dri3: Enable adaptive_sync via _VARIABLE_REFRESH property"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
The DDX driver can be notified of adaptive sync suitability by
flagging the application's window with the _VARIABLE_REFRESH property.
This property is set on the first swap the application performs
when adaptive_sync is set to true in the drirc.
It's performed here instead of when the loader is initialized for
two reasons:
(1) The window's drawable can be missing during loader init.
This can be observed during the Unigine Superposition benchmark.
(2) Adaptive sync will only be enabled closer to when the application
actually begins rendering.
If adaptive_sync is false then the _VARIABLE_REFRESH property
is deleted on loader init.
The property is only managed on the glx DRI3 backend for now. This
should cover most common applications and games on modern hardware.
Vulkan support can be implemented in a similar manner but would likely
require splitting the function out into a common helper function.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Currently we distinguish if the drawable is a window or pixmap by
checking xcb_present_select_input throws an error or not.
Yet, we don't always free the error state returned by xcb.
Cc: Kirill Burtsev <kirill.burtsev@qt.io>
Cc: Boyan Ding <boyan.j.ding@gmail.com>
Fixes: 6bd9ba7d07 ("loader: Add dri3 helper")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
[Emil: add commit message, fixes tag]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
In that case, we have to wait for the fence to synchronize with the
corresponding drawing we triggered in the X server.
Fixes incorrect display with the i965 driver and some applications, e.g.
solvespace.
Bugzilla: https://bugs.freedesktop.org/108097
Fixes: aefac10fec "loader/dri3: Only wait for back buffer fences in
dri3_get_buffer"
Tested-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
We only need to wait for the fence before drawing to a buffer, not
before reading from it.
This might avoid hangs when re-allocating the fake front buffer, similar
to the previous change. But I haven't seen any evidence that this was
actually happening in practice.
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
We don't need to wait before drawing to the fake front buffer, as front
buffer rendering by definition is allowed to produce artifacts.
Fixes hangs in some cases when re-using the fake front buffer, due to it
still being busy (i.e. in use for presentation).
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/106404
Bugzilla: https://bugs.freedesktop.org/107757
Tested-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
Detect if the display (X-Server) gpu and Prime renderoffload gpu prefer
different channel ordering for color depth 30 formats ([X/A]BGR2101010
vs. [X/A]RGB2101010) and perform format conversion during the blitImage()
detiling op from tiled backbuffer -> linear buffer.
For this we need to find the visual (= red channel mask) for the
X-Drawable used to display on the server gpu. We use the same proven
logic for finding that visual as in commit "egl/x11: Handle both depth
30 formats for eglCreateImage()".
This is mostly to allow "NVidia Optimus" at depth 30, as Intel/AMD
gpu's prefer xRGB2101010 ordering, whereas NVidia gpu's prefer
xBGR2101010 ordering, so we can offload to nouveau without getting
funky colors.
Tested on Intel single gpu, NVidia single gpu, Intel + NVidia prime
offload with DRI3/Present.
Note: An unintended but pleasant surprise of this patch is that it also
seems to make the modesetting-ddx of server 1.20.0 work at depth 30
on nouveau, at least with unredirected "classic" X rendering, and
with redirected desktop compositing under XRender accel, and with OpenGL
compositing under GLX. Only X11 compositing via OpenGL + EGL still gives
funky colors. modesetting-ddx + glamor are not yet ready to deal with
nouveau's ABGR2101010 format, and treat it as ARGB2101010, also exposing
X-visuals with ARGB2101010 style channel masks. Seems somehow this triggers
the logic in this patch on modesetting-ddx + depth 30 + DRI3 buffer sharing
and does the "wrong" channel swizzling that then cancels out the "wrong"
swizzling of glamor and we end up with the proper pixel formatting in
the scanout buffer :). This so far tested on a NVA5 Tesla card under KDE5
Plasma as shipping with Ubuntu 16.04.4 LTS.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
get_supported_modifiers() and pixmap_from_buffers() requests both
expect a window as drawable, passing a pixmap will fail as the Xserver
will fail to match the given drawable to a window.
That leads to dri3_alloc_render_buffer() to return NULL and breaks
rendering when using GLX_DOUBLEBUFFER on pixmaps.
Query the root window of the pixmap on first init, and use the root
window instead of the pixmap drawable for get_supported_modifiers()
and pixmap_from_buffers().
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107117
Fixes: 069fdd5 ("egl/x11: Support DRI3 v1.1")
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Prevents corrupting the upper 32 bits of draw->recv_sbc when
draw->send_sbc resets to 0 (which currently happens when the window is
unbound from a context and bound to one again), which in turn caused
loader_dri3_swap_buffers_msc to calculate target_msc with corrupted
upper 32 bits. This resulted in hangs with the Xorg modesetting driver
as of xserver 1.20 (older versions and other drivers ignored the upper
32 bits of the target MSC, which is why this wasn't noticed earlier).
Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/106351
Tested-by: Mike Lothian <mike@fireburn.co.uk>
And only free no longer needed back buffers there as well.
We want to stick to the same back buffer throughout a frame, otherwise
we can run into various issues.
Bugzilla: https://bugs.freedesktop.org/105906
Bugzilla: https://bugs.freedesktop.org/106399
Fixes: 3160cb86aa "egl/x11: Re-allocate buffers if format is suboptimal"
Reported-by: Sergii Romantsov <sergii.romantsov@globallogic.com>
Tested-by: Eero Tamminen <eero.t.tamminen@intel.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Add format definition and required plumbing to create images.
Note that there is no match to drm_fourcc definition, just like
with existing _DRI_IMAGE_FOURCC_SARGB8888.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
The previous commit to make DRI3 modifier support optional, breaks with
an updated server and old client.
Make sure we never set multibuffers_available unless we also support it
locally. Make sure we don't call stubs of new-DRI3 functions (or empty
branches) which will never succeed.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Fixes: 7aeef2d4ef ("dri3: allow building against older xcb (v3)")
I'm not sure everyone wants to be updating their dri3 in a forced
march setting, this allows a nicer approach, esp when you want
to build on distro that aren't brand new.
I'm sure there are plenty of ways this patch could be cleaner,
and I've also not built it against an updated dri3.
For meson I've just left it alone, since if you are using meson
you probably don't mind xcb updates, and if you are using meson
you can fix this better than me.
v3: just don't put a version in for dri3/present without
modifiers, should allow building with 1.11 as well
(feel free to supply meson followups)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
If PresentCompleteNotify event says the pixmap was presented
with mode PresentCompleteModeSuboptimalCopy, it means the pixmap
could possibly have been flipped instead if allocated with a
different format/modifier.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Add support for DRI3 v1.1, which allows pixmaps to be backed by
multi-planar buffers, or those with format modifiers. This is both
for allocating render buffers, as well as EGLImage imports from a
native pixmap (EGL_NATIVE_PIXMAP_KHR).
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
The DRI3 drawable info struct currently stores a boolean for whether the
last completed operation was a flip or not. As we need to track the full
completion mode for handling suboptimal returns, change the 'flipping'
field to the raw present completion mode from the server.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Removing this callback caused rendering corruption in some multi-screen cases,
so it is reinstated but without the drawable argument which was never used
by implementations and was confusing since the drawable could have been
created with another screen.
Cc: "17.3 18.0" mesa-stable@lists.freedesktop.org
Fixes: 5198e48a0d (loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callback)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105013
Reported-by: Daniel van Vugt <daniel.van.vugt@canonical.com>
Tested-by: Timo Aaltonen <tjaalton@ubuntu.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>