Commit graph

6036 commits

Author SHA1 Message Date
Lionel Landwerlin
6fb2d3b163 anv: limit the memcpy data for push constants
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32824>
2025-01-02 16:48:04 +00:00
Sagar Ghuge
76e85df2d2 anv: Switch to ANISOTROPIC_FAST filter mode
Same thing as ANISOTROPIC including all restrictions except HW is
allowed to take liberties with precision to speed things up, Currently
only has an affect on formats of type *_sRGB.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32738>
2024-12-31 21:49:41 +00:00
Lionel Landwerlin
5e4aeb3ad7 anv: fix index buffer size changes
With vkCmdBindIndexBuffer2KHR only the provided size can change which
currently fails to reprogram the index buffer properly.

Signed-off-by: Lionel Landwerlin <llandwerlin@gmail.com>
Fixes: 5c2aca456e ("anv: implement vkCmdBindIndexBuffer2KHR")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12376
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32785>
2024-12-27 13:20:49 +00:00
Rohan Garg
308c2b9828 anv: refactor choose_isl_tiling_flags to pass fewer arguments
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: José Roberto de Souza <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32771>
2024-12-23 19:33:36 +00:00
Erik Faye-Lund
e17abeca44 anv: use vk_descriptor_type_is_dynamic
No need to open-code this one now that we have a generic helper.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32627>
2024-12-19 15:12:58 +00:00
José Roberto de Souza
2bd3df75e5 anv: Emit STATE_SYSTEM_MEM_FENCE_ADDRESS
According to HAS it is necessary to emit this instruction once per
context so MI_MEM_FENCE works properly.

Fixes: 86813c60a4 ("mi-builder: add read/write memory fencing support on Gfx20+")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32680>
2024-12-18 17:16:05 +00:00
José Roberto de Souza
b8f93bfd38 anv: Always create anv_async_submit in init_copy_video_queue_state()
A next patch will emit more instructions in video and copy queues
for Gfx 200 and newer but the current code only creates anv_async_submit
if device has aux_map.
Instead we can always create anv_async_submit and only submit it to
hardware if any instruction was emited.

Fixes: 86813c60a4 ("mi-builder: add read/write memory fencing support on Gfx20+")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32680>
2024-12-18 17:16:05 +00:00
Kevin Chuang
1b55f10105 anv/bvh: Dump BVH synchronously upon command buffer completion
Modified the BVH dumping mechanism to synchronously wait for the command
buffer to complete before saving BVH data to files. This approach is
more robust compared to the previous method of dumping during
acceleration strucutre destruction.

Note: if DEBUG_BVH_ANY is enabled but intel-rt is disabled, we will wait
for nothing.

Signed-off-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32585>
2024-12-16 23:01:11 +00:00
Felix DeGrood
0f46c53b0c anv: Use vfg distribution mode = RR_STRICT for Xe2+
Performance tuning. Round Robin strict faster on Xe2 for some
workloads.

Speedup:
 - Borderlands3-dx11-trace: +4%
 - WolfensteinYoungblood-vk.g6: +1.5%
 - Cyberpunk2077-dx12vk-2160p-ultra: +0.5%

Acked-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32566>
2024-12-13 19:15:48 +00:00
Sagar Ghuge
d3f9139e49 intel: Use Morton compute walk order
According to HSD 14016252163 if compute shader uses the sample
operation, morton walk order and set the thread group batch size to 4 is
expected to increase sampler cache hit rates by increasing sample
address locality within a subslice.

Rework:
 * Caio: "||" => "&&" for type checking in instr_uses_sampler()
 * Jordan: Use nir's foreach macros rather than
   nir_shader_lower_instructions()

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32430>
2024-12-12 19:56:47 -08:00
Lionel Landwerlin
2bb98a8f99 anv: document UBO descriptor range alignments
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32347>
2024-12-12 07:35:18 +00:00
Benjamin Lee
becb014d27 nir: treat per-view outputs as arrayed IO
This is needed for implementing multiview in panvk, where the address
calculation for multiview outputs is not well-represented by lowering to
nir_intrinsic_store_output with a single offset.

The case where a variable is both per-view and per-{vertex,primitive} is
now unsupported. This would come up with drivers implementing
NV_mesh_shader or using nir_lower_multiview on geometry, tessellation,
or mesh shaders. No drivers currently do either of these. There was some
code that attempted to handle the nested per-view case by unwrapping
per-view/arrayed types twice, but it's unclear to what extent this
actually worked.

ANV and Turnip both rely on per-view outputs being assigned a unique
driver location for each view, so I've added on option to configure that
behavior rather than removing it.

Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31704>
2024-12-09 20:31:49 +00:00
Benjamin Lee
975c3ecd1e nir: handle arbitrary per-view outputs in nir_lower_multiview
This is needed for panvk, where multiview is "all or nothing". When
multiview is enabled, all outputs may be written with separate values
for each view.

The edge case mentioned in the previous `nir_can_lower_multiview` is now
handled because we now handle an arbitrary number of per-view output
vars instead of expecting to find exactly one.

Signed-off-by: Benjamin Lee <benjamin.lee@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31704>
2024-12-09 20:31:49 +00:00
Mi, Yanfeng
06d3eb8e01 anv:increase instruction heap to 3Gb
Black Myth Wukong is generating more than 2Gb of shaders in
pre-compiling stage after VK_EXT_shader_image_atomic_int64 extension
enabled. Driver will crash in create shader stages due to dereference
null pointer of kernel map.

Signed-off-by: Mi, Yanfeng <yanfeng.mi@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32548>
2024-12-09 19:14:38 +00:00
Mi, Yanfeng
0a5a04f509 anv:Fix memory grow calculation overflow issue
when old buffer size is large than 2G, 32bit cannot hold
2 times buffer size (>4G).

Fixes: 8d813a90d6 ("anv: fail pool allocation when over the maximal size")

Signed-off-by: Mi, Yanfeng <yanfeng.mi@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32551>
2024-12-09 18:49:17 +00:00
Lionel Landwerlin
de00fe3f66 anv: add BVH building tracking through u_trace
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32483>
2024-12-09 14:45:00 +00:00
Alyssa Rosenzweig
972f8aa287 vulkan: rename depth bias graphics states
"constant" is a special keyword in OpenCL C, and we'd like to #define it
suitably in host C23 to facilitate compatiblity between host/device headers.
That means we can't have any identifiers named "global" or "constant".
Fortunately, this is the only 'constant' in any file I'm hitting.

To avoid the clash, don't abbreviate "constant factor", use "constant_factor"
instead. For consistency, "slope factor" then becomes "slope_factor".
The new names are longer but match the Vulkan API exactly.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> [Intel]
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> [NVK and panvk]
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [V3DV]
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com> [IMG]
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32505>
2024-12-06 13:48:26 -05:00
Nanley Chery
483c40a21d anv: Allow compressed memtypes with default buffer types
Source 2 games segfault if certain buffers are not able to use the same
memory types as images. CS2 specifically expects this to be the case for
vertex and index buffers (VK_BUFFER_USAGE_2_INDEX_BUFFER_BIT,
VK_BUFFER_USAGE_2_VERTEX_BUFFER_BIT). I have not tested other Source 2
games to see how much the requirement differs for the usage (if at all).

Up until now, we've disabled CCS for the Source 2 engine with the
anv_disable_xe2_ccs driconf option. However, this option is not great
for performance. So, replace this with a new option to allow the same
memory types we use for images on buffers - anv_enable_buffer_comp.

Compression of buffers is generally not good for performance. I
collected the result of unconditionally enabling the feature in the
performance CI on BMG. I used the default configuration to average the
result of two runs of each trace.

The CI reports that 4 game traces would regress between 0.44-1.01% FPS
with buffer compression. However, the CI actually shows it to be
beneficial in three of our game traces:

* Cyberpunk-trace-dx12-1080p-high 106.51%
* Hitman3-trace-dx12-1080p-med    101.59%
* Blackops3-trace-dx11-1080p-high 100.44%

So, enable the option for the two games we already have driconf entries
for, Cyberpunk and Hitman3.

Of course, also enable the option for Source 2 games. Casey Bowman
reports that on BMG, some frame times drop from ~15ms to ~7ms in CS2.
This is in large part due to the removal of HiZ resolves, which is a
consequence of the game now using of HIZ_CCS_WT instead of plain HIZ.

Ref: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11520
Acked-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32519>
2024-12-06 17:21:06 +00:00
Lionel Landwerlin
371b7a9b0d anv: set pipeline flags correct for imported libs
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 3d49cdb71e ("anv: implement VK_EXT_graphics_pipeline_library")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32507>
2024-12-05 19:53:34 +00:00
Lionel Landwerlin
6e396b400a anv: fix missing bindings valid dynamic state change check
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9ddd296cd3 ("anv: implement VK_EXT_vertex_input_dynamic_state")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32507>
2024-12-05 19:53:34 +00:00
Lionel Landwerlin
80c0d2718c anv: report formats supported by the common bvh framework
Enables DXR 1.1 with vkd3d-proton

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Sagar Ghuge<sagar.ghuge@intel.com>
Reviewed-by: Kevin Chuang <kaiwenjon23@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32487>
2024-12-05 15:54:10 +00:00
Michael Cheng
ed620bcd41 anv : Add tracepoint for as_build
Signed-off-by: Michael Cheng <michael.cheng@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Kevin Chuang
5098c0c5df anv: Add INTEL_DEBUG for bvh dump and visualization tools
This commit allows you to dump different regions of memory related to
bvh building. An additional script to decode the memory dump is also
added, and you're able to view the built bvh in 3D view in html. See the
included README.md for usage.

Rework:
- you can now view the actual child_coord in internalNode in html
- change exponent to be int8_t in the interpreter
- fix the actual coordinates using an updated formula
- now you can have 3D view of the bvh
- blockIncr could be 2 and vk_aabb should be first
- Now, if any bvh dump is enabled, we will zero out tlas, to prevent gpu
  hang caused by incorrect tlas traversal
- rootNodeOffset is back to the beginning
- Add INTEL_DEBUG=bvh_no_build.
- Fix type of dump_size
- add assertion for a 4B alignment
- when clearing out bvh, only clear out everything after
  (header+bvh_offset)
- TODO: instead of dumping on destory, track in the command buffer

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
5561db68c3 anv: Add helper to copy data from src to dest anv_address
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
41baeb3810 anv: Implement acceleration structure API
Rework: (Kevin)
- Properly setup bvh_layout
   Our bvh resides in contiguous memory and can be divided into two sections:
      1. anv_accel_struct_header, tightly followed by
      2. actual bvh, which starts with root node, followed by interleaving
         leaves or internal nodes.
- Update comments for some fields for BVH and nodes.
- Properly populate the UUIDs in serialization header
- separate header func into completely two paths based on compaction bit
- Encode rt_uuid at second VK_UUID_SIZE.
- Write query result at correct slot
- add assertion for a 4B alignment
- move bvh_layout to anv_bvh
- Use meson option to decide which files to compile
- The alignment of serialization size is not needed
- Change static_assert to STATIC_ASSERT and move them inside functions

Rework (Sagar)
- Use anv_cmd_buffer_update_buffer instead of MI to copy data

Rework (Lionel)
- Remove flush after builds, and add flush in copy before dispatch
- Handle the flushes in CmdWriteAccelerationStructuresPropertiesKHR properly

Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
9002e52037 anv: Implement cmd_dispatch_unaligned callback
Rework: (Kevin)
- Calculate correct number of threads in GPGPU thread group based on
  SIMD size.
- Instead of round up, just use the simple division and let the
  remainder part handle groupCount < local_size_x.
- Drop indirect_unroll_off and fix the bug that we're not using is_unaligned_size_x

Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
0cab02ca9b anv: Implement flush_buffer_write_cp callbck
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
b2cffdb1ed anv: Implement write_buffer_cp callback
Rework: (Kevin)
 - Fix pointer arithmatic calculation.
 - Add assertion for a 4B alignment

Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
8817ff26fc anv: Move update buffer code in helper
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
0edf208ab9 anv: Implement cmd_fill_buffer_addr callback
Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Kevin Chuang
2fe57947e3 anv: Implement encode shader to fit in ANV BVH
This shader gets called and will construct ANV BVH from IR BVH. More
specifically, each invocation will take care of one internal node. The
internal nodes get processed starting from root node all the way to the
bottom leaves.

During processing, we keep track of the destination of
where the internal node should be encoded (tracked in
vk_ir_box.bvh_offset), and where its leaves should be encoded (tracked
in vk_ir_header.dst_node_offset).

The processed bvh is in contiguous memory, which starts with header,
followed by interleaving internal nodes and leaves. The nodes
information are also populated.

Rework: (Sagar)
- Return out of bounds threads early
- Mimic GRL internal node encoding
- Handle node mask
- Fix block_incr_and_start_prim
- Fix shader_index_and_geom_mask for instance node
- Fix instance flag
- Fix block_incr and instance_contribution_and_geom_flags initialized to be zero
- Fix lower_x and upper_x to be properly flipped for invalid child
- For invalid node, clear blockIncr and set startPrim to INVALID
- Calculated things upfront and assign, cutting down more than ~200
  instructions

Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
692b5fa9f2 anv: Add shader to copy acceleration structures
Rework (Kevin)
- encode the address of anv_instance_leaf after header in order to
  handle serialization and deserialization part.
- draw serialized data layout and explanation

Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
a6b1a1fce1 anv: Add shader to build BVH header
Rework: (Kevin)
- Calculate the compacted_size properly
- Update instance count and self pointer
- The alignment of serialization size is not needed

Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
ef94b7097b anv: Add header to track BVH data structures
This commit adds build interface and helper header for ANV BVH.

Rework: (Kevin)
- Use block_size macro to represent bvh node/leaf size
- Rename BVH-related node/leaf size macros for clarity
- Updated comments for some fields for bvh and nodes.
- move bvh_layout to anv_bvh.h
- Draw anv_bvh layout
- rename child_offset to child_block_offset

Co-authored-by: Kevin Chuang <kaiwenjon23@gmail.com>
Co-authored-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:45 +00:00
Sagar Ghuge
617b7602ea anv: Split GRL code path in separate file
Rework (Kevin)
- Remove genX_acceleration_structure.c from meson option to avoid
  linking error

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:44 +00:00
Sagar Ghuge
b002b2589c anv: Update include dir for anv_tests
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588>
2024-12-04 10:41:44 +00:00
Nanley Chery
428a970511 anv: Only consider R32 image formats as supporting atomics
Only consider R32 image formats as supporting atomics because we only
expose VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT for those formats.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32192>
2024-12-03 22:54:35 +00:00
Nanley Chery
122c01a496 anv: Enable more storage compression on gfx12+
On gfx12.0, allow storage compression unless the image may be used with
atomics.

On gfx20, use the CCS_E aux-usage for storage compression. This causes
ISL to create surface states with more appropriate render compression
formats.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5657
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32192>
2024-12-03 22:54:35 +00:00
Nanley Chery
01c4ea771c anv: Enable storage accesses with modifiers on gfx12+
I tested this patch with an ACM card. It enables "Halo: The Master Chief
Collection" to use the clear color modifier instead falling back to the
uncompressed Tile4 modifier.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32192>
2024-12-03 22:54:35 +00:00
Dylan Baker
5a6531b5d6 anv: bump conformance version to 1.4
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32441>
2024-12-02 21:56:40 +00:00
Dylan Baker
212565f42e anv: Add new Vulkan 1.4 features and properties
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32441>
2024-12-02 21:56:39 +00:00
Dylan Baker
953d8a61f8 anv: bump max number of push constants to 256
As is required by Vulkan 1.4

Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32441>
2024-12-02 21:56:39 +00:00
Dylan Baker
8105f80244 anv: advertise Vulkan 1.4
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32441>
2024-12-02 21:56:39 +00:00
Lionel Landwerlin
888f63cf1b anv/iris: leave 4k alignments for clear colors with modifiers
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 17f97a69c1 ("iris: Reduce clear color state alignment to 64B")
Fixes: 063715ed45 ("anv: Reduce clear color state alignment to 64B")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12195
Closes: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/13057
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32422>
2024-12-02 12:51:45 +00:00
Lionel Landwerlin
292c6a5156 anv: avoid using cmd_buffer for flushing runtime
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32372>
2024-11-27 16:51:57 +00:00
Lionel Landwerlin
ce4f884fcc anv: avoid using cmd_buffer for TBIMR state computation
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32372>
2024-11-27 16:51:57 +00:00
Lionel Landwerlin
6096586893 anv: rework Wa_18038825448 to track state on anv_gfx_dynamic_state
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32372>
2024-11-27 16:51:57 +00:00
Lionel Landwerlin
337763f461 anv: reuse device local variable in hw state emission
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32372>
2024-11-27 16:51:57 +00:00
Lionel Landwerlin
fc404c962c anv: try to avoid using cmd_buffer in gfx runtime flushing
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32372>
2024-11-27 16:51:57 +00:00
Lionel Landwerlin
560ce4ba1d anv: move primitive_topology to anv_gfx_dynamic_state
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32372>
2024-11-27 16:51:57 +00:00