Commit graph

79 commits

Author SHA1 Message Date
Connor Abbott
f8b584d6a5 vulkan/runtime,radv: Add shared BVH building framework
This is mostly adapted from radv's BVH building. This defines a common
"IR" for BVH trees, two algorithms for constructing it, and a callback
that the driver implements for encoding. The framework takes care of
parallelizing the different passes, so the driver just has to split the
encoding process into "stages" and implement just one part for each
stage.

The runtime changes are:
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
The radv changes are;

Reviewed-by: Friedrich Vock <friedrich.vock@gmx.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31433>
2024-12-01 16:08:06 +00:00
Mike Blumenkrantz
8097a8e81e vk/runtime: add EXT DGC layout handling
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31386>
2024-09-27 18:41:41 +00:00
Constantine Shablia
07c6459cd8 vk/meta: Add copy/fill/update helpers
Add buffer copy/fill/update helpers using compute shaders. The driver
can select the optimal per-workgroup copy/fill/update size by specifying
a non-zero vk_meta_device::buffer_access::optimal_size_per_wg size.
If zero, the core will assume a 64-byte size (the usual cache-line size).

Buffer accesses will be done through SSBOs unless
vk_meta_device::buffer_access::use_global_address is true, in which
case the core will the buffer address using GetBufferDeviceAddress()
and pass that address as a push constant to the compute shader.

Image to buffer copies are always done through a compute shader. The
optimal workgroup size will be chosen based on
vk_meta_copy_image_properties::tile_size: the copy logic picks a
workgroup size matching the tile size, and aligns accesses on a tile.
The view format is selected by the driver. To optimize things on the
shader side, pick UINT formats (usually less work to do to pack data).

Buffer to image copies can be done done through the graphics pipeline
if needed (use_gfx_pipeline passed to vk_meta_copy_buffer_to_image()),
which is useful for vendor-specific compressed formats that can't be
written outside of the graphics pipeline. Drivers should normally prefer
compute-based copies when that's an option. Just like for image to buffer
copies, the workgroup size of compute shaders is picked based on the
image tile size, and the view format must be selected by the driver.

Image to image copies is just a mix of the above, with the driver being
able to select the pipeline type, as well as define the tile size and
view format to use. When using a compute pipeline, the workgroup size
will be MAX2(src_tile_sz, dst_tile_sz), and accesses will be aligned
on the selected reference image.

For compressed formats, the caller should pick an RGBA format matching
the compressed block size.

Co-developed-by: Boris Brezillon <boris.brezillon@collabora.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29333>
2024-08-20 15:11:14 +00:00
Gurchetan Singh
7cc199502f vulkan/runtime: introduce vk_meta_object_list
Code movement: Move the object list + destroy_object
function to separate files.

This allows vk_command_buffer.{h, c} to not depend on all
of vk_meta, which depends on vk_pipeline, which depends on
NIR.

Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30355>
2024-07-25 19:14:31 +00:00
C Stout
f6099903c1 vulkan/runtime: add spirv_info_h to vulkan_lite_runtime_header_gen_deps
spirv_info_h was added to idep_vulkan_lite_runtime_headers but it's also
needed for building libvulkan_lite_runtime.  Without this patch, from
a clean meson setup (tested with: -Dvulkan-drivers=freedreno -Dgallium-drivers= -Dplatforms=wayland)

ninja -C build src/vulkan/runtime/libvulkan_lite_runtime.a

In file included from ../src/vulkan/runtime/vk_physical_device.c:24:
../src/vulkan/runtime/vk_physical_device.h:32:10: fatal error: compiler/spirv/spirv_info.h: No such file or directory

Fixes: 1759c0eba7 ("vulkan: add helper to fill out spirv caps automatically")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30189>
2024-07-16 21:43:13 +00:00
David Heidelberg
68215332a8 build: pass licensing information in SPDX form
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Eric Engestrom <eric@igalia.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29972>
2024-06-29 12:42:49 -07:00
Dylan Baker
46644ba371 meson: use glslang --depfile argument when possible
This reduces the amount of manual dependency tracking developers need to
do. This is turned on if glslang >= 11.3.0 is used, or 11.9.0 on
Windows, but otherwise the status quo is maintained. This means I have
not removed any use of `depend_files`. We could make make these hard
requirements and remove the use of `depend_files` too.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28329>
2024-05-20 17:34:17 +00:00
Alyssa Rosenzweig
1759c0eba7 vulkan: add helper to fill out spirv caps automatically
The Vulkan XML tells us exactly which caps are implied by which API versions,
features, extensions, and properties. We just need to parse that and
autogenerate some glue code, that way drivers don't need to track this manually.
This reduces the boilerplate needed when bringing up new features.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Iván Briano <ivan.briano@intel.com>
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28905>
2024-05-09 01:14:22 +00:00
Roman Stratiienko
c406d53858 vulkan/android: Add common vkGetSwapchainGrallocUsage{2}ANDROID
Change-Id: I6db52b8950a075cfbcd8f4a3b66fd13b032d9a5e
Signed-off-by: Roman Stratiienko <r.stratiienko@gmail.com>
Tested-by: tarsin <yuanqingxiang233@163.com>
Acked-by: David Heidelberg <david.heidelberg@collabora.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25360>
2024-05-05 22:02:17 +00:00
Yiwei Zhang
c9d3cc2615 vulkan: refactor the runtime header gen order dependency
Summary:
- ensure headers used outside runtime are included in dependency source
- drop redundant idep_vulkan_common_entrypoints_h
- drop redundant icd side tricks for the order of header gen

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28066>
2024-03-08 21:42:07 +00:00
Yiwei Zhang
d857f10574 vulkan: remove header files from lib source files
The generated "astc_spv.h" is for runtime internal use, so leave it
inside the runtime files to ensure the header is generated before being
used to compile.

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28066>
2024-03-08 21:42:07 +00:00
Yiwei Zhang
bffdd05a79 vulkan: fix runtime libraries' dep against generated headers
This change adds a new generated header dep to the runtime internal
library dependencies. This ensures the headers are generated before the
below libraries are compiled:
- libvulkan_lite_runtime (already satisfied due to file sources)
- libvulkan_lite_instance
- libvulkan_runtime
- libvulkan_instance

Fixes: fe2ec50844 ("vulkan: allow building venus without libcompiler")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28062>
2024-03-07 22:17:12 -08:00
Yonggang Luo
fe2ec50844 vulkan: allow building venus without libcompiler
This is done by introduce idep_vulkan_lite_runtime, and only venus
depends on  idep_vulkan_lite_runtime.

Modify the meson and source files to allow building venus without
the compiler.

See details Venus build metrics at the MR description.

gfxstream-vulkan forwards the shader to the host, and doesn't
need to convert into NIR in the guest.  This results in faster
builds and less parts of Mesa to build.  Also venus does the
same thing too, that's what the build is keyed on right now
as an in-tree user.

v7: By Yonggang Luo <luoyonggang@gmail.com>
  Add idep_vulkan_common_entrypoints_h into vulkan_lite_runtime_deps because
  vk_instance.c depends on idep_vulkan_common_entrypoints_h but vk_common_entrypoints is
  not compiled in library `vulkan_lite_instance`.
  Rename idep_vulkan_runtime_headers to idep_vulkan_lite_runtime_headers because
  both lite/full runtime library depends on this, but lite should not depends on full
  vk_meta_private.h added into vulkan_runtime_files

v6: By Yonggang Luo <luoyonggang@gmail.com>
  get vulkan_lite_runtime_files and vulkan_runtime_files sorted

v5: By Yiwei Zhang <zzyiwei@chromium.org>
  both vk_sampler and vk_ycbcr_conversion can stay in the lite runtime

v4: By Yonggang Luo <luoyonggang@gmail.com>
  only build vk_instance.(c|h) twice for reduce compiling time

v3: By Yiwei Zhang <zzyiwei@chromium.org>
  less code changes by introduce libvulkan_lite_runtime

v2: By Yonggang Luo <luoyonggang@gmail.com>
  allow building Vulkan without libcompiler without compiling flags, the
  venus is always built without libcompiler

v1: By Gurchetan Singh <gurchetansingh@google.com>
  allow building Vulkan without libcompiler

Signed-off-by: Gurchetan Singh <gurchetansingh@google.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26574>
2024-03-07 20:33:28 +00:00
Yonggang Luo
a367cd4931 Revert "meson/vulkan/util: allow venus to drop compiler deps"
This reverts commit 3923d43908.

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@google.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26574>
2024-03-07 20:33:28 +00:00
Faith Ekstrand
9f62008bff vulkan: Add runtime code for VK_EXT_shader_object
This adds a new base vk_shader object along with vtables for creating,
binding, and working with shader objects.

Unlike other parts of the runtime, the new shader object code is a bit
more sanitized and opinionated than just handing you the Vulkan
entrypoints.  For one thing, the create_shaders() calback takes a NIR
shader, not SPIR-V.  Conversion of SPIR-V into NIR, handling of magic
meta NIR shaders, etc. is all done in common code.  [De]serialization is
done via `struct blob` and the common code does a checksum of the binary
and handles rejecting invalid binaries based on shaderBinaryUUID and
shaderBinaryVersion.  This should make life a bit easier for driver
authors as well as provides a bit nicer interface for building the
common pipeline implementation on top of shader objects.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27024>
2024-02-27 22:17:09 +00:00
Yiwei Zhang
3923d43908 meson/vulkan/util: allow venus to drop compiler deps
Files to compile: 451 => 232

Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26783>
2024-01-10 21:06:35 +00:00
Echo J
9342635903 vulkan: Remove nonexistent output in vk_synchronization_helpers target
I noticed that my NVK build was always LTOing the library twice
(I managed to trace it to the vk_synchronization_helpers change)

This change fixes the double compilation/LTO issue (which should
definitely cut packaging times a bit) 🐸

Fixes: fe12c1c29e ("vulkan: Add some auto-generated synchronization helpers")
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26630>
2023-12-12 17:01:00 +00:00
Faith Ekstrand
fe12c1c29e vulkan: Add some auto-generated synchronization helpers
These are helpful for drivers to implement synchronization rules

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26407>
2023-12-01 17:59:51 +00:00
Faith Ekstrand
9ad51980de vulkan: Move vk_synchronization2 to vk_synchronization
I'm about to add more stuff that isn't really for sync2 so it makes
sense to give it a slightly more generic name.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26407>
2023-12-01 17:59:50 +00:00
Yonggang Luo
ce5475366e compiler,vulkan,drm-shim: Remove unused include directories from meson.build
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24462>
2023-10-27 01:35:10 +00:00
Yogesh Mohan Marimuthu
ff4d658fd5 vulkan/runtime: add compute astc decoder helper functions
The astc compute decode and lut creation code is copied
from https://github.com/Themaister/Granite/

Always set DECODE_8BIT idea is copied from
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19886

v2: use astc glsl shader code (Chia-I Wu)
v3: fix 32bit compilation error (Christopher Snowhill)
v4: use pitch to copy in vk_create_fill_image_visible_mem() function
    pass correct layer to decode_astc()
v5: use existing ASTCLutHolder (Chia-I Wu)
v6: use only staging buffer (Chia-I Wu)
    use texel buffer for partition table (Chia-I Wu)
v7: use 2DArray for input and output
v8: check for == mem_property (Chia-I Wu)
    do not use vk_common* functions (Chia-I Wu)
    squash single buffer patch (Chia-I Wu)
    fix for minTexelBufferOffsetAlignment (Chia-I Wu)
    avoid wasting 4 slots (Chia-I Wu)
    remove partition_tbl_mask (Chia-I Wu)
    remove wrong bindings count (Chia-I Wu)
    use binding names from glsl code (Chia-I Wu)
    use ARRAY_SIZE (Chia-I Wu)
    use VkFormat for getting partition table index (Chia-I Wu)
    fix mutex lock (Chia-I Wu)
    image layout should be based on function call (Chia-I Wu)
    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE is wrong (Chia-I Wu)
    add vk_texcompress_astc tag to helpder functions (Chia-I Wu)
    remove write_desc_set_count (Chia-I Wu)
    use desc_i++ (Chia-I Wu)
    add assert for desc_i count at end (Chia-I Wu)
    remove unused vk_create_map_texel_buffer() function (Chia-I Wu)
    dynamically create the lut offset (Chia-I Wu)
    offset not to pass as push contant (Chia-I Wu)
v9: use correct stoage and sampled flags (Chia-I Wu)
    always pass single_buf_size (Chia-I Wu)
    query drivers for minTexelBufferOffsetAlignment (Chia-I Wu)
    remove blank lines (Chia-I Wu)
    remove unnecessary if check in destroy (Chia-I Wu)
    name label as unlock instead of fail and pass (Chia-I Wu)
    use prog_glslang.found() (Chia-I Wu)
    add offset,extent check to astc shader (Chia-I Wu)
v10: prog_glslang can be undefined in meson.build (Chia-I Wu)
v11: remove with_texcompress_astc and use required in find_program (Chia-I Wu)
v12: offset are aligned to blk size (Chia-I Wu)
v13: texel_blk_start should be under vulkan if check (Chia-I Wu)
     dst image layout is always VK_IMAGE_LAYOUT_GENERAL (Chia-I Wu)

Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24672>
2023-10-11 19:28:40 +00:00
Chia-I Wu
0337b5d8c4 vulkan/runtime: add a helper for ETC2 emulation
This is based on radv's ETC2 emulation.  There is no real change to the
generated NIR shader.

v2: rename vk_texcompress_etc2_image_format to vk_texcompress_etc2_emulation_format
    update the comments

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25071>
2023-10-06 00:55:18 +00:00
Caio Oliveira
ec835595f0 compiler: Use a meson dependency for libcompiler
That will make sure the include directories are passed on and also
make sure the generated headers are properly built before whoever code
depends on it. NIR dependency propagates that dependency too.

Since the right include directory is always propagated, we can remove
the extra "compiler/" prefix from the `#include`s in glsl_types.h.

Note: NIR has a special "header only" dependency, so include the
generated headers for compiler there too.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9843
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25314>
2023-09-22 14:52:50 +00:00
Konstantin Seurer
eaee792ea5 vulkan: Add a generated vk_properties struct
Generates a physical device properties table to avoid dealing with pNext
chains in the driver. Based on vk_features.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24575>
2023-08-11 02:53:47 +00:00
Faith Ekstrand
57314fcdc6 vulkan/meta: Rename vk_meta_blit.c to vk_meta_blit_resolve.c
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
2023-08-04 21:32:01 +00:00
Faith Ekstrand
cda469428d vulkan/meta: Implement vkCmdBlitImage()
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
2023-08-04 21:32:00 +00:00
Faith Ekstrand
daa4485ecf vulkan/meta: Implement attachment clears
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
2023-08-04 21:31:57 +00:00
Faith Ekstrand
514c10344e vulkan/meta: Add a concept of rect pipelines
Most hardware supports some sort of rectangle primitive.  This adds a
new VK_PRIMITIVE_TOPOLOGY_RECT_LIST_MESA which will be used by the vast
majority of (if not all) meta commands.  Drivers can key off of of this
to build pipelines differently and implement their own cmd_draw_rects
and cmd_draw_volume hooks or they can map it to TRIANGLE_LIST and use
the provided helpers.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
2023-08-04 21:31:57 +00:00
Faith Ekstrand
54366ea922 vulkan/meta: Add the start of a meta framework
For now, this just adds some basic object caching.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24326>
2023-08-04 21:31:57 +00:00
Faith Ekstrand
f7e5e2cc4f vulkan: Add a vk_query_pool base object
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24335>
2023-07-31 17:01:41 +00:00
Faith Ekstrand
b083f44303 vulkan: Add a core vk_buffer_view struct
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24335>
2023-07-31 17:01:41 +00:00
Alyssa Rosenzweig
31001c6184 vulkan: Add helpers for blend enum translation
Vulkan drivers that use nir_lower_blend need to translate Vulkan enums to the
common (non-Vulkan) versions used in nir_lower_blend. We don't need to duplicate
that boilerplate in every VK driver that uses nir_lower_blend, move panvk's
versions to common code so we can use them in agxv. I suspect powervr wants this
too.

It might be useful to also share the logic to translate vk_color_blend_state
to nir_lower_blend_options wholesale, but panvk wouldn't use it and agxv is
downstream so it wouldn't have any in-tree users. So I'll keep that part
vendored (for now). For now, let's share the easy win of the enum translation.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24076>
2023-07-13 21:03:32 +00:00
Caio Oliveira
59a72570b6 compiler: Move spirv into a module of its own
For historical reasons, nir and vtn were compiled together,
and a bunch of vtn specific targets were defined in
src/compiler/meson.build.

Now that we can, make src/compiler/spirv produce an internal
library that depends on NIR, and is used by the drivers/tools.
Also move the vtn specific targets into that directory's
meson.build.

Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23668>
2023-06-20 16:18:08 +00:00
Yonggang Luo
b687fa4ccb vulkan: move nir_convert_ycbcr into vulkan runtime
This only used by vulkan drivers and depends on vulkan util, so do the move to decouple
nir from vulkan utils

Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23444>
2023-06-07 08:42:03 +00:00
Dave Airlie
fa938dd975 vulkan: write beta extensions into generator scripts.
Updated by: Hyunjun Ko <zzoon@igalia.com>

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21806>
2023-05-04 02:40:06 +00:00
Faith Ekstrand
c0cc508cd0 vulkan: Add a vk_device_memory base struct
This lets us provide a vk_device_memory_range helper similar to what's
provided for buffers for dealing with VK_WHOLE_SIZE.  We can also handle
flags and some annoyance around Android hardware buffer import.

Reviewed-by: Lina Versace <lina@kiwitree.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22038>
2023-03-31 14:57:03 +00:00
Faith Ekstrand
41f88be282 vulkan,anv,hasvk,radv: Add a common vk_image_usage_to_ahb_usage helper
Reviewed-by: Lina Versace <lina@kiwitree.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22038>
2023-03-31 14:57:03 +00:00
Constantine Shablya
4659a94cfe vulkan: depend idep_vulkan_runtime_headers on vk_physical_device_features.h
Fixes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8643
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21958>
2023-03-21 14:25:40 +00:00
Constantine Shablya
c7300a6a3b vulkan: add hepler for vkGetPhysicalDeviceFeatures2
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21754>
2023-03-16 08:23:28 +00:00
Constantine Shablya
efaf3fd5fc vulkan: delete trailing namespace
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21754>
2023-03-16 08:23:28 +00:00
Constantine Shablya
b0b3b9e8b1 vulkan: relocate rmv to its correct home
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21754>
2023-03-16 08:23:28 +00:00
Eric Engestrom
fbd644c59d meson: replace vk_wsi_args with dependencies to let meson take care of transitivity
Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19497>
2023-02-23 09:42:46 +00:00
Konstantin Seurer
eb33a1adb0 vulkan: Add vk_acceleration_structure
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21047>
2023-02-22 11:58:57 +00:00
Faith Ekstrand
5021344fa6 vulkan: Move the features generator to vulkan/util
This makes it easier to start depending on vk_extensions.py

Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21225>
2023-02-17 03:42:34 +00:00
Erik Faye-Lund
29ffc79410 meson: don't pass vk wsi args where they don't belong
Only code that cares about Vulkan WSI should get the corresponding
arguments passed. Otherwise, the Vulkan headers might end up including
other headers that we don't have the correct dependencies passed for.
So let's give those a dedicated variable, and only pass that where it's
actually needed.

Fixes: b39958a3a1 ("anv,nir: Move the ANV YCbCr lowering pass to common code")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8193
Reviewed-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21185>
2023-02-15 18:35:14 +00:00
Dave Airlie
41dbeca4c2 vulkan/video: add common h264/h265 parameter set management code.
The video session and video session parameters objects can have a common
base class the drivers can inherit from if needed.

This creates code to parse the h264/h265 parameter sets into common
structs.

v2: add h265 VPS, add a macro for FIND/ADD generations, changes the API
to make generation easier.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20389>
2023-01-18 06:36:27 +00:00
Jason Ekstrand
1cc342f5e1 vulkan: Add a common vk_ycbcr_conversion struct
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19950>
2023-01-16 14:10:21 +00:00
Boris Brezillon
d65f439661 vulkan: Automatically generate helpers to retrieve format information
In Vulkan, formats are classified in compatible groups, allowing
formats to be cast to other formats in the same group. Some drivers
might need to have access to the full compatible format list, so let's
auto-generate helpers to allow that.

Acked-by: Jesse Natalie <jenatali@microsoft.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17339>
2022-11-04 17:39:46 +00:00
Jason Ekstrand
3c24f19fa5 vulkan/runtime: Add a comon vk_descriptor_update_template
We can't actually make the template-based update common efficiently but
we can save everyone a bit of typing by having a common struct.  This is
mostly a direct copy+paste from ANV with a type field added and a couple
comments tweaked.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14780>
2022-09-17 03:32:29 +00:00
Jason Ekstrand
fed81dc306 vulkan: Add standard sample locations
This looks a bit funny because we define the struct in the .c file but
that will be fixed in the next commit.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17328>
2022-07-19 19:19:33 +00:00