Commit graph

4 commits

Author SHA1 Message Date
Ian Romanick
763b00f2c5 mesa: Remove ARB_draw_buffers extension enable flag
All drivers in Mesa have supported this extension for eons.  This
extension is an optional features in desktop OpenGL (via
GL_ARB_draw_buffers) and OpenGL ES 2.x (via GL_NV_draw_buffers).

The extension is not usable in OpenGL ES 1.x.  There is no
glDrawBuffers* entry point in OpenGL ES 1.x contexts, and glGet*v
generate errors when MAX_DRAW_BUFFERS or DRAW_BUFFERi is queried.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-10-04 12:25:58 -07:00
Ian Romanick
9a3bd5e045 glsl: Silence several "warning: unused parameter" 2011-09-09 12:01:50 -07:00
Ian Romanick
707d614d10 glsl: Make sure that Extensions.dummy_true is set to true
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2011-08-24 14:33:31 -07:00
Paul Berry
f129f618fe glsl: Move functions into standalone_scaffolding.cpp for later reuse.
This patch moves the following functions from main.cpp (the main cpp
file for the standalone executable that is used to create the built-in
functions) to standalone_scaffolding.cpp, so that they can be re-used
in other standalone executables:

- initialize_context()*
- _mesa_new_shader()
- _mesa_reference_shader()

*initialize_context contained some code that was specific to main.cpp,
so it was split into two functions: initialize_context() (which
remains in main.cpp), and initialize_context_from_defaults() (which is
in standalone_scaffolding.cpp).
2011-07-22 09:45:11 -07:00