It can be considered stable these days. This also now reports the
buffer size and if instruction timing is enabled/disabled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13477>
It seems stable enough to turn it on by default. This replaces
RADV_THREAD_TRACE_PIPELINE by RADV_THREAD_TRACE_INSTRUCTION_TIMING
which is enabled by default.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13477>
Initial work by Christian, polishing by @anholt. Takes ~21 minutes, and
flakes may not be fully classified yet.
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13600>
vk_device_init already calls vk_error so this is redundant. Also, it
makes vk_error grumpy to see a VK_ERROR_FEATURE_NOT_PRESENT on an
instance rather than a physical device.
Fixes: 47adb11143 ("lavapipe: Switch to the new vk_error helpers")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13619>
the max driver limit for these is irrelevant if there isn't enough memory
to allocate a buffer of that size
KHR-GL46.texture_buffer.texture_buffer_max_size
cc: mesa-stable
fixes#5568
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13584>
This has a requirement on the display extensions.
VK-GL-CTS: dEQP-VK.info.instance_extensions
Fixes: 1d574d4860 ("lavapipe: remove display extension support")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13616>
We can't rely on regid to be unique, shaders can have multiple varyings
with the same output value. Normally shader linking deduplicates these,
but we still need to handle the case for xfb. So use slot instead as
the unique identifier.
Fixes KHR-GLES31.core.gpu_shader5.fma_precision_*
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13605>
When looking at the output of some CTS tests, I realized that the
barriers vtn currently inserts to emulate coherent memory accesses
were being turned into fences, even though we never needed to do
anything special for coherent accesses before so presumably accesses are
already cache-coherent by default. Ignore make_visible/make_available
semantics to get us back to parity with the old path.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13599>
Instead of having a bunch of stuff depend on vk_dispatch_table_gen to
get the list of entrypoints, pull that into its own vk_entrypoints file.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13156>
It exists precisely to handle this case without the driver looking up
trampolines itself. This is nearly identical to what ANV does.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13156>
It exists precisely to handle this case without the driver looking up
trampolines itself. This is nearly identical to what ANV does.
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13156>
Fix defect reported by Coverity Scan.
Uninitialized pointer field (UNINIT_CTOR)
member_not_init_in_gen_ctor: The compiler-generated constructor for this class does not initialize st.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13500>
there's other variants of implicit lod sampling, and none of them are valid
outside fragment stage
Fixes: 3ad06b6949 ("zink: always use explicit lod for texture() when legal in non-fragment stages")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13585>
This removes the malloc for the key, the associated string pointer
indirection, and hopefully the hash table has fewer elements than
the global one.
This decrease overhead of glGetUniformLocation.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13507>
We computed the hash of the name and used it as a key, and then the table
computed the hash of the hash.
Do it properly: Pass the name as a string into the hash table and let
the table handle everything.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13507>
This just adds the structure with a name and its update function.
strlen and others will be added in the following commits. The idea is to
parse and analyze the name in advance to make glGetUniformLocation faster.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13507>