Before this patch, iris_resource_render_aux_usage would disable
compression when the clear color did not support format
reinterpretation.
With this patch, iris now replaces the clear color with zero and keeps
compression enabled. Disabling fast clears would be enough for most aux
usages, but replacement is also done to handle ISL_AUX_USAGE_FCV_CCS_E.
Note that this also fixes a bug. Format reinterpretation with
incompatible clear colors previously was not handled for the MCS aux
usages.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23676>
iris_resource_prepare_render will soon gain the ability to change a
resource's clear color. iris_blorp_surf_for_resource will keep a copy of
that clear color, so make sure calls to it happen after the render
preparation helper. At the moment, this shouldn't have an impact besides
improving debugging.
While we're here, do the same for the generic access preparation helper.
We may convert those to more specific helpers at a later time.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23676>
The field is no longer consumed by brw_complie_* and is instead handled
directly by the crocus driver. Therefore, it's safe to leave it zero
and not even bother setting it. This removes our reliance on the
SWIZZLE_* macros in prog_instructions.h.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24288>
The initial plan was to use 'nir_legacy' helpers but it turns out
that our RA pass is hard to confince to be happy with it. So we are
useing the 'chasing' helpers now.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
nir's source modifiers are going away soon and with it also the lowering
pass. Lets switch to our own lowering pass. We need to run our own
lowering pass almost at the end else opc_cse(..) etc. might do some
wrong needed opts as nir does not see our modifiers.
Also we need to remove the last nir_opt_dce(..) as it will remove not dead
code caused by the used load_const hack.
32 %15 = load_const (0x00000000 = 0.000000)
32 %4 = fabs %15 (0.000000)
nir_opt_dce is correct when it removes the two instructions. But in reality
the load_const is a uniform that should not be removed.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
This is more or less a copy of nir_lower_to_source_mods(..) with
the following differences:
- we store the source mods in pass_flags
- we do not try to saturate the destination
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
When we switch to our own lower_to_source_mods pass we will start
to see such patterns:
32x4 %18 = fneg %5 (-5.125000, -30.000000, 5.500000, -6.500000)
32x4 %19 = ffma %18, %8, %4 (-6.500000, -7.750000, 6.500000, 6.000000)
This is a problem as we will generate instruction that accesses two
different uniforms, which is a problem on GPUs where has_no_oneconst_limit
is false.
Make lower_alu(..) smarter by looking in the parent for for the constant
value.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Acked-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
We only need to clear the 'dead' bits. The others are
used for source mods.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
As nir_lower_to_source_mods(..) will be deleted and with it the modifier storage
in nir's core we need to find an other way store the information.
We have have 6 bits left in nir's pass_flags - so lets go that route.
This also adds some small helpers that will be used later.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
As we are going to extend the enum etna_pass_flags it makes sense
to add a small helper to test if an instruction is dead. An instruction
is dead if BYPASS_DST or BYPASS_SRC is set.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
This enum is used for the pass_flags that can be set on a
nir_instr. Name it to make the intention of its usage clear.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
It helps to make the code easier to read.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24216>
Same cause as for other R8G8 formats - msaa resolve via
blit event causes gpu fault.
Fixes:
dEQP-VK.api.image_clearing.*.clear_color_attachment.*.r8g8_srgb_*
Fixes: 029919f3c8
("tu: allow using resolve engine for SRGB MSAA resolves")
Cc: mesa-stable
Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24277>
1. merge si_set_es_return_value_for_gs into si_llvm_es_build_end
2. stop return value when mono mode in which case GS use ES input as
input instead of ES output
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24204>
1. merge si_set_ls_return_value_for_tcs into si_llvm_ls_build_end because they
do the same job to return value
2. stop return value when mono mode with different thread count, in which case
TCS use LS input as its input instead of LS output
3. use si_insert_input_ret_float
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24204>
ACO use same args for merged shader stages, but vb desc input sgpr args
is not present when second stage of merged shader. In order to share
same shaders args, move it to last so other args have same index.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24204>
We only need it to merge LS/HS or ES/GS now, prolog and epilog have
been lowered in nir already. So we just need to handle two parts and
they are sure to be first and second stage of a merged shader.
This also remove the needs SGPRs must be before VGPRs, which is required
by following commits to move some SGPRs after VGPRs.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24204>
With PIPE_CAP_CLEAR_TEXTURE removed, we need to set clear_texture to NULL
on svga vgpu9 device so it can use the fallback path.
Fixes: a1eabeff66 ("gallium: remove PIPE_CAP_CLEAR_TEXTURE")
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24264>
Lavapipe has switched to layer push descriptor support atop descriptor
updates internally since 12a7fc51c7, so
it must skip retrieving immutable samplers from the write info even if
the update call itself is blessed by the spec to not hit that case.
Fixes: 12a7fc51c7 ("lavapipe: Rework descriptor handling")
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24263>
Based on the previous commit, this isn't actually a bug and is expected
behavior. Turnip should already be handling it correctly for user
flushes, we just have to make sure to handle it for flushes we insert
ourselves in turnip and freedreno.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24162>
using limited number of bs buffers constraints the simultaneous
use of all available jpeg engines especially when count is lesser than
that of the available engines. make sure the number of buffers
available are more than or equal to the number of jpeg engines on the asic.
Signed-off-by: Sathishkumar S <sathishkumar.sundararaju@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24240>
add support to use variable number of bitstream buffers for decode
v2: remove the always true if condition (CI report)
Signed-off-by: Sathishkumar S <sathishkumar.sundararaju@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24240>
Nothing produces them any more, so remove them from NIR. This massively reduces
the size of nir_src, which should improve performance all over.
nir_src size reduced from 56 bytes -> 40 bytes (pahole results on arm64, x86_64
should be similar.)
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24253>
Fixes: 90a39cac87 ("intel/blorp: Emit compute program based on BLORP_BATCH_USE_COMPUTE")
Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23934>
Non of the GPU models know at this time have hardware support to
retrieve the dimensions of a level of a texture. Do almost the
same as the binary blob and store the needed values as uniforms.
Passes dEQP-GLES3.functional.shaders.texture_functions.texturesize.*
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24217>
This is just a prep commit to keep all texture related
lowerings in one c file.
Signed-off-by: Christian Gmeiner <cgmeiner@igalia.com>
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24217>