Fixes regressions on GFX6 and the RAGE2 workaround.
Fixes: a297ac10a4 ("radv,aco: stop lowering FS outputs in NIR")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20154>
This was a bad idea because:
- it diverges too much with the fragment shader epilog
- it doesn't allow to implement alpha-to-coverage via MRTZ correctly
- it was supposed to be used by LLVM but this never happened
Reverting this back allows us to fix alpha-to-coverage via MRTZ
on GFX11 easily, including for fragment shader epilogs.
fossils-db (NAVI21):
Totals from 20411 (15.13% of 134913) affected shaders:
VGPRs: 972056 -> 971400 (-0.07%); split: -0.08%, +0.01%
CodeSize: 92284804 -> 92295392 (+0.01%); split: -0.05%, +0.06%
MaxWaves: 465010 -> 465166 (+0.03%); split: +0.03%, -0.00%
Instrs: 17034162 -> 17034963 (+0.00%); split: -0.00%, +0.01%
Latency: 252013190 -> 251971764 (-0.02%); split: -0.03%, +0.02%
InvThroughput: 45859625 -> 45842556 (-0.04%); split: -0.04%, +0.01%
VClause: 324627 -> 324629 (+0.00%); split: -0.03%, +0.03%
SClause: 672918 -> 672826 (-0.01%); split: -0.05%, +0.04%
Copies: 1172126 -> 1158152 (-1.19%); split: -1.20%, +0.01%
Branches: 420602 -> 420604 (+0.00%); split: -0.00%, +0.00%
PreSGPRs: 1025441 -> 1025481 (+0.00%)
PreVGPRs: 861787 -> 860650 (-0.13%); split: -0.17%, +0.03%
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20126>
16-bit isn't possible. Note that this is currently style broken for
compressed formats because the w channel is never written to.
Ported from RadeonSI ('radeonsi/gfx11: fix alpha-to-coverage with
stencil or samplemask export')
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20126>
Such cursed behavior is almost non existent in practise. When capturing
a Doom Eternal, this warning spams the output for no reason.
The warning is also unnecessary since we copy acceleration structures
right after building them now.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20047>
Since we have ZRAM now, we can enable previously failing tests on OOM.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19535>
Looking at VOPD things, shifts are not very likely to get dual issued
but plain moves are. Looking at RDNA2 v_lshrrev_b64 are half the perf
of v_mov_b32 (but you need twice as many moves), so on GFX11 this likely
reaches the threshold where moves are faster.
Totals from 68400 (50.70% of 134906) affected shaders:
CodeSize: 275489516 -> 275459536 (-0.01%); split: -0.01%, +0.00%
Instrs: 51775474 -> 51991286 (+0.42%)
Latency: 589884847 -> 589066439 (-0.14%); split: -0.15%, +0.01%
InvThroughput: 127154986 -> 126037619 (-0.88%); split: -0.88%, +0.00%
Copies: 3756157 -> 3976193 (+5.86%)
Branches: 1259604 -> 1260072 (+0.04%)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19633>
Before this commit each stream will emit a query block, now
we merge them to a single block.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20074>
Used by radeonsi for lower nir_atomic_add_gen/xfb_prim_count_amd.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
For radeonsi which use 32bit address in ac_build_load_to_sgpr().
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
LDS will be accessed starting from esgs_ring which has offset 0.
So ngg_scratch and ngg_emit base address is just the offset from
the esgs_ring base.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
We can skip the v_or_b32 or use an instruction smaller than
v_alignbyte_b32.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19933>
fossil-db (gfx1100):
Totals from 52753 (39.07% of 135032) affected shaders:
CodeSize: 153603860 -> 153163384 (-0.29%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19933>
More precise type info, can be used for 16bit output streamout
to convert 16bit int/uint/float to 32bit one later.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19697>
Max slot number for 16bit output is 16, so no need to use
64 array size for them.
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19697>