Now that we count draws and compute jobs, we can change some of the
tests to be HW-agnostic, so they can be re-used when we introduce
support for CSF hardware.
Anything that's related to job submission keeps using the scoreboard
information, because this code will stay JM-specific.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
We want to move the kernel driver specific submission logic to
pan_cmdstream.c where we can define per-gen functions. In order to
do that, we need panfrost_has_fragment_job() to be public.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
We will use this information to make some helpers HW-agnostic so they can
work on CSF hardware.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
We turn the 10000 jobs limit into a 10000 draw limit because:
- on HW supporting IDVS a draw is just a single job, and having a common
limit for all HW is simpler
- draw_count < 10000 fits in the max jobs limit if we assume the worst
case scenario (3 jobs per draw)
- CI seems to be happy (no spurious timeouts after this change)
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
This way we have a HW-agnostic way to know how many draws were issued,
instead of looking into the job chain builder guts.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
Tiler context emission will differ on v10. Given pan_emit_tiler_ctx()
was only used in the gallium driver, and its implementation is
relatively simple, inline the code in panfrost_batch_get_bifrost_tiler().
This way we will avoid the churn caused by the function prototype change.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
Tiler heap emission will differ on v10. Since pan_emit_tiler_heap()
is only used by the gallium driver, and it's simple enough to be
inlined, move the code to panfrost_batch_get_bifrost_tiler().
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
We are about to add arch-specific context initialization/cleanup hooks.
Rename the existing context_init hook to avoid confusion (this hook
was just populating the pipe_context vtable).
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
panfrost_batch_submit() already has an has_fragment_job() at the
beginning of the function. Store the result in a local has_frag variable
and replace the open-coded test by an 'if (has_frag)'.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26249>
No need to handle f2f16 specially for OpenGL, and we can vectorize
f2f16 when using ACO.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25990>
To fix si_compute_blit created nir code compilation with ACO.
Two 16bit vector ops are used in it:
con 16x2 %11 = u2u16 %10.xy
con 16x2 %25 = f2f16 %22.xy
which is not supported by ACO yet.
PS. now ACO supports vec2 f2f16.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25990>
The code in `emit_load_var` that will attempt to read indirect inputs
expects the entire array of inputs to be there. Additionally the code
that populates `bld->inputs_array` will populate the array using the count
of `inputs_read`, without ensuring the inputs it copies are the ones read.
This change populates `bld->inputs_array` with the entire contents of bld->inputs
so indirect reads will always match up.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26153>
The vast majority of AMD GPUs (except the very first GCN) have
the same SDMA packet format, so let's just call it SDMA instead
of CIK_SDMA.
(And leave the oldest GPUs with SI_SDMA as they are now.)
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Tatsuyuki Ishi <ishitatsuyuki@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26110>
Meson produces version scripts with an empty global node for disabled
drivers. This is reported as syntax error by the linker.
The root cause of the problem is that the version scripts are
accumulated in the out of foreach `pipe_loader_link_args` variable
although they should be only used once for their driver specific loader
library.
Fixes build errors when some of the drivers are disabled like on arm64
which disables i915 due to missing dependencies.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10166
Fixes: 667de678a0 ("gallium: Fix undefined symbols in version scripts")
Signed-off-by: Janne Grunau <j@jannau.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26268>
DRM_XE_EXEC_QUEUE_SET_PROPERTY is the offset,
while DRM_IOCTL_XE_EXEC_QUEUE_SET_PROPERTY is the real number.
Signed-off-by: Shuicheng Lin <shuicheng.lin@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26253>
Output offset for resolves was wrong, and we can't use a double for the
timestamp multiplier, because doubles might be emulated, and that emulation
is only handled by shaders that go through the GL frontend.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26210>
Now that we have sparse resources on Anv these tests are finally
running, but they're failing. We'll eventually fix them, but let's not
make Zink gatekeep the entirety of sparse resource on Anv.
v2: KHR-GL46.sparse_buffer_tests.BufferStorageTest was initially
reported as Crash by Mesa CI. On my second run in Mesa CI it gave me a
Timeout. On my machine it passes but takes about 4 minutes to finish,
so skip it entirely.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25512>
Currently, multiple version scripts unconditionally use symbols from gallium
drivers that may not be enabled, which causes linking to fail with
--no-undefined-version (as is default in LLD 17), and can cause issues
with LTO. This commit adds logic to generate version scripts based on the
enabled gallium drivers, ensuring only defined symbols are used.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/8003
Signed-off-by: Violet Purcell <vimproved@inventati.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25551>
The driver already need to track this WA for blorp. We can completely
remove any blorp code dealing with this and instead have the flush
required by the workaround be combined with potential other flushes
the driver already has to insert before blorp operations.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26247>
This will make the job-frontend split easier, and it also makes sense
to update image attributes here for compute.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26221>
The dirty state tracking should allow us to conditionally re-emit the
vertex attribute and attribute buffer arrays if something relevant
changed.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26221>
Bit 8 in the descriptor is not encoding the primary/secondary shader
information. It's a per shader-type field.
For fragment shader descriptors, it describes what the coverage bitmask
contains for per-sample execution:
- DX-style: bits for all covered samples are set
- GL-style: only the bit for the sample the shader is executed on is set
For vertex shader, it encodes the warp limit we want to apply to the
shader execution.
Patch the existing code to match the new semantics.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26221>
In environments where 3D acceleration is not available, like in a VM,
the behavior before commit 8cd44b8843 ("egl: add automatic zink
fallback loading between hw and sw drivers") was to fallback to swrast.
This was the output of `eglinfo` in that situation:
$ eglinfo
[...]
Wayland platform:
EGL driver name: swrast
OpenGL core profile renderer: llvmpipe (LLVM 17.0.4, 256 bits)
However, after commit 8cd44b8843 ("egl: add automatic zink fallback
loading between hw and sw drivers") Zink support is tested before
falling back to swrast.
Since the system doesn't support 3D acceleration, Zink + software
rendering is used instead of swrast causing issues like the ones
described in #10146.
In this case, `eglinfo` prints:
$ eglinfo
[...]
Wayland platform:
EGL driver name: zink
OpenGL core profile renderer: zink Vulkan 1.3(llvmpipe (LLVM 17.0.4,
256 bits) (MESA_LLVMPIPE))
This patch ensures that Zink + software rendering is used only when the
user opts-in by setting `LIBGL_ALWAYS_SOFTWARE` or `D3D_ALWAYS_SOFTWARE`
and swrast is used otherwise.
After the patch, the output of `eglinfo` is identical to the one before
the regression:
$ eglinfo
[...]
Wayland platform:
EGL driver name: swrast
OpenGL core profile renderer: llvmpipe (LLVM 17.0.4, 256 bits)
Resolves: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10146
Fixes: 8cd44b8843 ("egl: add automatic zink fallback loading between
hw and sw drivers")
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Signed-off-by: José Expósito <jexposit@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26220>
In order to return correct offsets, strides and possibly other
parameters. This is relevant for formats like NV12 and P010 where
the second plane, when produced by the V4L2 decoder, uses the
same FD like the first one, but with an offset.
Analogous to 7a7e577d.
Also use the new helper to get the number of planes.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10094
Cc: mesa-stable
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26109>
Sparse backing buffers were destroyed immediately after issuing the
unbind call, which was against the Vulkan spec which requires the
destroy call to not happen before the unbind semaphore was signaled.
To tackle this, keep a reference against buffers we are unbinding within
the batch. This will keep the backing buffer long enough to not cause
use-after-free. As described in comments, we don't need to reference
every backing page used in the batch, as the resource usually keeps
references to them until they are unbound, which is now correctly
handled.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26171>
The `sv->image_view` pointer is dereference before checking whether it's
NULL or not.
Check for NULL before dereferencing it to avoid a possible crash.
Fixes: 9de455bc43 ("zink: check for sampler view existence during
zink_rebind_all_images()")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: José Expósito <jexposit@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26140>
Remove drawn area check and instead adjust grid layout so that this check
is not needed.
Change crop_x/crop_y from int to float to avoid converting it in shaders,
also all shaders now supports cropping.
Acked-by: Thong Thai <thong.thai@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25562>