Commit graph

757 commits

Author SHA1 Message Date
Alyssa Rosenzweig
d11945cd85 panfrost: Calculate header_size based on row_stride
The header size is the header stride times the number of rows in the header
(number of tiles of superblocks). We already calculate the header stride, so
eliminate the separate header size calculation.

Delete the old header size calculation. It has no notion of wide blocks, let
alone tiled AFBC headers.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Alyssa Rosenzweig
0cf6091bd0 panfrost: Add 3D texture layout unit test
3D AFBC is pretty subtle, let's make sure we have adequate unit test coverage.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Alyssa Rosenzweig
5944bbfa94 panfrost: Add AFBC stride unit tests
Demonstrating correctness of the low level calculations.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Alyssa Rosenzweig
544a8894fc panfrost: Align layouts to tiles of superblocks
Required to satisfy the alignment constraints on tiled AFBC.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Alyssa Rosenzweig
9c9b7f7a42 panfrost: Support tiled AFBC in stride helpers
Part 1 of tiled AFBC. This requires modifier information.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Alyssa Rosenzweig
5c86f53112 panfrost: Add pan_afbc_tile_size helper
To unify calculations with linear and tiled AFBC formats.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Alyssa Rosenzweig
b7c18160d3 panfrost: Fix is_wide return type
By inspection.

Fixes: e4ee2c213a ("panfrost: Extract panfrost_afbc_is_wide helper")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Alyssa Rosenzweig
6b0ff7da48 panfrost: Extract pan_afbc_row_stride helper
Extract a helper for calculating AFBC strides. This is used in two places in
pan_layout. It will need extension for tiled AFBC, and the extended version
could benefit from unit testing.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Alyssa Rosenzweig
d8a4c9b505 panfrost: Extract afbc_stride_blocks helper
Let's keep all the AFBC computations inside the layout code, to keep pan_cs
dumb. This helper will need some extension for tiled AFBC.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16697>
2022-05-26 15:56:32 +00:00
Icecream95
2f2ddfa0ac panfrost: Move patched_s out of the pan_blitter_views struct
The struct is returned from a function, so in debug builds the address
may change after returning, and pointers to patched_s will be broken.

Pass the pointer to the patched stencil view as a parameter to
pan_preload_get_views to avoid this.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16343>
2022-05-20 23:17:07 +00:00
Icecream95
f1f39fa645 panfrost: Increase the limit for blend shader variants
Qt uses blend constants to set text colour, this will allow more
colours onscreen before thrashing happens.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16343>
2022-05-20 23:17:07 +00:00
Icecream95
80404c8b64 panfrost: Copy blend constant into variant even when reusing it
Otherwise future lookups will match searches for the old constant.

Fixes: bbff09b952 ("panfrost: Move the blend shader cache at the device level")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6355
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16343>
2022-05-20 23:17:07 +00:00
Jason Ekstrand
4e60f0655a panfrost,panvk: Make fixed_sysval_ubo < 0 mean compiler-assigned
In 3559efb9bf ("panfrost: Allow passing an explicit UBO index for the
sysval UBO"), an explicit UBO index was added and it was implicitly
assumed that it would be > num_ubos.  This was convenient because it
meant 0, the default for designated initializers, implicitly meant
compiler-assigned.  However, we're about to move the sysval UBO to 0
which breaks this assumption.   Also, we don't want the back-end
compiler to even look at num_ubos since it's meaningless in Vulkan.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16276>
2022-05-12 10:53:15 +00:00
Jason Ekstrand
730d2b7660 nir/lower_blend: Stop passing the whole options object around
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16309>
2022-05-11 14:47:33 +00:00
Jason Ekstrand
3c07c3e16d shader_info: Make images_used a bitset
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15988>
2022-05-10 11:23:11 -05:00
Alyssa Rosenzweig
17c98393f9 panfrost: Increase the maximum tiler heap size
Required to avoid tiler heap out-of-memory condition on Valhall on tests
including:

dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1200x1200_drawcount_8

This test passes on Bifrost without the fix because varyings are only allocated
from the tiler heap on Valhall.

Minimal perf or memory usage impacted is expected, as even old versions of
panfrost.ko support growable memory.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16330>
2022-05-05 15:27:56 +00:00
Alyssa Rosenzweig
0fcddd4d2c pan/bi: Rework varying linking on Valhall
Valhall introduces hardware-allocated varyings. Instead of allocating varying
descriptors on the CPU with a slot based interface, the driver just tells the
hardware how many bytes to allocate per vertex and loads/stores with byte
offsets. This is much nicer!

However, this requires us to rework our linking code to account for separable
shaders. With separable shaders, we can't rely on driver_location matching
between stages, and unlike on Midgard, we can't resolve the differences with
curated command stream descriptors. However, we *can* rely on slots matching. So
we should "just" determine the byte offsets based on the slot, and then
separable shaders work.

For GLES, it really is that easy.

For desktop GL, it's not -- desktop GL brings unpredictable extra varyings like
COL1 and TEX2. Allocating space for all of these unconditionally would hamper
performance. To cope, we key fragment shaders to the set of non-GLES varyings
written by the linked vertex shader. Then we may define an efficient ABI, where
only apps only pay for what they use.

Fixes various tests in dEQP-GLES31.functional.separate_shader.random.* on
Valhall.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16310>
2022-05-04 13:07:59 +00:00
Alyssa Rosenzweig
27a8e4f9d5 panfrost: Don't use VARYING_SLOT_TEX0 internally
This is a legacy varying for desktop GL use. Don't use it in our internal
shaders, as it adds pointless complexity.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16310>
2022-05-04 13:07:59 +00:00
Alyssa Rosenzweig
6761dbf891 panfrost: Use packed TLS on Valhall
Packed TLS has cache-locality benefits on Valhall, compared to Bifrost's flat
TLS. Valhall does support flat TLS, but requires extra arithmetic in the shader
for correct results. At least until we get to generic pointers (and maybe even
then), we can use packed TLS. So just use packed TLS always for proper spilling.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16314>
2022-05-04 12:48:27 +00:00
Alyssa Rosenzweig
0e65c6de0e panfrost: Correct XML for TLS
It was never updated for Valhall, from Midgard.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16314>
2022-05-04 12:48:27 +00:00
Alyssa Rosenzweig
575068a165 panfrost: Unit test "from legacy" helper
So we don't regress the UABI. This doesn't get much CI coverage otherwise.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
6d0505701d panfrost: Unit test stride calculations
These have reasonable interpretations now, and the three row strides have been
deduplicated. So add stride expectations to our ASTC unit tests.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
579fd30209 panfrost: Unify row stride and AFBC row stride
Row stride is defined in terms of header blocks for AFBC. Usually,
afbc.row_stride is used for AFBC images and row_stride for non-AFBC images;
however, the nonsense non-AFBC stride leaked into the UABI. So handle that in
the legacy conversion path and use a unified row stride (equal to
afbc.row_stride for AFBC images and row_stride otherwise).

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
1842e14a73 panfrost: Remove line_stride
There are no more users. This eliminates a class of issues.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
3a4207dde6 panfrost: Use row stride to calculate slice size
This expresses what's actually happening. Equivalent to the old calculation due
to some cancellation.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
0b788e2ee4 panfrost: Rename away from bytes_per_pixel
This name is wrong for block-compressed formats. The code worked out anyway, but
rename it for clarity.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
81a686a714 panfrost: Use row stride for explicit layouts
Line strides don't make sense for linear images, so use row strides instead in
the API. Then update the layout code accordingly.

Note: we need to preserve the old UABI (bug for bug compatibility), so we still
use legacy strides externally. But now we use row strides internally, which is
better than using both everywhere.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
c40ebd859c panfrost: Add helpers to work with legacy strides
Unfortunately, the botched nonlinear "line strides" have become ingrained in the
UABI. We need to be work with them. Add safe helpers to convert to/from the
legacy strides.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
f45816181f pan/decode: Print row strides, not line strides
I.e. what's actually passed to the hardware, in case of compression or tiling.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16201>
2022-05-03 14:20:15 +00:00
Alyssa Rosenzweig
3641dfe436 panfrost: Flip point coords in hardware
On Bifrost, this is very easy: there's an RSD bit to Y-flip gl_PointCoord. It
should map perfectly to the Gallium bit. With this change, we no longer use
lower_pntc_ytransform on Bifrost, saving a bit of ALU when reading point
coordinates.

On Valhall, this is quite hard: the bit is in the framebuffer descriptor now!
That means it can't be changed in a batch. This is expected to be ok: on GLES
and VK, the origin is controlled only by the framebuffer orientation. It's a
bigger problem on big GL, where GL_POINT_SPRITE_COORD_ORIGIN can be set freely.
To cope, a tri-state data structure is used for the state tracking. This has a
failure case on Valhall: every draw toggling the coord origin. However, the
intention of the ORIGIN state bit is smoothing over coordinate system
differences; it should never /actually/ change once set. Until we see an app
doing something so stupid, I don't think we should worry about.

We need all the Valhall tri-state infrastructure for handling provoking vertices
on big GL anyway.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16173>
2022-05-02 09:56:25 -04:00
Alyssa Rosenzweig
db7d8519f9 panfrost: Only flip point sprites for GL
Fixes dEQP-VK.glsl.builtin_var.simple.pointcoord

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16204>
2022-05-02 13:12:31 +00:00
Icecream95
2864094f69 pan/bi: Use texture index instead of sampler for message preloading
The VAR_TEX definition in ISA.xml only has a field for texture_index,
so trying to read sampler_index will return zero; read from
texture_index instead, and rename other fields for consistency.

The texture and sampler indices must be equal for VAR_TEX to be used,
so either name could be used for the field.

Fixes the wrong textures being used in Thief.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6219
Fixes: eb1479bda2 ("pan/bi: Support message preloading")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16255>
2022-05-02 12:50:44 +00:00
Jason Ekstrand
3f824e0e85 panvk: Eliminate unused vertex attributes
We use nir_assign_io_var_locations() which compacts the varyings and
eliminates any unused input slots.  We need to do the same thing when
processing pVertexAttributeDescriptions[] or else we'll end up with
mismatches between the shader and the state setup code.

Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16183>
2022-04-27 14:18:25 +00:00
Alyssa Rosenzweig
7998f242a8 panfrost: Add a test for pan_image_layout_init
Would have caught a significant issue with ETC2 handling. Luckily Midgard dEQP
failed on this, even though Bifrost didn't (due to explicit strides?)

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
52f8f7d6c9 panfrost: Simplify how image_layout_init is called
Rather than using it as a catch-all initialize, use it to fill in derived from
fields from a partially initialized image_layout. This is easier to understand
and, more importantly, easier to unit test.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
c45ed7e576 panfrost: Unit test block size queries
Simple interface, make sure we don't screw it up.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
11d0a5292b panfrost: Remove unused dev argument
This function has enough arguments as it is... Motivated by wanting to unit test
this monster.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
321e1b37b9 panfrost: Unify paths through image_layout_init
We can always align the width/height, now that block_size is defined (as 1x1)
for linear textures. We can also remove the useless effective_depth assignment.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
724f835d2f panfrost: Unify panfrost_block_size paths
Handle linear, interleaved, and AFBC formats. This requires taking a format, as
block compressed u-interleaved textures have a different tile size than other
u-interleaved textures.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
ef5e66b1fd panfrost: Use pan_block_size in layout calculation
This gets rid of the weird "call block_dim twice with a mystery argument"
pattern, and will allow us to further unify code.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
e4ee2c213a panfrost: Extract panfrost_afbc_is_wide helper
Rather than open-code the > 16 check in multiple places and have to justify it
in each. This is easier to understand at the call sites.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
e6f3abd5ec panfrost: Don't pretend to support multiplane AFBC
This requires tons of driver changes we're not ready for. In the mean time, this
will just get in the way of refactoring AFBC support.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
d25bb73bb6 panfrost: Use panfrost_afbc_superblock_width
..instead of panfrost_block_dim. This is clearer, and gets rid of block dim
users.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
36449bdcdc panfrost: Add afbc_superblock_{size, width, height} helpers
...and use them to implement block_dim transitionally.

These should be clearer than the general block_dim.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
43202320ee panfrost: Always use 64-bit SD with strides
Midgard has multiple Surface Descriptor formats selectable in the texture
descriptor. Previously, we have used both the "64-bit surface descriptor" and
the "64-bit surface descriptor with 32-bit line stride and 32-bit layer stride".
A delicate routine tried to guess what stride the hardware will use if we don't
specify it explicitly, and omit the stride if it matches. Unfortunately, that
routine is broken in at least two ways:

* Textures with ASTC must always specify an explicit stride. Failing to do so
  (like we were doing) is invalid.

* It applies even for interleaved textures. The comment above the function
  saying otherwise is incorrect. (TODO: double check this)

Bifrost onwards always specify the strides explicitly. Let's just do that and
unify the gens. What is lost from doing this? A ludicrously trivial amount of
memory and texture descriptor cache space. 8 bytes per layer*level per texture,
in fact. Compared to the size of the textures being addressed, the memory usage
is trivial. The texture descriptor cache size maybe matters more. But given
Arm's hardware people went this direction for Bifrost and stuck to it, I doubt
it matters much.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
644611010e panfrost: Split pan_layout.c from pan_texture.c
Before we used GenXML, pan_texture mixed layout code with texture descriptor
packing code. For the most part, the layout code is generation-independent; the
pack code is not. We introduced an anti-pattern where the file was compiled N+1
times: N times for each PAN_ARCH value, and an extra time with no PAN_ARCH
value. And then the contents of the file changed completely depending on
PAN_ARCH. This is a pretty weird construction.

Let's instead split off the layout file from the descriptor file, compile the
layout file once, and compile the descriptor file per-gen.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15991>
2022-04-26 17:47:49 +00:00
Alyssa Rosenzweig
bfbce9c1d9 panfrost: Compile libpanfrost for v9
Now that everything is ported.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16035>
2022-04-26 14:56:22 +00:00
Alyssa Rosenzweig
af6071053b panfrost: Don't allocate storage for PSIZ on Valhall
It's implicit.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16035>
2022-04-26 14:56:22 +00:00
Alyssa Rosenzweig
44689b222a pan/blit: Support v9 data structures
Now that everything is appropriately refactored, we can support Valhall's data
structures in the blitter. Things look similar to Bifrost, but the RSD no longer
exists.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16035>
2022-04-26 14:56:22 +00:00
Alyssa Rosenzweig
ec6de03487 pan/blit: Prepare for Valhall port
Valhall's data structures are organized differently. In particular, they don't
use RSDs. So we need to reshuffle the blitter's data structures so we can map to
Valhall.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16035>
2022-04-26 14:56:22 +00:00