Commit graph

540 commits

Author SHA1 Message Date
José Fonseca
d005befcb9 gallium: Less confusing interface for timeouts. 2008-04-15 15:40:35 +09:00
José Fonseca
50bbbbe581 gallium: Remove middle of scope declarations. 2008-04-15 14:58:32 +09:00
José Fonseca
0b995b44e5 gallium: Fix mismatching prototypes. 2008-04-15 12:39:22 +09:00
José Fonseca
a175e15f20 gallium: Allow to use a single slab.
We often want to use a pool of equally sized buffers, so this makes the
slab suballocator a drop-in replacement.
2008-04-15 12:39:22 +09:00
Brian
d3878b070b gallium: enable new quad output code, remove old code 2008-04-14 21:01:40 -06:00
Brian
fdd794dcfa gallium: fix PIPE_CAP_MAX_RENDER_TARGETS query 2008-04-14 20:55:14 -06:00
José Fonseca
01c7dd2629 gallium: Add draw_pt_fetch_shade_pipeline.c to scons build. 2008-04-15 10:38:05 +09:00
José Fonseca
5b8fa51847 gallium: Don't assume snprintf are always available. 2008-04-15 10:13:52 +09:00
José Fonseca
21ae3d2721 gallium: Serialize buffers writes.
Allow concurrent reads from buffers by the CPU/GPU, but serialize
all writes.
2008-04-15 10:13:52 +09:00
Brian Paul
f58ab8e75c gallium: take reduced prim, fill modes into account when culling 2008-04-14 10:57:40 -06:00
Zack Rusin
983b6a73e1 use the new macro 2008-04-14 12:32:25 -04:00
Zack Rusin
2ba6e1fa71 silence some warnings 2008-04-14 12:29:23 -04:00
Zack Rusin
e330919785 pass vertex size to shaders so that callee can decide on the size
of the vertices and not always have to use the maximum vertex
allocation size for them
2008-04-14 12:27:24 -04:00
Keith Whitwell
871d39ec8c softpipe: calculate determinant for all triangles, don't rely on draw module to do it 2008-04-14 16:18:00 +01:00
Keith Whitwell
8cbda9f108 draw: remove dead code 2008-04-14 16:15:39 +01:00
Keith Whitwell
36bacf97a6 draw: always malloc verts for fetch_shade_pipeline 2008-04-14 12:46:57 +01:00
Keith Whitwell
a82e4996a1 draw: flush pipeline before trying to allocate more hw vertices 2008-04-14 12:37:19 +01:00
Keith Whitwell
e106b2d3d6 draw: move vertex header init out of fetch_shade_pipeline.c 2008-04-14 12:27:25 +01:00
Keith Whitwell
caf293343f draw: hide passthrough shading paths behind an environment variable 2008-04-14 12:08:46 +01:00
Keith Whitwell
8e7326832a softpipe: do our own culling, don't rely on the draw module.
May not always happen due to passthrough modes, etc.
2008-04-14 11:32:50 +01:00
Zack Rusin
0c1cb54923 Implement fetch/shade/pipeline or emit vertex passthrough. 2008-04-14 11:05:37 +01:00
Zack Rusin
3f7a3dd58c Make shaders operate on a block of memory instead of arrays of vertex_header's 2008-04-14 11:00:35 +01:00
Zack Rusin
808f968f3a return true if one of the vertices has been clipped 2008-04-14 11:00:35 +01:00
Zack Rusin
aadbb1d7fb pass arbitrary number of vertices to the shader execution cycle 2008-04-14 11:00:35 +01:00
Zack Rusin
4f550ab821 introduce a define to maxout the processed vertices 2008-04-14 11:00:26 +01:00
José Fonseca
84994693f5 gallium: Add u_time.c 2008-04-13 18:52:54 +09:00
José Fonseca
fb2b5f7a4a gallium: Buffer cache. 2008-04-13 15:10:18 +09:00
José Fonseca
21c302b0ec gallium: Initial port of Thomas slab suballocator to pipebuffer.
Not tested yet -- just compiles.

This includes only the slab algorithm. Fencing is already
implemented in pb_bufmgr_fence and time-based caching will be commited in a
separate module shortly.
2008-04-13 15:10:17 +09:00
José Fonseca
cd59312406 gallium: OS independent time-manipulation functions. 2008-04-13 15:10:17 +09:00
Michal Krol
45cc4f546e tgsi: Fix source register short dump code. 2008-04-12 23:00:35 +02:00
Brian
2ebc99fcbc gallium: move duplicated compute_clipmask() code to draw_vs.h 2008-04-12 11:03:56 -06:00
Brian Paul
593cf5a6b5 gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.
The two functions were mostly the same.  We can look at the shader header
info to determine if it's a vertex or fragment shader.
2008-04-11 15:27:00 -06:00
Brian Paul
7c2416f06e gallium: handle TGSI immediates in SSE code for vertex shaders 2008-04-11 15:02:21 -06:00
Brian Paul
e3cf0cd6a9 gallium: implement immediates (aka literals) for SSE fragment shaders 2008-04-11 14:19:32 -06:00
Brian Paul
097301395d gallium: comments 2008-04-11 14:19:31 -06:00
Brian Paul
9e8a85ef67 gallium: fix SCS codegen (sin scalar src comes from X, not Y) 2008-04-11 14:19:31 -06:00
Keith Whitwell
4d184cc331 gallium: fix broken x86_call() 2008-04-11 14:19:31 -06:00
Michal Krol
f41cc50ef0 tgsi: Dump processor type and version as a single token. 2008-04-11 11:50:09 +02:00
Michal Krol
2483062f10 tgsi: Dump semantics before interpolator. 2008-04-11 11:50:08 +02:00
José Fonseca
03a3373bdf gallium: Thread condition variables. 2008-04-11 12:18:06 +09:00
Brian Paul
87b0b8e7bc gallium: flags param to surface_alloc_storage() is unused and deprecated 2008-04-10 18:33:53 -06:00
José Fonseca
bc56e87ce1 gallium: Attribute realloc leaks to the first malloc call. 2008-04-11 09:32:26 +09:00
Keith Whitwell
c95dcc4962 remove usage of vertex_header 2008-04-10 14:35:47 -04:00
Brian Paul
a52faa9325 gallium: remove unneeded st->haveFramebufferSurfaces field. 2008-04-09 16:09:46 -06:00
Brian Paul
f7e475280a gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA case 2008-04-09 14:20:43 -06:00
Brian
da8934034b gallium: re-order, clean-up PIPE_MAX_* definitions 2008-04-08 21:43:36 -06:00
Brian
be37e8350f gallium: remove obsolete/unused PIPE_ATTRIB_MAX 2008-04-08 21:38:44 -06:00
Brian
7e57a9e8bb cell: keep track of num_vertex_attribs/buffers for shorter loops 2008-04-08 21:20:10 -06:00
Brian
1f888abf16 i915: keep track of num_vertex_attribs/buffers for shorter loops 2008-04-08 21:20:10 -06:00
Brian
28cf8c8fdc gallium: keep track of num_vertex_attribs/buffers for shorter loops 2008-04-08 21:20:10 -06:00