Commit graph

37933 commits

Author SHA1 Message Date
Vasily Khoruzhick
e44a4bae52 lima: fix tile buffer reloading
Buffer needs to be reloaded every time unless explicit clear() was
called.

Fixes rendering issues with wayland compositors.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-05-09 21:45:04 -07:00
Kenneth Graunke
c61862ddfc iris: Expose PIPE_CAP_DEVICE_RESET_STATUS_QUERY
This provides a way for the application to query whether any resets have
happened, which lets us expose "robust" contexts.  This also enables the
KHR_robust_buffer_access_behavior tests.
2019-05-09 16:49:07 -07:00
Kenneth Graunke
343f41781c iris: Hook up device reset callbacks
This mechanism lets the driver inform the state tracker about GPU
resets, say for destroying a robust API context and reporting a "device
lost" error to the application, making it take action to deal with this.
2019-05-09 16:49:07 -07:00
Kenneth Graunke
c5c12bdd00 iris: Try to recover from GPU hangs.
The iris batch module now tries to detect that the kernel has banned
our GEM context, creates a new non-banned context, and informs the
iris context module that all assumptions about state are now invalid
and it needs to reinitialize the relevant state.

Based on Chris Wilson's work, but significantly rewritten by me.
2019-05-09 16:49:07 -07:00
Chris Wilson
7402564c07 iris: Add helpers to clone a hardware context.
(Chris Wilson wrote this code in a patch titled "i965: Be resilient in
the face of GPU hangs"; Ken fixed a bug and copied it to iris.)
2019-05-09 16:49:07 -07:00
Kenneth Graunke
c3701e9070 iris: Mark render batches as non-recoverable.
Adapted from Chris Wilson's patch.  The comment is largely his.

Currently, when iris hangs the GPU, it will continue sending batches
which incrementally update the state, assuming it's preserved across
batches.  However, the kernel's GPU reset support reinitializes the
guilty context to the default GPU state (reasonably not wanting to
trust the current state).  This ends up resetting critical things
like STATE_BASE_ADDRESS, causing memory accesses in all subsequent
batches to be garbage, and almost certainly result in more hangs
until we're banned or we kill the machine.

We now ask the kernel to ban our render context immediately, so we
notice we've gone off the rails as fast as possible.  Eventually, we'll
attempt to recover and continue.  For now, we just avoid torching the
GPU over and over.
2019-05-09 16:49:07 -07:00
Ian Romanick
1f1007a4ed nir: Initialize lower_flrp_progress everywhere
I don't know why I thought NIR_PASS always set the progress variable.
Derp.

Fixes: d41cdef2a5 ("nir: Use the flrp lowering pass instead of nir_opt_algebraic")
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Coverity CID: 1444996
Coverity CID: 1444995
Coverity CID: 1444994
Coverity CID: 1444993
Coverity CID: 1444991
Coverity CID: 1444989
2019-05-09 10:03:51 -07:00
Eric Engestrom
8b3baa2744 gallium: fix typo in comment
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-09 11:14:37 +01:00
Chris Wilson
8b81256469 iris: Reorganise execbuf to have a single point of failure
Propagate the failure from GEM_EXECBUFFER2, cleanup then report failure
if need be. We retain the current behaviour to abort() at the first sign
of trouble -- for a non-robustness context, arguably this is the right
thing to do as the client cannot recover, and the system state is lost.
How to properly integrate with KHR_robustness and reset-strategy is
left as a future exercise.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-08 17:21:07 -07:00
Dave Airlie
0a42d5b98b kmsro: add _dri.so to two of the kmsro drivers.
Fixes: 8cfc17bdda (kmsro: Add the rest of the current set of tinydrm drivers.)

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
2019-05-09 07:15:26 +10:00
Kenneth Graunke
d9b9bb91ff iris: Report the same video memory settings as i965.
This just copy and pastes Ian's code from i965.
2019-05-08 12:43:08 -07:00
Brian Paul
a17c1ae165 gallium/util: fix two MSVC compiler warnings
Remove stray const qualifier.
s/unsigned/enum tgsi_semantic/

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-05-08 10:05:42 -06:00
Brian Paul
4f54e550e9 gallium/pp: s/uint/enum tgsi_semantic/ to fix MSVC warning
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-05-08 10:05:42 -06:00
Brian Paul
cf5c7beb63 noop: s/enum pipe_transfer_usage/unsigned/ to fix MSVC warning
The function pointer declaration in pipe_context uses unsigned
for the bitmask.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-05-08 10:05:41 -06:00
Brian Paul
bc517dbbf7 ddebug: fix a few MSVC compiler warnings
Don't return an expression in void functions.
Replace an unsigned int with proper enum.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-05-08 10:05:41 -06:00
Timothy Arceri
024232b26c radeonsi: add an AMD_TEX_ANISO environment variable
This brings it inline with the recently added AMD_DEBUG.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109619
2019-05-08 09:32:25 +10:00
Kenneth Graunke
a232aa5c50 iris: Also handle res->offset for buffer sampler/image views 2019-05-07 13:36:18 -07:00
Mike Blumenkrantz
ddd716e746 iris: support dmabuf imports with offsets
this adds support for imports where the image data begins at an offset
from the start of the buffer, as used in h/x264

fixes kwg/mesa#47

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-05-07 13:36:08 -07:00
Roland Scheidegger
748f603390 gallivm: fix broken 8-wide s3tc decoding
Brian noticed there was an uninitialized var for the 8-wide case and 128
bit blocks, which made it always crash. Likewise, the 64bit block case
had another crash bug due to type mismatch.
Color decode (used for all s3tc formats) also had a bogus shuffle for
this case, leading to decode artifacts.
Fix these all up, which makes the code actually work 8-wide. Note that
it's still not used - I've verified it works, and the generated assembly
does look quite a bit simpler actually (20-30% less instructions for the
s3tc decode part with avx2), however in practice it still seems to be
sligthly slower for some unknown reason (tested with openarena) on my
haswell box, so for now continue to split things into 4-wide vectors
before decoding.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
2019-05-07 18:59:38 +02:00
Vasily Khoruzhick
6b46399e2f lima: enable sin and cos lowering for GP
GP doesn't support sin/cos natively, so we have to lower them.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Tested-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-05-07 15:25:21 +00:00
Rob Clark
b15c46e6bf freedreno/ir3: move const_state to ir3_shader
For a6xx, we construct/emit a single VS const state used for both
binning pass and draw pass.  So far we were mostly getting lucky that
there were not (obvious) mismatches between the const_state (like
different lowered immediates) between the binning and draw pass
VS ir3_shader_variant.

And I guess this situation will come up more as GS and tess is added
into the equation.

Since really everything about the const state is not specific to the
variant, move this.  The main exception is lowered immediates, but these
are the last to appear in the layout, and it doesn't hurt for each new
shader variant to just append any immed's it lowers to the end of the
immediate state.

Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-05-07 07:26:00 -07:00
Rob Clark
9403184ddd freedreno/ir3: move immediates to const_state
They are really part of the constant state, and it will moving things
from ir3_shader_variant to ir3_shader if we combine them.

Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-05-07 07:26:00 -07:00
Rob Clark
23e7a34466 freedreno/ir3: consolidate const state
Combine the offsets of differenet parts of the constant space with (what
was formerly known as) ir3_driver_const_layout.  Bunch of churn, but no
functional change.

Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-05-07 07:26:00 -07:00
Ian Romanick
dd7135d55d intel/compiler: Use the flrp lowering pass for all stages on Gen4 and Gen5
Previously lower_flrp32 was only set for vertex shaders.  Fragment
shaders performed a(1-c)+bc lowering during code generation.

The shaders with loops hurt are SIMD8 and SIMD16 shaders for a
text-identical fragment shader.

v2: Rebase on 26391cceaa ("intel/compiler: Lower ffma on Gen4 and
Gen5").

v3: Rebase on a004e95dd7 ("radeonsi/nir: create si_nir_opts() helper")

Iron Lake
total instructions in shared programs: 8211385 -> 8185974 (-0.31%)
instructions in affected programs: 2503898 -> 2478487 (-1.01%)
helped: 9936
HURT: 921
helped stats (abs) min: 1 max: 155 x̄: 2.86 x̃: 2
helped stats (rel) min: 0.10% max: 35.48% x̄: 1.67% x̃: 1.11%
HURT stats (abs)   min: 1 max: 12 x̄: 3.24 x̃: 2
HURT stats (rel)   min: 0.21% max: 13.64% x̄: 1.86% x̃: 0.89%
95% mean confidence interval for instructions value: -2.43 -2.25
95% mean confidence interval for instructions %-change: -1.41% -1.33%
Instructions are helped.

total cycles in shared programs: 188523186 -> 188401198 (-0.06%)
cycles in affected programs: 71541604 -> 71419616 (-0.17%)
helped: 11649
HURT: 1871
helped stats (abs) min: 2 max: 930 x̄: 12.62 x̃: 6
helped stats (rel) min: <.01% max: 44.61% x̄: 0.68% x̃: 0.25%
HURT stats (abs)   min: 2 max: 138 x̄: 13.38 x̃: 8
HURT stats (rel)   min: <.01% max: 10.99% x̄: 0.49% x̃: 0.17%
95% mean confidence interval for cycles value: -9.42 -8.63
95% mean confidence interval for cycles %-change: -0.54% -0.50%
Cycles are helped.

total loops in shared programs: 852 -> 856 (0.47%)
loops in affected programs: 0 -> 4
helped: 0
HURT: 4
HURT stats (abs)   min: 1 max: 1 x̄: 1.00 x̃: 1
HURT stats (rel)   min: 0.00% max: 0.00% x̄: 0.00% x̃: 0.00%
95% mean confidence interval for loops value: 1.00 1.00
95% mean confidence interval for loops %-change: 0.00% 0.00%
Loops are HURT.

LOST:   3
GAINED: 12

GM45
total instructions in shared programs: 5046407 -> 5033694 (-0.25%)
instructions in affected programs: 1303584 -> 1290871 (-0.98%)
helped: 5010
HURT: 464
helped stats (abs) min: 1 max: 155 x̄: 2.85 x̃: 2
helped stats (rel) min: 0.10% max: 34.38% x̄: 1.63% x̃: 1.08%
HURT stats (abs)   min: 1 max: 75 x̄: 3.39 x̃: 2
HURT stats (rel)   min: 0.20% max: 13.04% x̄: 1.84% x̃: 0.87%
95% mean confidence interval for instructions value: -2.45 -2.20
95% mean confidence interval for instructions %-change: -1.40% -1.28%
Instructions are helped.

total cycles in shared programs: 128889476 -> 128812366 (-0.06%)
cycles in affected programs: 44845402 -> 44768292 (-0.17%)
helped: 6079
HURT: 940
helped stats (abs) min: 2 max: 930 x̄: 15.16 x̃: 8
helped stats (rel) min: <.01% max: 41.03% x̄: 0.71% x̃: 0.25%
HURT stats (abs)   min: 2 max: 138 x̄: 16.01 x̃: 8
HURT stats (rel)   min: <.01% max: 10.99% x̄: 0.50% x̃: 0.17%
95% mean confidence interval for cycles value: -11.63 -10.34
95% mean confidence interval for cycles %-change: -0.58% -0.52%
Cycles are helped.

total loops in shared programs: 633 -> 635 (0.32%)
loops in affected programs: 0 -> 2
helped: 0
HURT: 2

total spills in shared programs: 60 -> 69 (15.00%)
spills in affected programs: 54 -> 63 (16.67%)
helped: 0
HURT: 1

total fills in shared programs: 92 -> 105 (14.13%)
fills in affected programs: 80 -> 93 (16.25%)
helped: 0
HURT: 1

LOST:   15
GAINED: 15

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> [v2]
Reviewed-by: Matt Turner <mattst88@gmail.com> [v2]
2019-05-06 22:52:29 -07:00
Ian Romanick
d41cdef2a5 nir: Use the flrp lowering pass instead of nir_opt_algebraic
I tried to be very careful while updating all the various drivers, but I
don't have any of that hardware for testing. :(

i965 is the only platform that sets always_precise = true, and it is
only set true for fragment shaders.  Gen4 and Gen5 both set lower_flrp32
only for vertex shaders.  For fragment shaders, nir_op_flrp is lowered
during code generation as a(1-c)+bc.  On all other platforms 64-bit
nir_op_flrp and on Gen11 32-bit nir_op_flrp are lowered using the old
nir_opt_algebraic method.

No changes on any other Intel platforms.

v2: Add panfrost changes.

Iron Lake and GM45 had similar results. (Iron Lake shown)
total cycles in shared programs: 188647754 -> 188647748 (<.01%)
cycles in affected programs: 5096 -> 5090 (-0.12%)
helped: 3
HURT: 0
helped stats (abs) min: 2 max: 2 x̄: 2.00 x̃: 2
helped stats (rel) min: 0.12% max: 0.12% x̄: 0.12% x̃: 0.12%

Reviewed-by: Matt Turner <mattst88@gmail.com>
2019-05-06 22:52:29 -07:00
Christian Gmeiner
4e110eca42 nir: nir_shader_compiler_options: drop native_integers
Driver which do not support native integers should use a lowering
pass to go from integers to floats.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2019-05-07 07:35:52 +02:00
Alyssa Rosenzweig
050b934a24 panfrost: Refactor blend descriptors
This commit does a fairly large cleanup of blend descriptors, although
there should not be any functional changes. In particular, we split
apart the Midgard and Bifrost blend descriptors, since they are
radically different. From there, we can identify that the Midgard
descriptor as previously written was really two render targets'
descriptors stuck together. From this observation, we split the Midgard
descriptor into what a single RT actually needs. This enables us to
correctly dump blending configuration for MRT samples on Midgard. It
also allows the Midgard and Bifrost blend code to peacefully coexist,
with runtime selection rather than a #ifdef. So, as a bonus, this will
help the future Bifrost effort, eliminating one major source of
compile-time architectural divergence.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-07 03:21:08 +00:00
Vasily Khoruzhick
d4a249aa09 lima/gpir: enable lowering for ftrunc
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-05-07 01:07:27 +00:00
Vasily Khoruzhick
f4659bea7c lima/gpir: implement nir_op_fmov
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-05-07 01:07:27 +00:00
Vasily Khoruzhick
cf1ab4b96b lima: use int_to_float lowering pass
Neither GP nor PP in Mali4x0 support integers, so utilize new pass
and set native_integers to true for now until this flag is dropped.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-05-07 01:07:27 +00:00
Vasily Khoruzhick
d085920b64 lima/gpir: fix float uniform alignment issue
If PIPE_CAP_PACKED_UNIFORMS is not set uniforms are vec4 aligned,
so lima_nir_lower_uniform_to_scalar should use first channel of vec4
for float uniforms.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
2019-05-06 14:08:09 -07:00
Erik Faye-Lund
d84b85bc28 draw: flush when setting stream-out targets
We need to re-prepare the middle-end state to pick up changes to this
state to react correctly to pausing/resuming stream-out. So let's add a
flush here.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: ec8cbd79ac "draw/softpipe: EXT_transform_feedback support (v2)"
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-05-06 22:42:37 +02:00
Erik Faye-Lund
ed53e61bec llvmpipe: pass stream-out targets to draw-module early
We currently set this state in the draw-module twice on each draw, but
which trashes this state. So far that's not a problem, because we don't
really do much from that function.

But it turns out, we're going to have to do more; namely flush when the
state changes. This will incur a large performance penalty due to the
excessive setting.

Instead, let's rely on the CSO caching making sure that
llvmpipe_set_so_targets doesn't get called needlessly, and setup the
state directly there instead.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2019-05-06 22:42:37 +02:00
Chia-I Wu
c7078397ca virgl: do not use inline writes for subdata
Inline writes skip transfer map/unamp at the cost of an extra copy
on the data during execbuffer.  That is generally a win for small
transfers.  But the heuristic to use inline writes based on buffer
sizes rather than transfer sizes makes little sense.  More
importantly, inline writes miss optimizations that are done for
buffer transfers.

Let's just use transfers.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
2019-05-06 10:31:56 -07:00
Chia-I Wu
898be8036d virgl: rework queries
virglrender has been changed such that

 - VIRGL_CCMD_GET_QUERY_RESULT is fenced
 - query buffers (PIPE_BIND_CUSTOM) are coherent

We can check if a query is ready using DRM_IOCTL_VIRTGPU_WAIT, and also
avoid a synchronized transfer to retrieve the query result.  When
running against an older virglrenderer, it falls back to the old
behavior automatically.

TF2 @ 640x480 for pts4.dem went from 17fps to 40fps on my testing
machine.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-05-06 10:20:40 -07:00
Chia-I Wu
b4da53b0c3 virgl: export resource_is_busy from winsys
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
2019-05-06 10:20:38 -07:00
Kenneth Graunke
a032a9665f iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS
This makes CompressedTexSubImage from a PBO source do proper GPU
rendering to upload instead of stalling to map the PBO source on
the CPU (then copying it on the CPU).

Thanks Bas Nieuwenhuizen for pointing out that Vulkan includes this
functionality, and to Jason Ekstrand for writing the code I adapted.
Vulkan only supports a single layer, however, and this code tries to
support multiple layers as long as it's miplevel 0.

Improves performance in Sid Meier's Civilization VI:

   Average frame time (ms):         -3.67423% +/- 1.46201% (n=5)
   99th percentile frame time (ms): -5.09910% +/- 3.87874% (n=5)
2019-05-06 09:50:32 -07:00
Erico Nunes
11602ccd5d lima/ppir: abort compilation in case of unsupported intrinsic
Currently ppir continues compilation when there is an unsupported
intrinsic, resulting in a shader that will surely not work as intended.

This is a problem during piglit runs as some tests don't compile
properly due to this but actually still get submitted to the gpu and
leave the system in an unstable state after executing, causing further
tests to fail.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-05-06 17:15:27 +02:00
Erico Nunes
60a128fe81 lima/ir: print names of unsupported intrinsics
While lima still doesn't support some kinds of intrinsics, it is more
helpful to display the name of the unsupported instr->intrinsic to make
debugging easier.

Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
2019-05-06 17:15:06 +02:00
John Stultz
c935862127 mesa: android: freedreno: Fix build failure due to path change
The ir3_nir_trig.py file was moved in a previous commit,
aa0fed10d3 (freedreno: move ir3 to common location),
so update the Android.gen.mk file to match.

Cc: Rob Clark <robdclark@chromium.org>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Amit Pundir <amit.pundir@linaro.org>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: Alistair Strachan <astrachan@google.com>
Cc: Greg Hartman <ghartman@google.com>
Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Fixes: aa0fed10d3 ("freedreno: move ir3 to common location")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: John Stultz <john.stultz@linaro.org>
2019-05-06 11:29:26 +00:00
Amit Pundir
88105375c9 mesa: android: freedreno: build libfreedreno_{drm,ir3} static libs
Add libfreedreno_drm/ir3 to the build

Cc: Rob Clark <robdclark@chromium.org>
Cc: Emil Velikov <emil.l.velikov@gmail.com>
Cc: Amit Pundir <amit.pundir@linaro.org>
Cc: Sumit Semwal <sumit.semwal@linaro.org>
Cc: Alistair Strachan <astrachan@google.com>
Cc: Greg Hartman <ghartman@google.com>
Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Fixes: b4476138d5 ("freedreno: move drm to common location")
Fixes: aa0fed10d3 ("freedreno: move ir3 to common location")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Signed-off-by: Amit Pundir <amit.pundir@linaro.org>
[jstultz: Tweaked to add extra ir3 files from master]
Signed-off-by: John Stultz <john.stultz@linaro.org>
2019-05-06 11:29:26 +00:00
Rob Clark
bdd273d873 freedreno: remove unused forward struct declaration
Signed-off-by: Rob Clark <robdclark@chromium.org>
2019-05-04 13:59:56 -07:00
Alyssa Rosenzweig
6823873246 panfrost/midgard: iabs cannot run on mul
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-04 19:08:51 +00:00
Alyssa Rosenzweig
cdd9189aad panfrost/midgard: Lower mixed csel (NIR)
Basically, when the conditions of a csel diverge, we scalarize to avoid
going into weird code paths during emit. We could be doing better, but
this case can't occur organically from GLSL as far as I can, though it
does fix lowered atan2.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-04 19:08:51 +00:00
Alyssa Rosenzweig
58a1e1f86c panfrost/midgard: Fix RA when temp_count = 0
A previous commit by Tomeu aborted RA early, which solves the memory
corruption issue, but then generates an incorrect compile. This fixes
that.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-04 19:08:51 +00:00
Alyssa Rosenzweig
3d7874c699 panfrost/midgard: Fix integer selection
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-04 19:08:51 +00:00
Alyssa Rosenzweig
31f5a43bf0 panfrost: Support RGB565 FBOs
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-04 19:08:50 +00:00
Alyssa Rosenzweig
f8c7ffa07a panfrost/midgard/disasm: Handle dest_override generalized
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-04 19:08:50 +00:00
Alyssa Rosenzweig
b6b534c733 panfrost/midgard/disasm: Stub out 64-bit
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-04 19:08:50 +00:00
Alyssa Rosenzweig
8c36ecd4b1 panfrost/midgard/disasm: Print 8-bit sources
This handles the usual case. 8-bit register access parallels 16-bit
access, but with one major caveat: in 8-bit mode, only half of the
register file is actually (directly) accessible as sources. In
particular, for each 16-bit integer register (hrN), we can only index a
*single* 8-bit integer (qrN), corresponding to the lower 8-bits. To get
the upper 8-bits, it is required to do an explicit shift. For example,
to add the bytes of a 16-bit integer hr0.x and get the result as an
8-bit qr0, you'd need to do something like:

   ilsr hr1.x, hr0.x, #8
   iadd qr0.x, qr0.x, qr1.x

This scheme diverges from 32-bit registers, in that both the upper and
lower halves of a 32-bit register are individually accessible as a pair
of half registers. For contrast, to add the lower and upper 16-bits of a
32-bit integer r0.x, you can just:

   iadd hr0.x, hr0.x, hr1.x

Since hr1.x = upper 16-bit of r0.x.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
2019-05-04 19:08:50 +00:00