Commit graph

28 commits

Author SHA1 Message Date
Christoph Bumiller
cd6d63fa60 nv50/ir/tgsi: handle inferSrcType(NOT) to be u32 2012-04-14 21:53:59 +02:00
Francisco Jerez
658c0bee71 nv50/ir/opt: Fix OP_NOT to modifier conversion. 2012-04-14 21:53:59 +02:00
Brian Paul
f09910f399 nv50: add assertions missed in earlier nv50 commit 2012-02-01 08:22:16 -07:00
Brian Paul
541bb2e33f nv50: use larger arrays to silence warnings and fix buffer overflows
The warnings were:
nv50_pc_regalloc.c: In function ‘pass_generate_phi_movs’:
nv50_pc_regalloc.c:423:41: warning: array subscript is above array bounds
codegen/nv50_ir_peephole.cpp: In member function ‘bool nv50_ir::MemoryOpt::replaceStFromSt(nv50_ir::Instruction*, nv50_ir::MemoryOpt::Record*)’:
codegen/nv50_ir_peephole.cpp:1475:18: warning: array subscript is above array bounds
codegen/nv50_ir_peephole.cpp:1475:18: warning: array subscript is above array bounds
codegen/nv50_ir_peephole.cpp:1475:18: warning: array subscript is above array bounds
codegen/nv50_ir_peephole.cpp:1475:18: warning: array subscript is above array bounds

And add some assertions to catch this sooner in debug builds.
2012-02-01 07:19:54 -07:00
Christoph Bumiller
af0ce1dba8 nv50/ir: make use of TGSI_INTERPOLATE_COLOR
Flat SHADE_MODEL still overrides any non-flat interpolation
qualifier, but pulling that state out of the rasterizer cso
isn't really worth the effort, is it ?

NOTE: This is a candidate for the 8.0 branch.
2012-01-12 22:38:01 +01:00
Christoph Bumiller
7b6881932a nvc0: fix submission of VertexID and EdgeFlag in push mode
NOTE: This is a candidate for the 8.0 branch.
2012-01-12 22:38:01 +01:00
Christoph Bumiller
b424bf69df nv50/ir: handle TGSI_OPCODE_ISSG 2012-01-11 20:26:58 +01:00
Christoph Bumiller
9d503992d7 nv50/ir: handle TGSI_TEXTURE_SHADOWCUBE 2012-01-11 20:26:52 +01:00
Christoph Bumiller
7fd802b96c nv50/ir: handle TGSI_SEMANTIC_VERTEXID 2012-01-10 00:39:35 +01:00
Christoph Bumiller
ca03372657 nv50/ir/tgsi: translate SNE as unordered comparison
Fixes isnan().
2012-01-10 00:39:29 +01:00
Christoph Bumiller
4021979182 nv50/ir/ra: don't coalesce contraint-moves
This could lead to incorrect code when fixed regs are involved.

Surprisingly, the increased freedom actually leads to lower
register usage in some cases. Still want to find a better way
to treat constraints though ...
2012-01-10 00:39:12 +01:00
Christoph Bumiller
be1ae976a4 nv50/ir/tgsi: handle TGSI_OPCODE_IABS 2012-01-10 00:37:47 +01:00
Christoph Bumiller
ae828413c4 nv50/ir/opt: optimize u32 MOD by power of 2 into AND 2012-01-10 00:37:37 +01:00
Christoph Bumiller
6ab6110133 nv50/ir/opt: s/SHL/SHR in optimization of u32 DIV 2012-01-10 00:37:32 +01:00
Christoph Bumiller
b85e93c0ca nv50/ir,nvc0: make ClipDistance and ClipVertex work 2012-01-10 00:37:19 +01:00
Ben Skeggs
4517153278 nvc0: add support for GF119 (NVD9)
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
2011-11-17 10:17:06 +10:00
Christoph Bumiller
bb0482a55b nv50/ir: import SM4 converter 2011-10-21 23:00:40 +02:00
Christoph Bumiller
44c23e9052 nvc0: fixes for program tessellation parameters 2011-10-21 23:00:39 +02:00
Christoph Bumiller
52c8c52b22 nv50/ir: use RDSV to fetch FrontFacing before lowering 2011-10-21 23:00:39 +02:00
Christoph Bumiller
9c930639d9 nv50/ir: fix textureGrad with offsets and in non-FPs 2011-10-21 23:00:39 +02:00
Christoph Bumiller
0e4e0ca6df nv50/ir: add wrap mode for shift operations
D3D1x specifies that only the low 5 bit of the shift are used.
2011-10-21 23:00:39 +02:00
Christoph Bumiller
974102c7c2 nv50/ir: initialize RelocInfo to 0 2011-10-21 23:00:38 +02:00
Christoph Bumiller
37a08ddce5 nv50/ir: fix argument count for CUBE_ARRAY texture target 2011-10-21 23:00:38 +02:00
Christoph Bumiller
6b27f14680 nv50/ir: initialize default prog_info values for GP,TP 2011-10-21 23:00:38 +02:00
Christoph Bumiller
63ca1abcc4 nv50/ir: fix memory value equality check 2011-10-21 23:00:38 +02:00
Christoph Bumiller
e3a3844e8d nv50/ir: fix leak in removal of graph root 2011-10-21 23:00:38 +02:00
Christoph Bumiller
d2d19ea51f nv50/ir: add missing license headers 2011-09-14 16:50:23 +02:00
Christoph Bumiller
57594065c3 nv50/ir: import new shader backend code 2011-09-14 16:19:52 +02:00