Commit graph

7212 commits

Author SHA1 Message Date
Brian Paul
ccd78fed88 gallium: remove $(DEFINES) from cc/c++ command lines
The $(DEFINES) is already in $(CFLAG)S and (CXXFLAGS).
This prevents all the -D args appearing twice in the compilation commands.
2010-02-24 12:03:59 -07:00
Brian Paul
9f6990120a gallium: comment/document usage flags 2010-02-24 11:56:38 -07:00
Brian Paul
f8978f186e llvmpipe: SRGB textures not supported yet 2010-02-24 10:47:58 -07:00
Brian Paul
ba92947198 llvmpipe: vertex shader textures not supported yet 2010-02-24 10:44:01 -07:00
José Fonseca
f9f4f3df42 r300: Update for UTIL_FORMAT_LAYOUT_xxx changes. 2010-02-24 16:16:21 +00:00
José Fonseca
83686b3f92 llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes. 2010-02-24 16:16:21 +00:00
José Fonseca
e5a43ac594 gallivm: Update for UTIL_FORMAT_LAYOUT_xxx changes. 2010-02-24 16:16:21 +00:00
José Fonseca
816d23505a util: Kill array vs arith layouts. Revamp UTIL_FORMAT_LAYOUT_xxx.
Too confusing. I now can get the same information through other means.
2010-02-24 16:16:21 +00:00
Brian Paul
b64b78e7c3 i915g: fix a comment 2010-02-24 08:52:33 -07:00
Brian Paul
fb1834cdfd gallium/docs: clean up texture usage text, added texture geom info 2010-02-24 08:52:33 -07:00
José Fonseca
085810542f llvmpipe: Fix breakeage.
Due to the u_format.csv changes the unrolled code generator was being used
for formats it didn't support.

Bring some bugfixes from u_format_access.py too.
2010-02-24 15:45:28 +00:00
José Fonseca
1dbb5f02ae util: Refactor some code. 2010-02-24 15:45:28 +00:00
José Fonseca
3c45c4bc44 util: Cope with the fact that formats in u_format.csv are not ordered. 2010-02-24 15:45:28 +00:00
José Fonseca
943314f38f util: Factor out the code to shorten a format name. 2010-02-24 15:45:28 +00:00
José Fonseca
a9395360f2 llvmpipe: Handle correctly 24bit formats. 2010-02-24 15:45:28 +00:00
José Fonseca
395b335fa4 util: Handle correctly 24bit formats. 2010-02-24 15:45:28 +00:00
José Fonseca
5caa004829 util: Minor tweaks to ambigous/unused format descriptions. 2010-02-24 15:45:28 +00:00
José Fonseca
55f02ba364 util: Fix swizzles for SRGB formats.
Based on Marek Olšák's fix 8-bits-per-channel formats swizzles, with the
exception that the notation for several formats (the vector formats)
is actually reversed so they should be left alone.
2010-02-24 15:45:28 +00:00
José Fonseca
ba7ce0ccd4 util: Organize formats in groups. Add comments. 2010-02-24 15:45:28 +00:00
José Fonseca
b57d80da77 util: Allow '#' comments in u_format.csv. 2010-02-24 15:45:28 +00:00
José Fonseca
573a8002d5 util: Kill unused UTIL_FORMAT_LAYOUT_SCALAR. 2010-02-24 12:15:13 +00:00
José Fonseca
4e526b42b0 llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR. 2010-02-24 12:15:13 +00:00
José Fonseca
5dce9b252b util: Store more derived data in the the format description. 2010-02-24 12:15:13 +00:00
Brian Paul
402f54b0d1 gallivm: added clamp and int_to_float functions 2010-02-23 21:16:18 -07:00
Brian Paul
1eec90d660 llvmpipe: add lp_tile_image.c to sources 2010-02-23 21:14:48 -07:00
Brian Paul
5e321280c1 llvmpipe: whole image tile/untile functions 2010-02-23 21:14:48 -07:00
Brian Paul
cd25e436ef llvmpipe: remove Z16 format override hack 2010-02-23 18:57:18 -07:00
Brian Paul
0e7c22ff3c llvmpipe: Z16 format is not supported 2010-02-23 18:57:18 -07:00
Brian Paul
a84575cdc0 st/glx: improved depth/stencil format selection code
Actually ask the gallium screen what Z/stencil format is supported.
This will let us remove some hacks in the llvmpipe driver.
2010-02-23 18:57:18 -07:00
Brian Paul
f7830dc391 st/glx: added PIPE_FORMAT_Z24S8_UNORM code 2010-02-23 18:57:18 -07:00
Brian Paul
049b4c3405 llvmpipe: added assertions to verify that scene is empty 2010-02-23 18:57:18 -07:00
Brian Paul
c8aaa24f2d llvmpipe: added some assertions 2010-02-23 18:57:17 -07:00
Marek Olšák
232f6e1761 r300g: fix texture swizzling for the SRGB formats 2010-02-24 01:00:34 +01:00
Luca Barbieri
2f5beb4b53 pipebuffer: slab: if size < alignment, use alignment to find bucket
If the size is lower than the alignment, we must use the alignment to
select the bucket.

Otherwise, the selected bucket won't be able to satisfy our request
and will fail.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-23 19:50:24 +00:00
Luca Barbieri
c36b912e09 pipebuffer: fix inverted signalled checking
A return of 0 means the fence is signalled.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-23 19:50:24 +00:00
Luca Barbieri
9f4f87893b pipebuffer: avoid assert due to increasing a zeroed refcnt
The cache manager stores buffers with a reference count that dropped to 0.
pipe_reference asserts in this case on debug builds,
so use pipe_reference_init instead.

Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-02-23 19:50:24 +00:00
Chia-I Wu
58a72cd65e st/egl: Unify surface creation.
Add a new function egl_g3d_create_surface and use it to create window,
pixmap, buffer, and screen surfaces.
2010-02-23 22:42:41 +08:00
Vinson Lee
a0fe36a39b i965g: Add fallthrough comments in switch statement.
Silences warnings about missing break statements in static analysis.
2010-02-22 23:32:43 -08:00
Vinson Lee
6da07e45b3 draw: Remove dead code. 2010-02-22 23:23:57 -08:00
Marek Olšák
902ccfcb40 r300g: fix draw_elements for "start" != 0
Reported-by: Andre Maasikas <amaasikas@gmail.com>
2010-02-23 03:33:24 +01:00
José Fonseca
b330928549 svga: Upload user buffers only once. 2010-02-22 21:47:22 +00:00
José Fonseca
8ea7d8412c svga: Fix the guest offset of piecewise buffer DMAs.
It was being erroneously set equal to the host offset, but it should be
zero.
2010-02-22 21:47:19 +00:00
José Fonseca
066fd70639 svga: Emit a scalar rcp in shadow maps.
Small improvement in Lightsmark 2008.
2010-02-22 21:47:18 +00:00
José Fonseca
7384cdf651 svga: Don't emit zero writemasks.
This fixes a regression with Lightsmark, where more compact TGSI from Mesa
was causing a zero mask MOV to be emitted for shadow map compare, causing
problems in some backends.

Add a few more assertions to catch cases like this.
2010-02-22 21:47:15 +00:00
José Fonseca
28e80aa0b8 tgsi: Report an error when a destination has an empty writemask. 2010-02-22 21:47:07 +00:00
José Fonseca
d1a0225371 svga: Upload the dirty ranges instead of the whole buffer. 2010-02-22 21:46:42 +00:00
José Fonseca
2452921e5a svga: Break uploads of big buffers into smaller pieces.
Fixes crash in Homeworld2 which tries to create a 14MB buffer, because we
now avoid creating GMR buffers larger than 8MB to ensure progress given
we have only a 16MB pool.
2010-02-22 21:46:40 +00:00
José Fonseca
3a6e581f2f svga: Note ranges even when there is no hardware buffer around.
Not having a hardware buffer around doesn't change the fact that the
range is dirty and needs to be uploaded eventually.
2010-02-22 21:46:37 +00:00
José Fonseca
cf861335a4 svga: Further cleanup/comment svga buffer code.
Just cosmetic changes -- no behavior change.
2010-02-22 21:46:34 +00:00
José Fonseca
6390dbb373 svga: Temporarily create a sw vertex buf when failed to create a hw buf.
Many apps don't check the return of map buffer so it is better not to
fail.
2010-02-22 21:46:30 +00:00