We have to allocate backing storage big enough to hold all the private
memory for all threads that can possibly be in flight, which means that
we have to start filling in some more model-specific information as the
sizes will be different for models with different core counts/ALU
counts.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7386>
Move the handling for catching asserts when we start decoding garbage
into disasm-a3xx. This way it can also cover other cases where cffdec
tries to disassemble memory, such as SP_xS_OBJ_START.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6242>
Add tracking for # of instructions per category, similar to the last
patch. Also add a few other shader-db stats that were missing on the
disasm side, to make it easier to compare to shaders from cmdstream
traces.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6243>
Merge the extra tracking that is useful for generating stats from asm
(as opposed to ir), and for guestimating things like inputs and outputs
(mostly useful for r/e) into ir3's version and drop cffdec's version.
There is a small change in disasm output for the decode tools, in that
it no longer prints the used consts, but rather just the max accessed
const. This is the more useful piece of information, and avoids making
the shared regmask type big enough to deal with the const reg file.
Additional error checking for invalid regids causes crashdec to bail
out sooner when decoding memory that *might* hold valid instructions.
Also, crashdec no longer prints stats, because stats aren't very useful
when trying to decode random instruction memory (which might or might
not be valid instructions).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6070>
This should be much better than the previous method that was more
guesswork-based than anything else. It returns a value within 1 of the
blob for every input value I've tested, and it seems like it returns
slightly better (but still legal) answers when it differs.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5950>
This uses a meson builtin to handle -fvisibility=hidden. This is nice
because we don't need to track which languages are used, if C++ is
suddenly added meson just does the right thing.
Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4740>
Device UUID becomes SHA1('freedreno' + gpu_id).
Driver UUID becomes SHA1(mesa-version + git-head-sha1).
v2: Don't use build_id for driver UUID since it generates different
values for vulkan and gl shared objects. (Kristian)
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4847>
The new files are created under a 'common' folder under 'src/freedreno',
where shared functionality between GL and Vulkan drivers (that is not
registers, layout or compiler) will be placed.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4847>