This was only a best effort fallback and it doesn't always work.
Driver is expected to only output slice NALs when packed headers
are not enabled, so let's just do that.
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31126>
Add PIPE_VIDEO_CODEC_UNIT_LOCATION_FLAG_SINGLE_NALU to set
VA_CODED_BUF_STATUS_SINGLE_NALU for each segment.
Always set this flag in d3d12 to keep the old behavior.
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30927>
Make all packed headers received from application available
to drivers. Add emulation prevention bytes if the packed header
was sent without them, so the driver will always get the headers
with emulation prevention bytes and is able to directly copy them
to output bitstream as is.
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30927>
This will be useful for lavapipe since the Z-coordinate has to be
ignored for 2D view accesses.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31038>
pipe_resource has a screen pointer, and some drivers expect to be able
to cast it to their specialized version.
This works fine until one of the debug driver is used, because in this
case the driver's pipe_screen subclass can't be obtained with a simple
cast.
To overcome this limitation, this commit introduce a new function with
a default implementation to get the real driver pipe_screen from the
generic interface.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30587>
Same as processing/decode, the driver will assign fence to
pipe_picture_desc::fence and frontend will wait on it with
get_feedback_fence.
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30780>
In VAAPI applications already need to do DPB management, but for each
picture to encode we only get the reconstructed surfaces needed to
encode this picture instead of entire DPB. Drivers need to know the
current size and layout of DPB, so keep track of entire DPB contents
in frontend.
This allows drivers to directly get the DPB layout as used by
application instead of trying to re-build it from limited information
they have available (frame numbers), which only works in the basic cases
and otherwise will de-sync from application (driver may remove pictures from
DPB that the application still want to use).
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30672>
mesa will expose GL_EXT_texture_compression_astc_decode_mode
extension if the cap is enabled by the driver.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30560>
FFmpeg sends AUD as part of VA_ENC_PACKED_HEADER_SEQUENCE and
VA_ENC_PACKED_HEADER_SLICE.
GStreamer sends it separately as VA_ENC_PACKED_HEADER_RAW_DATA.
It's now also needed to keep track what packed headers were enabled
to include VPS/SPS/PPS with VAEncSequenceParameterBuffer when sequence
packed headers are disabled.
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30585>
There's no real reason for the two to exist separately. Nuke the old
createImage in favour of just having createImageWithModifiers.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30245>
They're calling the same thing in the backend, just merge the impls. We
don't need to maintain the old function and struct layout, because we're
version locked between loader and driver.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30245>
They're calling the same thing in the backend, so reduce the proliferation
of interfaces consumed within our implementation.
driVkImageExtensionSw now sets dri2_from_dma_bufs, which means that
egl_dri2 will now expose EXT_image_dma_buf_import. Given that it
previously set dri2_from_fds suggesting that it can import dmabufs, this
is presumably OK.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30245>
... and rename createImageFromRenderbuffer2() to be it. We don't need to
maintain the old function and struct layout, because we're version locked
between loader and driver.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30245>