Commit graph

118 commits

Author SHA1 Message Date
Thomas Hellstrom
54a58b2856 loader/dri3: Improve dri3 thread-safety
It turned out that with recent changes that call into dri3 from glFinish(),
it appears like different thread end up waiting for X events simultaneously,
causing deadlocks since they steal events from eachoter and update the dri3
counters behind eachothers backs.

This patch intends to improve on that. It allows at most one thread at a
time to wait on events for a single drawable. If another thread intends to
do the same, it's put to sleep until the first thread finishes waiting, and
then it rechecks counters and optionally retries the waiting. Threads that
poll for X events never pulls X events off the event queue if there are
other threads waiting for events on that drawable. Counters in the
dri3 drawable structure are protected by a mutex. Finally, the mutex we
introduce is never held while waiting for the X server to avoid
unnecessary stalls.

This does not make dri3 drawables completely thread-safe but at least it's a
first step.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=102358
Fixes: d5ba75f888 "st/dri2 Plumb the flush_swapbuffer functionality through to dri3"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-11-13 12:43:39 +01:00
Marek Olšák
24e9004708 radeonsi: remove unused field in the PCI ID table
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
2017-11-07 17:26:36 +01:00
Eric Engestrom
109de3049d loader: drop empty function alias
While at it, drop the duplicate return.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emli.velikov@collabora.com>
2017-10-26 16:25:33 +01:00
Greg V
db8519a369 loader: use drmGetDeviceNameFromFd2 from libdrm
Reduce code duplication and automatically benefit from OS-specific
fixes to libdrm (e.g. in FreeBSD ports).

API was introduced with 2.4.74 and we already require 2.4.75 globally.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103283
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-10-26 15:11:35 +01:00
Dylan Baker
50c28dfa81 meson: split and simplify dependencies
Rather than group dependencies in complex groups, use a flatter
structure with split dependencies to avoid checking for the same
dependencies twice.

v2: - Fix building vulkan drivers without gallium or dri drivers
v3: - Drop TODO comment that is done
    - Fix typo in commit message

Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-10-16 16:32:43 -07:00
Dylan Baker
a47c525f32 meson: build glx
This gets GLX and the loader building. The resulting GLX and i965 have
been tested on piglit and seem to work fine. This patch leaves a lot of
todo's in it's wake, GLX is quite complicated, and the build options
involved are many, and the goal at the moment is to get dri and gallium
drivers building.

v2: - fix typo "vaule" -> "value"
    - put the not on the correct element of the conditional
    - Put correct description of dri3 option in this patch not the next
      one (Eric A)
    - fix non glvnd version (Eric A)
    - build glx tests
    - move loader include variables to this patch (Eric A)
v3: - set the version correctly for GL_LIB_NAME in libglx
v4: - set pkgconfig private fields

Signed-off-by: Dylan Baker <dylanx.c.baker@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2017-10-09 13:42:44 -07:00
Thomas Hellstrom
15e208c4cc loader/dri3: Don't accidently free buffer holding new back content
Avoid freeing buffers holding new back content
(with GLX_SWAP_COPY_OML and GLX_SWAP_EXCHANGE_OML)
Prevously that would have resulted in back buffer content becoming
incorrect after a swap, although I haven't managed to trigger such a
situation yet.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2017-10-05 09:17:12 +02:00
Thomas Hellstrom
1b8e0bed69 loader/dri3: Avoid resizing existing buffers in dri3_find_back_alloc
Resize only in loader_dri3_get_buffers(),
where the dri driver has a chance to immediately update the viewport.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2017-10-05 09:17:12 +02:00
Thomas Hellstrom
622f5e1d9b loader/dri3: Use local blits and local buffers when resizing
When a drawable is resized, and we fill the resized buffers, with data
from the old buffers, use a local blit if there is a local buffer (back or
fake front), and we have local blitting capability.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
2017-10-05 09:17:12 +02:00
Thomas Hellstrom
e96d175c7d loader/dri3: Make sure we invalidate a drawable on size change
If we're seeing a drawable size change, in particular after processing a
configure notify event, make sure we invalidate so that the state tracker
picks up the new geometry.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-09-07 12:43:29 +02:00
Thomas Hellstrom
a727c804a2 loader/dri3: Process event after each fence wait
This tries to mimic dri2 behaviour where events are typically processed
while waiting for X replies. Since, during steady-state dri3 rendering, we
seldom wait for xcb replies, and haven't enabled any automatic event
processing, instead check for events after a fence wait.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-09-07 12:43:29 +02:00
Thomas Hellstrom
86df05eb26 loader/dri3: Use client local back to front blit in copySubBuffer if available
The copySubBuffer functionality always attempted a server side blit from
back to fake front if a fake front was present, and we weren't displaying
on a remote GPU.

Now that we always have local blit capability on modern drivers, first
attempt a local blit, and only if that fails, try the server blit.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Axel Davy <axel.davy@normalesup.org>
2017-09-05 12:22:17 +02:00
Louis-Francis Ratté-Boulianne
498814a3ca dri3: Move up fourcc utility function
It will be needed in next patches.

Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
2017-08-21 12:55:54 +01:00
Thomas Hellstrom
0cc4c7e33e loader_dri3: Make sure we have an updated back v3
With GLX_SWAP_COPY_OML and GLX_SWAP_EXCHANGE_OML it may happen in situations
when glXSwapBuffers() is immediately followed by for example another
glXSwapBuffers() or glXCopyBuffers() or back buffer age querying, that we
haven't yet allocated and initialized a new back buffer because there was
no GL rendering in between.

Make sure that we have a back buffer in those situations.

v2: Eliminate the drawable have_back_format member.
v3: Make sure we re-initialize the back even if it exists.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
7c3e3c0faf loader_dri3: Support GLX_SWAP_EXCHANGE_OML
Add support for the exchange swap method. Since we're now forcing a fake front
buffer and we exchange the back and fake front on swaps, we don't need to add
much code.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
c898e02a33 loader_dri3: Eliminate the back-to-fake-front copy
Eliminate the back-to-fake-front copy by exchanging the previous back buffer
and the fake front buffer. This is a gain except when we need to preserve
the back buffer content but in that case we still typically gain by replacing
a server-side blit by a client side non-flushing blit.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
74b4cdd80a loader_dri3: Remove buffer_type from buffer metadata
It's not used anywhere and now that we're about to exchange back- and
fake fronts it doesn't serve a purpose.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
16d1a0bcdb loader_dri3: Support GLX_SWAP_COPY_OML
Support the GLX_SWAP_COPY_OML method. When this method is requested, we use
the same swapbuffer code path as EGL_BUFFER_PRESERVED.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
1e83baeb4b loader_dri3: Honor the request to preserve back buffer content
EGL uses the force_copy parameter to loader_dri3_swap_buffers_msc() to indicate
that it wants to preserve back buffer contents across a buffer swap.

While the loader then turns off server-side page-flipping there's nothing to
guarantee that a new backbuffer isn't chosen when EGL starts to render again,
and that buffer's content is of course undefined.

So rework the functionality:
If the client supports local blits, allow server-side page flipping and when
a new back is grabbed, if needed, blit the old back's content to the new back.
If the client doesn't support local blits, disallow server-side page-flipping
to avoid a client deadlock and then, when grabbing a new back buffer, sleep
until the old back is idle, which may take a substantial time depending on
swap interval.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
f71e174bb8 loader_dri3: Increase the likelyhood of reusing the current swap buffer
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
2db9548296 loader_dri3/glx/egl: Optionally use a blit context for blitting operations
The code was relying on us always having a current context for client local
image blit operations. Otherwise the blit would be skipped. However,
glxSwapBuffers, for example, doesn't require a current context and that was a
common problem in the dri1 era. It seems the problem has resurfaced with dri3.

If we don't have a current context when we want to blit, try creating a private
dri context and maintain a context cache of a single context.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Thomas Hellstrom
5198e48a0d loader_dri3/glx/egl: Remove the loader_dri3_vtable get_dri_screen callback
It's not very usable since in the rare, but definitely existing case that
we don't have a current context, it will return NULL.

Presumably it will always be safe to use the dri screen the drawable was
created with for operations on that drawable.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2017-08-17 07:39:42 +02:00
Emil Velikov
9777c4234b loader: drop the [gs]et_swap_interval callbacks
Having two callbacks to manage a single int seems like an overkill.
Use a cached copy and update that when needed.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
---
Might want to look if the dimensions dance in .query_surface ...
speaking of which close to nobody implements that ...
2017-08-04 23:57:22 +01:00
Emil Velikov
10e7c2c64d loader: rework xmlconfig dependency
Currently xmlconfig is conditionally used, only when --enable-dri is
available.

As the library has moved to src/util and has wider wisebase, this guard
is no longer correct. Strictly speaking - it wasn't since the
introduction of xmlconfig into st/nine a while ago.

Unconditionally enable xmlconfig and drop the linking. As said before
there's other users of the library, so depending on the configure
options we will get multiple definitions of said symbols.

NOTE: To avoid breaking other combinations, this commit adds the
xmlconfig link to the required places - throughout gallium and the DRI
loaders.

Cc: Aaron Watry <awatry@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
2017-08-04 23:54:52 +01:00
Thomas Hellstrom
185ef06fd2 dri3: Wait for all pending swapbuffers to be scheduled before touching the front
This implements a wait for glXWaitGL, glXCopySubBuffer, dri flush_front and
creation of fake front until all pending SwapBuffers have been committed to
hardware. Among other things this fixes piglit glx-copy-sub-buffers on dri3.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: <mesa-stable@lists.freedesktop.org>
2017-08-02 13:29:20 +02:00
Eric Engestrom
97eadb07e7 loader: remove clamp_swap_interval()
As of last commit, no invalid swap interval can be stored, so there's
no need to sanitize the values when reading them anymore.

Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
2017-08-01 17:36:57 +01:00
Nicolai Hähnle
601093f95d xmlconfig: move into src/util
v2: attempt to fix Android build (Emil)

v3: add missing include path

Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v1)
2017-07-31 15:38:41 +02:00
Thomas Hellstrom
81fb154777 loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc
If the application hasn't done any drawing since the last call, we
would reuse the same back buffer which was used for the previous swap,
which may not have completed yet. This could result in various issues
such as tearing or application hangs.

In the normal case, the behaviour is unchanged.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97957
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101683
Cc: mesa-stable@lists.freedesktop.org

[Michel Dänzer: Make Thomas' fix from bugzilla actually work as
 intended, write commit log]
2017-07-13 16:49:28 +09:00
Eric Engestrom
4a1238a452 egl: turn one more boolean int into a bool
Same as the previous commit, but this one was split out because it's
a bit more complicated: this field is given as a pointer to a function,
so the function had to be changed as well, and the function was use in
a bunch of places, which needed updating as well.

Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-06-21 21:42:14 +01:00
Emil Velikov
d80d6d662e loader: build libloader_dri3_helper.la only with HAVE_PLATFORM_X11
Pretty much every other place does the same.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
2017-05-19 19:44:22 +01:00
Emil Velikov
a50c4eb2a0 loader: use drmGetDevice[s]2 API
By this allows us to fetch the device list/info w/o the revision field.
At the moment retrieving the latter wakes up the device.

Note: kernel patch to resolve that should be in 4.10.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
2017-03-15 11:37:55 +00:00
Fabio Estevam
78c5772633 loader: Move non-error message to debug level
Currently when running mesa on imx6 the following loader warnings
are seen:

# kmscube -D /dev/dri/card1
MESA-LOADER: device is not located on the PCI bus
MESA-LOADER: device is not located on the PCI bus
MESA-LOADER: device is not located on the PCI bus
Using display 0x1920948 with EGL version 1.4

As this is not an error message, change it to debug level in
order to have a cleaner log output.

Signed-off-by: Fabio Estevam <festevam@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2017-03-08 16:35:00 +00:00
Brendan King
884f65e185 egl/dri3: implement query surface hook
This is a DRI3 version of a change made for DRI2
(4d6d4f939e, "egl/dri2: implement query surface hook"),
that fixed failures in dEQP-EGL.functional.resize.surface_size.grow
and dEQP-EGL.functional.resize.surface_size.shrink.

Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Mark Janes <mark.a.janes@intel.com>
Cc: Chad Versace <chadversary@chromium.org>
Signed-off-by: Brendan King <Brendan.King@imgtec.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Cc: "17.0" <mesa-stable@lists.freedesktop.org>
2017-02-28 10:11:42 +00:00
Nicolai Hähnle
de6e6a347d loader: unconditionally include unistd.h and stdlib.h
Otherwise we would fail with "implicit declaration of function" geteuid
and getenv respectively.

To trigger (re)move the libdrm.pc file and use the following:

 $ ./autogen.sh --disable-egl --disable-gbm --disable-dri \
    --with-dri-drivers=swrast --with-gallium-drivers=swrast
 $ make

Cc: Vinson Lee <vlee@freedesktop.org>
Fixes: 3f462050c ("loader: Add an environment variable to override driver name choice.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99701
v2: [Emil: handle stdlib.h add commit message]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-02-10 11:47:12 +00:00
Eric Anholt
3f462050c2 loader: Add an environment variable to override driver name choice.
My vc4 simulator has been implemented so far by having an entrypoint
claiming to be i965, which was a bit gross.  The simulator would be a lot
less special if we entered through the vc4 entrypoint like normal, so add
a loader environment variable to allow the i965 fd to probe as vc4.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-02-06 12:44:06 -08:00
Emil Velikov
af860850a0 loader: automake: include builddir prior to srcdir
Analogous to previous commit.

Cc: "12.0 13.0" <mesa-dev@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2017-01-27 17:56:56 +00:00
Boyan Ding
1411fbd50d loader/dri3: Unify the style of function pointer calls in structs
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
2017-01-13 16:24:32 +00:00
Emil Velikov
b421fec958 loader: automake: whitespace cleanup
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
2016-11-21 14:46:40 +00:00
Christian Gmeiner
e4b01c97c4 loader: fixup driver names if needed
This makes it possible to 'use' the imx-drm driver. Remeber that it
is not possible to have sysmbol names in C/C++ with a '-' in it.

Changes since v1:
 - move the fix to loader.c

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (v1)
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 15:59:23 +00:00
Christian Gmeiner
0890aa6f7f loader: add loader_get_extensions_name(..) helper
Changes since v1:
 - renamed function to loader_get_extensions_name
 - moved function into loader

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>

V2: [Emil Velikov]
 - Use local define.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
2016-11-15 15:55:33 +00:00
Emil Velikov
47b5925d9b loader: cleanup copyright section
With previous patches nearly all the original code (as seen in the
various loaders) is gone.

Update the copyright/license section to reflect that.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:32 +01:00
Emil Velikov
af7abc512c loader: remove loader_get_driver_for_fd() driver_type
Reminiscent from the pre-loader days, were we had multiple instances of
the loader logic in separate places and one could build a "GALLIUM_ONLY"
version.

Since that is no longer the case and the loaders (glx/egl/gbm) do not
(and should not) require to know any classic/gallium specific we can
drop the argument and the related code.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:29 +01:00
Emil Velikov
f9f7e44c94 loader: remove final sysfs codepath in loader_get_device_name_for_fd()
Effectively everyone with actual hardware and/or requesting the
"device_name" requires a working libdrm. Thus they could/should already
be using the (now only) codepath.

Apart from the code simplification, we can slim down our configure.ac
even further. But that will be done in separate patch(es).

Cc: Gary Wong <gtw@gnu.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:26 +01:00
Emil Velikov
cb23fba3f3 scons: remove all libudev references
Analogous to previous automake/autoconf commit.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:21 +01:00
Emil Velikov
4a183f4d06 scons: loader: use libdrm when available
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:18 +01:00
Emil Velikov
6b21fdaa8f automake: remove all the libudev references
As of last commit nothing in mesa depends on libudev.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:12 +01:00
Emil Velikov
1e2e625e30 loader: remove libudev_get_device_name_for_fd and related code
With this all the libudev related code is now gone.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:10 +01:00
Emil Velikov
fcdc02f512 loader: reimplement loader_get_user_preferred_fd via libdrm
Currently not everyone has libudev and with follow-up patches we'll
completely remove the divergent codepaths.

Use the libdrm drm device API to construct the required ID_PATH_TAG-like
string, to preserve the current functionality for libudev users and
allow others to benefit from it as well.

v2: Drop ranty comments, pick the correct device
v3: \n -> \0 in PCI_ID_PATH_TAG_LENGTH comment (Axel).
v4: Use snprintf (Nicolai)

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
2016-10-18 17:06:10 +01:00
Emil Velikov
8222100631 loader: annotate __driConfigOptionsLoader as static
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:07 +01:00
Emil Velikov
d561e064a8 loader: separate USE_DRICONF code into separate function
Improves readability and allows us to do further cleanups a lot easier.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2016-10-18 17:06:04 +01:00